agricola Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 23, D:1) a bat skeleton (6, 34, D:1) a hobgoblin skeleton (7, 10, D:1) a +0 robe (7, 32, D:1) a +0 dagger a kobold skeleton (9, 18, D:1) a +0 dagger (13, -4, D:1) a jackal skeleton a jackal skeleton (13, 8, D:1) a +0 short sword (14, 9, D:1) a ball python skeleton (16, 11, D:1) a +0 club a rat skeleton (23, 0, D:1) a ball python skeleton (30, 24, D:1) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (34, 4, D:1) a bat skeleton (35, 3, D:1) a ball python skeleton (37, -3, D:1) a +0 dagger (52, 9, D:1) a ball python skeleton Level 2 of the Dungeon (11, 26, D:2) a +0 club (13, 0, D:2) a +0 dagger (18, 31, D:2) a +0 leather armour (20, -4, D:2) a bat skeleton (33, 6, D:2) a +0 dagger Level 3 of the Dungeon (5, 6, D:3) a +0 dagger a bat corpse (7, 22, D:3) a scroll of enchant weapon (8, 19, D:3) a potion of brilliance (32, 29, D:3) a +0 dagger