agentgt Level 1 of the Dungeon (5, 16, D:1) a +0 flail (6, 3, D:1) a rat skeleton (11, -2, D:1) an inkwell talisman (18, 25, D:1) a +0 club 2 stones (18, 28, D:1) a +0 club (19, 11, D:1) a jackal corpse (skeletalised by now) (21, 32, D:1) a medusa talisman (24, 42, D:1) a ball python corpse (skeletalised by now) (30, 4, D:1) a bat corpse (skeletalised by now) (31, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -2, D:2) a frilled lizard skeleton (6, -8, D:2) a quokka corpse (skeletalised by now) (8, -4, D:2) a bat skeleton (9, -1, D:2) a +0 club (19, 1, D:2) a hobgoblin corpse (skeletalised by now) (20, 17, D:2) a +0 leather armour (22, 29, D:2) a +0 mace (27, -6, D:2) a +0 dagger a ball python skeleton (28, -6, D:2) a +0 whip a kobold skeleton (28, 1, D:2) a +0 robe a +0 whip (35, 10, D:2) a +0 short sword (39, 12, D:2) a +0 whip 2 stones (41, 14, D:2) an adder skeleton (43, -1, D:2) a rat skeleton (45, 21, D:2) a bat corpse (skeletalised by now) (46, -4, D:2) a +0 leather armour (46, 12, D:2) a +0 robe (46, 18, D:2) a +0 club (50, 25, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 1, D:3) a +0 dagger (still there?) a +4 mace (still there?) an orc skeleton (still there?) an adder skeleton (still there?) (0, 12, D:3) the quill talisman of Indomitability {rN++ Int+2 Dex+2 SInv} [quill talisman] rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (2, -15, D:3) a +0 whip (5, -12, D:3) a +0 vampiric dagger (9, 6, D:3) a +0 short sword (11, 22, D:3) a +0 leather armour (12, 23, D:3) a +0 club a goblin skeleton (16, 46, D:3) a hobgoblin corpse (skeletalised by now) (21, 26, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (23, 31, D:3) a +0 robe (28, 17, D:3) a +0 club (33, 25, D:3) a +0 leather armour (43, 14, D:3) a +0 hand axe (43, 27, D:3) a +0 short sword a goblin skeleton (43, 40, D:3) a +0 scale mail (44, 27, D:3) a +0 whip (47, 19, D:3) a +0 dagger a kobold skeleton (47, 26, D:3) a +0 dagger (48, 25, D:3) a +0 short sword 5 stones (48, 27, D:3) a +0 short sword (52, -2, D:3) a +0 club (54, 4, D:3) a hobgoblin corpse (skeletalised by now) (54, 6, D:3) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (55, 33, D:3) a rat corpse (skeletalised by now) (56, -2, D:3) a +0 club a +0 sling (57, -7, D:3) a +0 whip a +0 animal skin a +0 helmet of sniping (57, -5, D:3) a +0 club (57, -4, D:3) a hobgoblin corpse (skeletalised by now) (57, -3, D:3) a hobgoblin corpse (skeletalised by now) (57, -2, D:3) a +0 dagger a +0 club Level 4 of the Dungeon [Shop] Muhev's Magic Scroll Shop a scroll of noise (10 gold) a parchment of Sandblast (40 gold) a parchment of Sandblast (40 gold) a scroll of silence (unknown) (95 gold) a scroll of enchant armour (unknown) (75 gold) a scroll of teleportation (30 gold) a scroll of blinking (95 gold) (0, 0, D:4) a jackal corpse (0, 1, D:4) a jackal corpse (12, -19, D:4) a +0 dagger a kobold corpse (skeletalised by now) (13, -19, D:4) a +0 hand axe (13, 10, D:4) a staff of necromancy (17, 0, D:4) a +0 war axe (18, -37, D:4) a +0 sling (18, -12, D:4) a +0 flail a +0 spear a gnoll corpse (18, -11, D:4) a +0 whip a +0 leather armour a +0 whip a gnoll corpse a gnoll corpse (18, 13, D:4) a hobgoblin corpse (skeletalised by now) (19, -6, D:4) a ball python skeleton (23, -32, D:4) a +0 scale mail (25, -33, D:4) a +0 mace (25, -20, D:4) a +0 short sword 3 stones (27, -32, D:4) an adder corpse (skeletalised by now) (33, -35, D:4) a +0 robe a +2 whip of flaming the kobold corpse of Pikel (skeletalised by now)