Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34.0 Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 13674014809133937262, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name ai1024 -rc /dgldir/rcfiles/crawl-0.34/ai1024.rc -macro /dgldir/rcfiles/crawl-0.34/ai1024.macro -morgue /dgldir/morgue/ai1024/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/ai1024:2026-02-09.02:47:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 25 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x64247b13ea1e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x64247b14cc5a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x64247b13eefa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x7db1faa42910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x7db1faa9999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x7db1faa42866]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xd7) [0x7db1faa268b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x27750) [0x7db1faa27750]: /lib/x86_64-linux-gnu/libc.so.6(+0xa3c67) [0x7db1faaa3c67]: /lib/x86_64-linux-gnu/libc.so.6(+0xa5c50) [0x7db1faaa5c50]: /lib/x86_64-linux-gnu/libc.so.6(free+0x73) [0x7db1faaa87f3]: /usr/games/crawl-0.34(+0x791002) [0x64247b3db002]: /usr/games/crawl-0.34(+0xcd6be3) [0x64247b920be3]: /usr/games/crawl-0.34(+0xcd6ee4) [0x64247b920ee4]: /usr/games/crawl-0.34(+0xcd5d43) [0x64247b91fd43]: /usr/games/crawl-0.34(+0xcd7324) [0x64247b921324]: /usr/games/crawl-0.34(+0xcd8766) [0x64247b922766]: /usr/games/crawl-0.34(+0xcda5f8) [0x64247b9245f8]: /usr/games/crawl-0.34(+0xce0316) [0x64247b92a316]: /usr/games/crawl-0.34(_ZN4CLua5closeEv+0xbe) [0x64247b125b4e]: CLua::close() /usr/games/crawl-0.34(+0x2f4ffa) [0x64247af3effa]: /usr/games/crawl-0.34(+0x2f7fc3) [0x64247af41fc3]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7db1faa280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7db1faa28189]: /usr/games/crawl-0.34(_start+0x25) [0x64247b070f65]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007db1fab0fbf7 in __GI___wait4 (pid=1288185, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007db1fab0fbf7 in __GI___wait4 (pid=1288185, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000064247b13f0cc in call_gdb (file=0x7db1fabff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1287728\000\000\000\000\000" #2 0x000064247b14cc78 in do_crash_dump () at dbg-asrt.cc:673 t = 1770605943 dir = "/dgldir/morgue/ai1024/" name = "/dgldir/morgue/ai1024/crash-ai1024-20260209-025903.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7db1fabff6c0 <_IO_2_1_stderr_> #3 0x000064247b13eefa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007db1faa42866 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00007db1faa268b7 in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {281470681743360, 0, 0, 65535, 0, 281470681743360, 0, 0, 65535, 0, 281470681743360, 0, 0, 65535, 0, 281470681743360}}, sa_flags = 0, sa_restorer = 0x0} #10 0x00007db1faa27750 in __libc_message (fmt=fmt@entry=0x7db1fabc3b34 "%s\n") at ../sysdeps/posix/libc_fatal.c:150 ap = {{gp_offset = 16, fp_offset = 0, overflow_arg_area = 0x7ffd0d9eda70, reg_save_area = 0x7ffd0d9eda00}} fd = 2 list = nlist = cp = #11 0x00007db1faaa3c67 in malloc_printerr (str=str@entry=0x7db1fabc6a20 "double free or corruption (out)") at ./malloc/malloc.c:5765 No locals. #12 0x00007db1faaa5c50 in _int_free_merge_chunk (av=0x7db1fabfeca0 , p=0x64247d4ef1f0, size=110107883926016) at ./malloc/malloc.c:4669 nextchunk = 0xc848fa9de3f0 nextsize = #13 0x00007db1faaa87f3 in __GI___libc_free (mem=) at ./malloc/malloc.c:3391 ar_ptr = p = err = 2 #14 0x000064247b3db002 in std::__new_allocator::deallocate (this=0x64247d4ef1f8, __n=, __p=) at /usr/include/c++/13/bits/new_allocator.h:152 No locals. #15 std::allocator_traits >::deallocate (__n=, __p=, __a=...) at /usr/include/c++/13/bits/alloc_traits.h:516 No locals. #16 std::__cxx11::basic_string, std::allocator >::_M_destroy (__size=, this=0x64247d4ef1f8) at /usr/include/c++/13/bits/basic_string.h:289 No locals. #17 std::__cxx11::basic_string, std::allocator >::_M_dispose (this=0x64247d4ef1f8) at /usr/include/c++/13/bits/basic_string.h:283 No locals. #18 std::__cxx11::basic_string, std::allocator >::~basic_string (this=0x64247d4ef1f8, __in_chrg=) at /usr/include/c++/13/bits/basic_string.h:792 No locals. #19 mons_spec::~mons_spec (this=0x64247d4ef160, __in_chrg=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/mapdef.h:648 No locals. #20 std::_Destroy (__pointer=0x64247d4ef160) at /usr/include/c++/13/bits/stl_construct.h:151 No locals. #21 std::_Destroy_aux::__destroy (__last=0x64247d4efe70, __first=0x64247d4ef160) at /usr/include/c++/13/bits/stl_construct.h:163 No locals. #22 std::_Destroy (__last=0x64247d4efe70, __first=) at /usr/include/c++/13/bits/stl_construct.h:196 No locals. #23 std::_Destroy (__last=0x64247d4efe70, __first=) at /usr/include/c++/13/bits/alloc_traits.h:947 No locals. #24 std::vector >::~vector (this=0x64247d479390, __in_chrg=) at /usr/include/c++/13/bits/stl_vector.h:732 No locals. #25 mons_list::mons_spec_slot::~mons_spec_slot (this=0x64247d479390, __in_chrg=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/mapdef.h:722 No locals. #26 std::_Destroy (__pointer=0x64247d479390) at /usr/include/c++/13/bits/stl_construct.h:151 No locals. #27 std::_Destroy_aux::__destroy (__last=0x64247d4793b0, __first=0x64247d479390) at /usr/include/c++/13/bits/stl_construct.h:163 No locals. #28 std::_Destroy (__last=0x64247d4793b0, __first=) at /usr/include/c++/13/bits/stl_construct.h:196 No locals. #29 std::_Destroy (__last=0x64247d4793b0, __first=) at /usr/include/c++/13/bits/alloc_traits.h:947 No locals. #30 std::vector >::~vector (this=0x64247d4794d0, __in_chrg=) at /usr/include/c++/13/bits/stl_vector.h:732 No locals. #31 mons_list::~mons_list (this=0x64247d4794d0, __in_chrg=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/mapdef.h:698 No locals. #32 lua_object_gc (ls=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/cluautil.h:104 pptr = 0x64247d4793f8 #33 0x000064247b920be3 in luaD_precall () No symbol table info available. #34 0x000064247b920ee4 in luaD_callnoyield () No symbol table info available. #35 0x000064247b91fd43 in luaD_rawrunprotected () No symbol table info available. #36 0x000064247b921324 in luaD_pcall () No symbol table info available. #37 0x000064247b922766 in GCTM () No symbol table info available. #38 0x000064247b9245f8 in luaC_freeallobjects () No symbol table info available. #39 0x000064247b92a316 in close_state () No symbol table info available. #40 0x000064247b125b4e in CLua::close (this=0x64247bff4c60 ) at clua.cc:84 slisteners = #41 0x000064247af3effa in _reset_game () at main.cc:355 No locals. #42 0x000064247af41fc3 in _launch_game_loop () at main.cc:403 ge = @0x64247d4ab520: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #43 main (argc=13, argv=0x7ffd0d9f90f8) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 1287728) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 2 Level vaults: tutorial_lesson3_level3 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn about items and how to use them. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a pair of boots. Found three staircases leading out of the dungeon. You aren't carrying any potions. There are no items here. Pick up these boots with [,] and wear them with [e]. You see here a +0 pair of boots. b - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. Found a scroll labelled KUFUCV DOUC. Some types of items, marked with a green frame, are picked up automatically as you step on them. Many items are unidentified when you find them. One way to find out what they do is to use them. Try reading this scroll with [r]. c - a scroll labelled KUFUCV DOUC As you read the scroll labelled KUFUCV DOUC, it dissolves into smoke. It was a scroll of fog. You open the door. Found a scroll labelled JOAPLO LIEFISME. There is an open door here. You encounter a goblin. Autopickup does not work if there's a monster around. You can either pick up this scroll now with [,] or you can fight the nearby enemy and pick it up afterwards. You see here a scroll labelled JOAPLO LIEFISME. c - a scroll labelled JOAPLO LIEFISME As you read the scroll labelled JOAPLO LIEFISME, it crumbles to dust. You assume a fearsome visage. The goblin looks frightened! The goblin shouts! It was a scroll of fear. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a goblin (fleeing, 58% to hit and 46% to hit with your off-hand punch) Your weapon can't reach that far! Okay, then. You aren't carrying any potions. Okay, then. The goblin gives up. Found a glowing flail. There is an open door here. An item described as runed or glowing will always be enchanted, or have special properties, or both. Once you step on top of such an item, its properties will be revealed to you. You see here a +0 flail of venom. c - a +0 flail of venom Your +0 flail of venom begins to drip with poison! c - a +0 flail of venom (weapon) The goblin leaves your sight. The goblin leaves your sight. To view the description of your new weapon, find and select it in your inventory ([i]). Notice that all the item commands also work from the item description screens. Setting a skill training target for Maces & Flails at 14.0. You encounter a rat. The rat squeaks loudly. You hear a bark! You encounter a jackal. The goblin seems to regain its courage. You encounter a jackal. The jackal barks! You encounter a jackal. You encounter a hobgoblin. You hit the rat. You kill the rat! The hobgoblin shouts! You encounter a jackal. You hit the jackal. The jackal is poisoned. The jackal is almost dead. You kill the jackal! You encounter a rat. You barely miss the jackal. The jackal bites you. The jackal stops to sniff the ground. The jackal misses you. You barely miss the jackal. The rat squeaks loudly. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is poisoned. The jackal barely misses you. x2 You closely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal looks even sicker. The jackal bites you. x2 You thump the jackal! You kill the jackal! You sock the goblin! You kill the goblin! The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. x2 You hit the jackal. You kill the jackal! The rat closely misses you. You have reached level 2! You hit the rat. You kill the rat! You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is heavily wounded. You kill the hobgoblin! Once you've successfully managed to poison a monster, it is sometimes best to retreat and let the poison do the work. Don't forget to retreat to heal too, if necessary. Items here: †††††. You start resting. HP restored. You start waiting. Done waiting. There is an open door here. Found two stone staircases leading down. Well fought! If necessary, rest up with [5], then continue downwards with [>]. There is a stone staircase leading down here. You climb downwards. If the many commands are too confusing, you can also look them up in the command help [?]. Rereading old messages with [Ctrl-P] is available as usual. There is a stone staircase leading up here. Traps can have a variety of unpleasant effects, such as alerting monsters or teleporting you into danger. Some traps are permanent and will always be revealed as part of the map, but other traps can be triggered by exploring new tiles, and won't exist after being triggered. If there's no way around, you'll have to trigger the trap and deal with the consequences. You hear a click... Luckily, nothing happens. There is a pressure plate here. Found a glowing orange potion. Potions may provide vital healing or useful enchantments, but some have less desirable effects. You can quaff this potion with [q] to discover what it does. d - a glowing orange potion It was a potion of curing. You feel better. You encounter a goblin. It is wielding a +0 sling, quivering stones and carrying a +0 dagger. The goblin shouts! The goblin throws a stone. The stone completely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. You miss the goblin. The goblin hits you with a +0 dagger. x2 You barely miss the goblin. The goblin hits you with a +0 dagger. You completely miss the goblin. The goblin closely misses you. The goblin hits you with a +0 dagger. You thump the goblin! You kill the goblin! Things that are here: a +0 dagger; a +0 sling; 30 stones There are a lot of items here. You choose what to pick up from a menu: press , to enter the pickup menu. To leave the menu, confirm your selection with Enter. d - a +0 dagger; e - a +0 sling; f - 30 stones You unwield your +0 flail of venom. Your +0 flail of venom stops dripping with poison. e - a +0 sling (weapon) You start resting. HP restored. You open the door. Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}. There is an open door here. Items with unusual names are artefacts. Artefacts can have a number of special properties. Some unique artefacts (such as this cloak) are always identified and may have special properties that cannot be found anywhere else! Others are generated with a random selection of properties, and are unidentified until you step on top of them. Try equipping this cloak with [e]. You see here the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}. You start putting on your armour. You continue putting on the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}. x5 You finish putting on the +1 cloak of Starlight {*Dazzle EV+4 Stlth--}. You open the door. Found a wand of flame (9). There is an open door here. You can evoke a wand with [V]. a - a wand of flame (9) You unwield your +0 sling. d - a +0 dagger (weapon) Okay, then. You can evoke a wand with [V]. You unwield your +0 dagger. Your +0 flail of venom begins to drip with poison! c - a +0 flail of venom (weapon) Hit: c) +0 flail (venom) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Hit: c) +0 flail (venom) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Unknown command. Hit: c) +0 flail (venom) Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. You open the door. You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! There is an open door here. Hit: c) +0 flail (venom) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (58% to hit) Your weapon can't reach that far! Okay, then. Hit: c) +0 flail (venom) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (58% to hit) Your weapon can't reach that far! Okay, then. Unknown command. Unknown command. The gnoll completely misses you. The gnoll is blinded by the light from your cloak! You unwield your +0 flail of venom. Your +0 flail of venom stops dripping with poison. The gnoll closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (blind, 68% to hit and 59% to hit with your off-hand punch) Okay, then. Your +0 flail of venom begins to drip with poison! c - a +0 flail of venom (weapon) You closely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 spear. You sock the gnoll! The gnoll is poisoned. The gnoll is heavily wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. You barely miss the gnoll. The gnoll is almost dead. You kill the gnoll! Things that are here: a +0 spear; a gnoll corpse Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line You can't see that place. Okay, then. Hit: c) +0 flail (venom) Press: ? - help, Dir - move target You can't see that place. Okay, then. Found a wand of digging (15). A wand of digging can destroy rock walls. Use [x][v] to check wall types. d - a wand of digging (15) Okay, then. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. Hit: c) +0 flail (venom) Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. Found a twisted cabochon amulet. Hit: c) +0 flail (venom) Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Jewellery is put on with [e]. h - an amulet of faith You start putting on your amulet. You continue putting on your amulet of faith. x5 You finish putting on your amulet of faith. You feel a strange surge of divine interest. h - an amulet of faith (worn) You open the door. Found a stone staircase leading down. There is an open door here. This amulet would be very powerful if your character had a god to worship, but here and now, it's useless. You may want to drop it with [d]. There is a stone staircase leading down here. You climb downwards. If the many commands are too confusing, you can also look them up in the command help [?]. Rereading old messages with [Ctrl-P] is available as usual. There is a stone staircase leading up here. Found 40 gold pieces. Gold can be spent in shops. It takes no inventory space and cannot be dropped. You now have 40 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Shops offer a variety of items, but they don't buy items from anyone. Found Feyrim's General Store. You start waiting. Done waiting. To enter this shop, press [<]. To buy items, select them with their hotkey, hit [Enter] and confirm with [y]es. You can switch to description mode with [!]. There is an entrance to Feyrim's General Store here. Remember, you can explore the level automatically with [o]. You enter the shallow water. Moving in this stuff is going to be slow. Found an exit from the tutorial. You now have enough gold to do some serious shopping! The quickest way back to the shop is by searching for it. Type [Ctrl-F], and then enter “shop”. Select the result to start travelling. You now have 260 gold pieces (gained 220). Warning, this way leads to a difficult battle. You may choose to use what you've learned so far in a fight, or try to reach the other exit on the island. Either way, it may be a good idea to do some shopping, if you haven't already. There's nothing to close nearby. You enter the shallow water. Moving in this stuff is going to be slow. Remember, you can explore the level automatically with [o]. To enter this shop, press [<]. To buy items, select them with their hotkey, hit [Enter] and confirm with [y]es. You can switch to description mode with [!]. There is an entrance to Feyrim's General Store here. i - a ring of flight Thank you for shopping at Feyrim's General Store! You fly up into the air. i - a ring of flight (worn) Flight will allow you to cross deep water or lava. Items that allow you to fly will activate automatically when worn. Shops offer a variety of items, but they don't buy items from anyone. To enter this shop, press [<]. To buy items, select them with their hotkey, hit [Enter] and confirm with [y]es. You can switch to description mode with [!]. There is an entrance to Feyrim's General Store here. Remember, you can explore the level automatically with [o]. Warning, this way leads to a difficult battle. You may choose to use what you've learned so far in a fight, or try to reach the other exit on the island. Either way, it may be a good idea to do some shopping, if you haven't already. You reach down and open the door. You encounter 2 orcs, an ufetubus and 3 gnolls. The orc shouts! x2; The ufetubus shouts! The gnoll shouts! x2 Found two exits from the tutorial. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (72% to hit) The puff of flame hits the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (72% to hit) The puff of flame hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 morningstar. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (72% to hit) The puff of flame hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 ring mail (72% to hit) The puff of flame hits the gnoll. You kill the gnoll! The ufetubus misses you. The ufetubus's sight is seared by the starlight! The ufetubus closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Upon gaining levels 3, 9, 15, etc., you get to choose an attribute to raise: strength, intelligence, or dexterity. Strength makes heavy armour less cumbersome and slightly increases most weapons' damage. Intelligence makes your spells more reliable and powerful. Dexterity increases your evasion and stealth, and slightly increases the damage of blades and ranged weapons. Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. x2 Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 scimitar and wearing a +0 ring mail (72% to hit) The puff of flame hits the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! The orc barely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 scimitar and wearing a +0 ring mail (72% to hit) The puff of flame misses the gnoll. The puff of flame hits the orc but does no damage. The orc hits you from afar with a +0 trident. The gnoll hits you but does no damage. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 scimitar and wearing a +0 ring mail (72% to hit) The puff of flame hits the gnoll but does no damage. The orc closely misses you. The gnoll misses you. The gnoll's vision is obscured by starry radiance! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 scimitar and wearing a +0 ring mail (72% to hit) The puff of flame misses the gnoll. The puff of flame hits the orc. The orc is heavily wounded. The orc closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 scimitar and wearing a +0 ring mail (heavily wounded, 72% to hit) The puff of flame misses the gnoll. The puff of flame hits the orc. You kill the orc! The now-empty wand crumbles to dust. The orc misses you. The gnoll hits you with a +0 morningstar. You closely miss the gnoll. The orc barely misses you. The gnoll closely misses you. The orc hits you from afar with a +0 trident. The gnoll barely misses you. You catch the helpless gnoll completely off-guard! You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The orc misses you. The gnoll closely misses you. You sock the gnoll! The gnoll is almost dead. The gnoll is no longer blind. The orc hits you but does no damage. The gnoll hits you with a +0 morningstar! You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is almost dead. You kill the gnoll! The orc barely misses you. The orc hits you but does no damage. The gnoll barely misses you. The gnoll is temporarily struck blind! You aren't carrying any potions. You barely miss the gnoll. The orc closely misses you. The gnoll closely misses you. You barely miss the gnoll. The orc hits you from afar with a +0 trident. The gnoll closely misses you. The orc barely misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The orc closely misses you. The gnoll misses you. You completely miss the gnoll. The gnoll is lightly wounded. The orc completely misses you. The gnoll misses you. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is heavily wounded. You kill the gnoll! The orc closely misses you. x2 The orc misses you. The orc is temporarily struck blind! There is an open door, spattered with blood here. Items here: ))) [[[ ††. You sock the orc! You kill the orc! You have reached level 4! You feel agile. Things that are here: a +0 trident; a +0 ring mail Things that are here: a +0 scimitar; a +0 ring mail; an orc corpse Things that are here: a +0 trident; a +0 ring mail There is an open door, spattered with blood here. Items here: ))) [[[ ††. There is an open door, spattered with blood here. Items here: ))) [[[ ††. There is an open door, spattered with blood here. Items here: ))) [[[ ††. Okay, then. Things that are here: a +0 trident; a +0 ring mail Unknown command. Okay, then. Unknown command. Things that are here: a +0 trident; a +0 ring mail Things that are here: a +0 scimitar; a +0 ring mail; an orc corpse Okay, then. Well done! To exit the tutorial, simply go down these stairs. There is an exit from the tutorial here. notify_dgn_event: Lua error: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (26, 25) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34.0) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ai1024] Species: Human Job: Fighter HP: 23/37; mods: 0/0 MP: 6/6; mod: 2 Stats: 18 8 13 Position: (26, 25), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: descending_stairs duration: 0 Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 29 | 3 | 484 | 184/200 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 20 | 0 | 36 | 36/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 14 | 3 | 396 | 96/200 Dodging | X | 1 | 6 | 0 | 4 | 4/50 Stealth | X | 1 | 17 | 0 | 31 | 31/42 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 3 | 2 | 190 | 40/150 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 11 | 0 | 10 | 10/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 27 Attributes: #12: 260 #13: 227 #22: 1 #49: 260 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #6, inv slot #1: +0 pair of boots eq slot #8, inv slot #6: +1 cloak of Starlight {*Dazzle EV+4 Stlth--} eq slot #1, inv slot #2: +0 flail of venom eq slot #10, inv slot #7: amulet of faith eq slot #9, inv slot #8: ring of flight }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ######### #.@...>.# #.......# #.......# #.......# #..))...# ####)#### ♣.♣ ♣.♣♣ ♣♣.♣ dlua errors: /crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (26, 25) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: [C], function __gc, line -1 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (26, 25): {{{{ Unable to get table for lua marker.}}}} Lua marker 1 at (26, 25): {{{{ Unable to get table for lua marker.}}}} Lua marker 2 at (28, 43): {{{{ Unable to get table for lua marker.}}}} Lua marker 3 at (28, 43): {{{{ Unable to get table for lua marker.}}}} Lua marker 4 at (29, 34): {{{{ Unable to get table for lua marker.}}}} Lua marker 5 at (30, 25): {{{{ Unable to get table for lua marker.}}}} Lua marker 6 at (30, 25): {{{{ Unable to get table for lua marker.}}}} Lua marker 7 at (31, 38): {{{{ Unable to get table for lua marker.}}}} Lua marker 8 at (49, 43): {{{{ Unable to get table for lua marker.}}}} Lua marker 9 at (58, 32): {{{{ Unable to get table for lua marker.}}}} Lua marker 10 at (61, 44): {{{{ Unable to get table for lua marker.}}}} Lua marker 11 at (62, 42): {{{{ Unable to get table for lua marker.}}}} >>>>>>>>>>>>>>>>>>>>>>