adso Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -1, D:1) a +0 scale mail (6, -7, D:1) a bat corpse (skeletalised by now) (6, -1, D:1) a +0 club (9, -16, D:1) a +0 scale mail (10, -18, D:1) a +0 club 4 stones (15, -12, D:1) a +0 hand axe (18, -14, D:1) a +0 short sword a kobold skeleton a rat skeleton (19, -15, D:1) a +0 club a goblin skeleton (28, -27, D:1) a +0 whip a kobold skeleton (37, -6, D:1) a +0 mace (38, -17, D:1) a +0 club (38, -14, D:1) a +0 club 2 stones a kobold skeleton (38, -10, D:1) a +0 hand axe (38, 5, D:1) a +0 ring mail (39, -20, D:1) a bat skeleton (41, -2, D:1) a hobgoblin corpse (skeletalised by now) (42, -2, D:1) a +0 club (46, -27, D:1) a bat skeleton (53, -32, D:1) a +0 dagger 2 stones a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, -28, D:1) a +0 leather armour Level 2 of the Dungeon (7, -6, D:2) a +0 dagger a stone a kobold skeleton (24, -13, D:2) a hobgoblin skeleton (26, -22, D:2) a +0 dagger (27, 16, D:2) a frilled lizard skeleton (36, -12, D:2) a +0 club a kobold skeleton (36, 12, D:2) a frilled lizard skeleton (37, 25, D:2) a jackal skeleton (45, 27, D:2) a staff of necromancy (50, 2, D:2) an adder skeleton (51, 2, D:2) a ball python skeleton (53, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling a goblin corpse (12, 16, D:3) a frilled lizard corpse (17, -11, D:3) a ball python corpse (skeletalised by now) (17, -1, D:3) the +4 dagger of the Sandy God {heavy, rC+ Str+4 Dex-5} rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (32, -41, D:3) a +0 hand axe (33, -40, D:3) a dart slug corpse (34, -39, D:3) a +0 mace a +0 ring mail an orc corpse (34, -31, D:3) a +0 ring mail (35, -38, D:3) a bat corpse (39, -33, D:3) a potion of heal wounds (40, -33, D:3) a +0 dagger