aks0t Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (7, 9, D:1) 2 flux baubles (9, 6, D:1) a +0 short sword (24, -7, D:1) a bat corpse (skeletalised by now) (25, 13, D:1) a bat corpse (skeletalised by now) (30, 6, D:1) a quokka skeleton (32, -10, D:1) a +0 club (33, 13, D:1) a frilled lizard skeleton (38, -6, D:1) an orb of pyromania a +0 sling (47, -2, D:1) a +0 robe (48, 15, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -2, D:2) a +1 heavy flail (2, 9, D:2) a +0 club a +0 dagger a goblin skeleton (7, 4, D:2) a +0 short sword (7, 15, D:2) a +0 dagger 3 stones a kobold skeleton (9, 25, D:2) the inkwell talisman of Protective Custody {Harm Fly Dex+3} [inkwell talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). (18, 2, D:2) an inkwell talisman (20, 22, D:2) a +0 ring mail (22, 40, D:2) a +0 robe (28, 8, D:2) a frilled lizard skeleton a ball python skeleton (32, 5, D:2) an orb of pyromania (40, 9, D:2) a rat corpse (skeletalised by now) (43, 34, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (7, 6, D:3) a +0 dagger a goblin corpse (7, 7, D:3) a dart slug corpse (12, 7, D:3) a +0 dagger (19, 26, D:3) a potion of brilliance (22, 18, D:3) a +0 quarterstaff (28, 8, D:3) a manual of Stealth (30, 5, D:3) an adder corpse (34, 27, D:3) a scroll of teleportation (38, 21, D:3) 15 gold pieces (38, 30, D:3) a +0 spear (39, 30, D:3) a +0 scale mail