agricola Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (9, 17, D:1) a +0 dagger (10, -3, D:1) a +0 dagger (11, 19, D:1) a hobgoblin skeleton (21, 25, D:1) a +0 dagger (24, 15, D:1) a +0 short sword (25, 0, D:1) a rat skeleton (25, 16, D:1) a +0 dagger (25, 40, D:1) a +0 war axe of flaming (26, 40, D:1) a +0 club (32, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, 5, D:1) a rat skeleton (49, 16, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (14, -8, D:2) a quill talisman (20, -34, D:2) a +0 whip a kobold corpse (skeletalised by now) (21, -34, D:2) a frilled lizard corpse (skeletalised by now) (38, -1, D:2) a +0 animal skin (43, -15, D:2) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (43, -10, D:2) a +0 dagger (43, -3, D:2) a +0 leather armour (55, -17, D:2) a potion of moonshine (55, -14, D:2) a +0 club (60, -6, D:2) a quill talisman Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, -1, D:3) a +0 dagger (24, -16, D:3) a scroll of enchant armour