Dungeon Sprint DCSS version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 6238848959317408584 0 ai1024 the Grave Robber (level 1, -2/10 HPs) Began as a Deep Elf Necromancer on Feb 5, 2026. Constricted to death by Ijyb (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:49 (22 turns). ai1024 the Grave Robber (Deep Elf Necromancer) Turns: 22, Time: 00:00:50 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 1 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: constricted (roots) A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, ai1024 the Deep Elf Necromancer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You briefly stop to wash your hands. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. You open the door. You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of roots. There is an open door here. The helpless Ijyb fails to defend herself. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (lightly wounded, chance to affect: 58%) Ijyb resists with significant effort. Ijyb zaps a wand. The roots erupt in riotous growth! The roots grab you! Ijyb is unaffected. The grasping roots constrict you. You escape the roots' grasp. There is an open door here. Ijyb zaps a wand. The roots erupt in riotous growth! The roots grab you! The grasping roots constrict you. You escape the roots' grasp. Ijyb attacks as she pursues you! Ijyb misses you. Ijyb zaps a wand. The roots erupt in riotous growth! The roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The roots' grasp on you weakens, but your attempt to escape fails. The grasping roots constrict you. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..'..# #..#### #.g# #.@# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ai1024 the Deep Elf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 12 | D | Encountered Ijyb 22 | D | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Soul Splinter || 1 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 1