agent106 Level 1 of the Dungeon (3, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (5, 25, D:1) a jackal corpse (skeletalised by now) (6, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -3, D:1) a +0 short sword (13, -10, D:1) a maw talisman (14, 19, D:1) a bat skeleton (14, 20, D:1) a bat skeleton (16, 19, D:1) a +0 club (17, 34, D:1) a ball python corpse (skeletalised by now) (18, 25, D:1) a +0 dagger a kobold skeleton (18, 33, D:1) an inkwell talisman (19, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 21, D:1) a +0 dagger a frilled lizard skeleton (25, -6, D:1) a +0 sling (25, 22, D:1) a rat skeleton (29, -8, D:1) a rat skeleton (35, 13, D:1) a bat skeleton (41, 15, D:1) a rat skeleton Level 2 of the Dungeon (2, -10, D:2) a +0 whip a kobold skeleton (8, -11, D:2) a rat skeleton (17, -14, D:2) a +0 short sword 4 stones a kobold skeleton (18, -14, D:2) a +0 club a goblin skeleton (19, -11, D:2) a +0 dagger a kobold skeleton (24, -14, D:2) a +0 whip (28, -4, D:2) an adder skeleton (36, -1, D:2) a +0 ring mail (44, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (45, 11, D:2) a hobgoblin corpse (skeletalised by now) (46, 3, D:2) a +0 hand axe (49, -4, D:2) a rat corpse (skeletalised by now) (50, 4, D:2) the quill talisman of Woabocvo {-Tele Int+4 SInv Stlth+} [quill talisman] -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (11, 30, D:3) a quokka corpse (11, 51, D:3) a +0 dagger (15, 5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, 52, D:3) a bat corpse (25, 18, D:3) a bat corpse (skeletalised by now) (34, 3, D:3) a +0 robe (43, 24, D:3) a +0 club (43, 28, D:3) a +0 short sword (45, 24, D:3) a +0 whip a gnoll corpse (skeletalised by now) (45, 27, D:3) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (50, 12, D:3) a +0 sling (51, 15, D:3) a +0 hand axe a +0 leather armour (52, 38, D:3) a hobgoblin corpse (skeletalised by now) (53, -2, D:3) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, 26, D:3) a +0 flail a +0 leather armour (54, -1, D:3) an adder corpse (skeletalised by now) (55, 11, D:3) a bat corpse (skeletalised by now)