Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7883958505391558399 56 aks0t the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Oct 15, 2026. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:31 (1770 turns). aks0t the Magician (Djinni Conjurer) Turns: 1770, Time: 00:03:32 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 17% Gold: 54 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) b - staff of necromancy rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of necromancy (weapon) Scrolls c - a scroll of silence {unknown} e - 5 scrolls of identify {unknown} h - 2 scrolls of revelation {unknown} j - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} m - a scroll of fear {unknown} Potions d - a potion of magic {unknown} f - a potion of moonshine {unknown} k - 2 potions of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 e - Sandblast Erth 48% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. The searing ray hits something! Something hits you! You die... #.# #.# #.# #.# #.# #.# #.######+# #......... #.@....... #......... #.{....... #...!..... ##........ #........ #.....### #.....# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs 8 hobgoblins 4 jackals (D:2) 2 ball pythons 7 bats An endoplasm (D:3) 5 frilled lizards 4 goblins 2 kobolds 3 rats (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aks0t the Djinni Conjurer began the quest for the Orb. 0 | D:1 | aks0t set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 354 | D:1 | Found Awovof Guih's Distillery. 902 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 902 | D:2 | Learned a level 1 spell: Sandblast 1262 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1759 | D:3 | Encountered Sigmund 1770 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, serial_shops, nicolae_shop_peninsula, nicolae_concentric_dashed_squares_wild, minmay_bisected D:2: layout_loops_cross D:3: layout_basic, dreamdust_princess_corridor, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 21 || 73 Searing Ray | 2 | 1 || 3 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 7 | || 7