Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11756651984582831614 25 aki the Grave Robber (level 2, 4/19 HPs) Began as a Mummy Necromancer on May 5, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:14:28 (1343 turns). aki the Grave Robber (Mummy Necromancer) Turns: 1343, Time: 00:14:29 Health: 4/19 AC: 2 Str: 11 XL: 2 Next: 86% Magic: 1/5 EV: 11 Int: 14 God: Gold: 42 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 club Armour b - a +0 robe (worn) d - a +0 leather armour Skills: + Level 0.3 Fighting + Level 0.1 Short Blades + Level 1.7 Dodging + Level 2.2 Stealth + Level 2.8 Spellcasting + Level 4.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 36% 4 Frozen Ramparts Ice 4% 1d1 54% 3 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp touches the jackal. You miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. Your soul wisp closely misses the jackal. The hobgoblin barely misses you. You swap places with your soul wisp. The jackal bites you. The jackal bites your soul wisp. The jackal barely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal barely misses you. The hobgoblin hits your soul wisp. The jackal bites your soul wisp. Your soul wisp returns to where it belongs. The jackal is no longer weakened. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. The jackal bites you but does no damage. The hobgoblin barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. x2; The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.!.......########## #...!.....# #.........# ####### #.........# ....... #.........# ....... #...<.....# ....... ##.###.#.####....... ... ...#..h......... #.. #####.@h....# #.. #....g....# #. #.#..!###.# #. #.#..... .# ......... # ...#######:# ###. # . You could see 2 jackals and a hobgoblin. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:2) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aki the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 572 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1343 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_corners, st_stairs_7, grunt_decor_fettered D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_01, eino_curves_04 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Fighting | | 0.3 Short Blades | | 0.1 Dodging | | 1.7 Spellcasting | | 2.8 Necromancy | | 4.3 Action || total ---------------------------++------- Attack: Normal || 75 Melee: Dagger || 75 Cast: Soul Splinter || 18 Read: Identify || 1 Stab: Distracted || 1 Sleeping || 4 Armour: Robe || 60 Dodge: Dodged || 86