Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14873184456636931272 1460 aks0t the Thaumaturge (level 9, -5/55 HPs) Began as a Djinni Wanderer on Oct 15, 2026. Slain by a water moccasin (6 damage) ... on level 6 of the Dungeon. The game lasted 00:10:26 (4621 turns). aks0t the Thaumaturge (Djinni Wanderer) Turns: 4621, Time: 00:10:27 Health: -5/55 AC: 2 Str: 9 XL: 9 Next: 5% Gold: 414 EV: 10 Int: 21 God: SH: 4 Dex: 12 rFire + + + (20%) d - staff of fire rCold x . . (150%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.29/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 414 gold pieces. Inventory: Hand Weapons a - a +0 dagger Missiles e - a throwing net Armour b - a +0 robe (worn) c - a +0 buckler (worn) Magical Staves d - a staff of fire (weapon) Jewellery f - an amulet of wildshape Wands c - a wand of roots (11) Scrolls S - 3 scrolls of silence c - a scroll of revelation {unknown} d - 6 scrolls of identify {unknown} e - 4 scrolls of enchant armour {unknown} h - 4 scrolls of teleportation {unknown} l - a scroll of fear {unknown} m - a scroll of enchant weapon {unknown} q - a scroll of noise {unknown} u - a scroll of amnesia {unknown} y - a scroll of vulnerability {unknown} Potions f - 4 potions of attraction {unknown} j - a potion of magic {unknown} k - a potion of heal wounds {unknown} n - a potion of invisibility {unknown} o - 2 potions of berserk rage {unknown} p - a potion of curing {unknown} s - 2 potions of lignification {unknown} t - 3 potions of mutation {unknown} v - a potion of might {unknown} x - a potion of haste {unknown} Skills: - Level 1.0 Throwing - Level 2.1 Dodging - Level 1.0 Shields + Level 8.5 Spellcasting + Level 8.5 Conjurations + Level 8.5 Hexes + Level 8.5 Summonings + Level 8.5 Necromancy + Level 8.5 Translocations + Level 8.5 Forgecraft + Level 8.5 Fire Magic + Level 8.5 Ice Magic + Level 8.5 Air Magic + Level 8.5 Earth Magic + Level 8.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 88% N/A 1% 1 b - Mephitic Cloud Conj/Alch/Air 44% N/A 1% 3 c - Shock Conj/Air 100% 1d9 1% 1 d - Lesser Beckoning Tloc 88% N/A 1% 2 e - Momentum Strike Conj/Tloc 88% 3d10 1% 2 f - Freeze Ice 100% 1d10 1% 1 g - Ensorcelled Hibernat Hex/Ice 88% N/A 1% 2 h - Frozen Ramparts Ice 88% 1d14 1% 3 i - Eringya's Surprising Summ 44% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Trog Uskayaw Shops: D:1 ? D:2 * D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 57% to hit) The zap hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 57% to hit) The zap misses the water moccasin. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The water moccasin closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 57% to hit) The zap hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 57% to hit) The zap hits the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ##........#.###### ##..#####.#.†....# ##...:..# ######.# ...####.# #.# #..# #.# ...# #.####.## #.## #.......# ..# #.####..# ### #@# . # .######S###...# ≈≈≈≈≈...?..# ~~~~≈≈......... ≈≈≈≈~≈#.##.#.#. ~~h≈≈...# ....# ≈≈≈~≈≈.[. ..# .o≈≈~≈.## ## )≈~≈~≈) You could see a water moccasin and an orc wizard. Vanquished Creatures Grinder (D:3) Sigmund (D:3) Edmund (D:5) A water moccasin (D:6) A centaur (D:6) A phantom (D:5) A kobold brigand (D:6) A bullfrog (D:6) A howler monkey (D:5) A bombardier beetle (D:3) 2 hounds (D:5) 2 orc priests Crazy Yiuf (D:3) An iguana (D:4) A clockroach (D:5) 5 orc wizards 4 gnolls (D:5) 6 adders 2 ufetubi (D:6) 3 dart slugs 2 ribbon worms 6 endoplasms 2 jackals (D:5) 16 orcs 5 quokkas 9 ball pythons 5 frilled lizards 12 goblins 14 hobgoblins 13 kobolds 9 rats 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aks0t the Djinni Wanderer began the quest for the Orb. 0 | D:1 | aks0t set off with the following items: a +0 dagger, a +0 | robe, a +0 buckler, a scroll of silence; and the following | spells memorised: Apportation, Mephitic Cloud, Shock, | Lesser Beckoning, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 44 | D:1 | Found Oteorr's Magic Scroll Emporium. 200 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 703 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 703 | D:2 | Learned a level 1 spell: Freeze 869 | D:2 | Reached XP level 4. HP: 8/31 MP: 0/0 1028 | D:2 | Found a faded altar of an unknown god. 1079 | D:2 | Found Lenniu's General Store. 1512 | D:3 | Found a hide-covered altar of Uskayaw. 1659 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1659 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1719 | D:3 | Found Uxkegg's Armour Shoppe. 1761 | D:3 | Encountered Sigmund 1767 | D:3 | Killed Sigmund 1768 | D:3 | Reached skill level 5 in Spellcasting 1768 | D:3 | Reached skill level 5 in Conjurations 1768 | D:3 | Reached skill level 5 in Hexes 1768 | D:3 | Reached skill level 5 in Summonings 1768 | D:3 | Reached skill level 5 in Necromancy 1768 | D:3 | Reached skill level 5 in Translocations 1768 | D:3 | Reached skill level 5 in Forgecraft 1768 | D:3 | Reached skill level 5 in Fire Magic 1768 | D:3 | Reached skill level 5 in Ice Magic 1768 | D:3 | Reached skill level 5 in Air Magic 1768 | D:3 | Reached skill level 5 in Earth Magic 1768 | D:3 | Reached skill level 5 in Alchemy 1768 | D:3 | Reached XP level 6. HP: 32/40 MP: 0/0 2000 | D:3 | Encountered Grinder 2001 | D:3 | Paralysed by Grinder for 2.5 turns 2007 | D:3 | Paralysed by Grinder for 3.5 turns 2016 | D:3 | Killed Grinder 2017 | D:3 | Reached XP level 7. HP: 9/45 MP: 0/0 2017 | D:3 | Learned a level 3 spell: Frozen Ramparts 2287 | D:3 | Encountered Crazy Yiuf 2293 | D:3 | Killed Crazy Yiuf 2803 | D:4 | Found a bloodstained altar of Trog. 2923 | D:5 | Entered Level 5 of the Dungeon 2959 | D:5 | Reached XP level 8. HP: 44/50 MP: 0/0 3035 | D:5 | Encountered Edmund 3068 | D:5 | Killed Edmund 4611 | D:6 | Reached XP level 9. HP: 19/55 MP: 0/0 4611 | D:6 | Learned a level 4 spell: Eringya's Surprising Crocodile 4621 | D:6 | HP: 1/55 [water moccasin (2)] 4621 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_shops, shop D:2: cheibrodos_pilgrimage, layout_basic, shapermc_ecumenical_altar_starsandcircs, serial_shops, shop, nrook_uturn, serial_bayou_crossing D:3: layout_rooms, eat_drink_and_be_merry_uskayaw, serial_shops, shop, dk_noncrumbling_4, minmay_hedge_maze, st_stairs_2, kennysheep_generic_room_4, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_rooms, trog_hazing_becter D:5: layout_loops_cross, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_broadway_a, co_window_of_opportunity_c, co_window_paths_c, co_window_of_opportunity_c, co_window_2corner, co_window_corner_ca, co_window_broadway_a, co_window_4corner_a, glass_columns_c, glass_columns_c, glass_columns_b, uniq_edmund D:6: nicolae_whirlpool, layout_loops_ring, nicolae_overflow_hidden_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 8 | 8.5 Conjurations | 3 4 5 6 8 | 8.5 Hexes | 3 4 5 6 8 | 8.5 Summonings | 3 4 5 6 8 | 8.5 Necromancy | 3 4 5 6 8 | 8.5 Translocations | 3 4 5 6 8 | 8.5 Forgecraft | 3 4 5 6 8 | 8.5 Fire Magic | 3 4 5 6 8 | 8.5 Ice Magic | 3 4 5 6 8 | 8.5 Air Magic | 3 4 5 6 8 | 8.5 Earth Magic | 3 4 5 6 8 | 8.5 Alchemy | 3 4 5 6 8 | 8.5 Throwing | | 1.0 Dodging | | 2.1 Shields | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | 1 || 2 Melee: Dagger | 1 | | || 1 Staff | | | 1 || 1 Cast: Shock | 56 | 81 | 171 || 308 Mephitic Cloud | 1 | 1 | || 2 Freeze | | | 6 || 6 Armour: Robe | 4 | 4 | 26 || 34 Dodge: Dodged | 2 | 5 | 15 || 22 Block: Buckler | | 2 | 10 || 12