Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 17966601122805646174 3 aksjndaksdjn the Grave Robber (level 1, 0/11 HPs) Began as a Poltergeist Necromancer on Feb 19, 2026. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (195 turns). aksjndaksdjn the Grave Robber (PoNe) Turns: 195, Time: 00:01:27 Health: 0/11 AC: 5 Str: 4 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 17 God: Gold: 25 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 dagger Armour b - a +1 cloak (haunted) Potions g - a potion of magic d - a potion of might {unknown} f - a potion of berserk rage {unknown} Skills: + Level 2.1 Dodging + Level 3.2 Stealth + Level 2.0 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 30% 4 Curse of Agony Necr 17% N/A 63% 5 Forge Blazeheart Golem Fire/Frge 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, chance to affect: 65%) The quokka struggles to resist. You feel your existence waver again. The rat closely misses you. The quokka barely misses you. The rat bites you but does no damage. Your soul wisp closely misses the rat. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, chance to affect: 65%) Your soul wisp returns to where it belongs. The rat is no longer weakened. A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. You feel bolstered by spreading misfortune. The quokka misses you. The rat bites you but does no damage. The endoplasm barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the quokka. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm hits your soul wisp. The rat closely misses you. The quokka bites your soul wisp. The rat closely misses you. Your soul wisp misses the quokka. The endoplasm closely misses your soul wisp. The quokka closely misses your soul wisp. Your soul wisp touches the quokka. The rat misses you. The rat barely misses you. You barely miss the goblin. The rat bites you but does no damage. x2 The goblin hits you but does no damage. Your soul wisp touches the quokka. You barely miss the goblin. The kobold hits you but does no damage. The rat bites you. You die... ##ß###⌠###ß#...... ### #######...... .......>.##.. ....##...##.. #.... #...##.. ......###'###.. #### ....# #.....### ..... ####....# #.....# ..... #.@g....###.....# .....##rrK##..........# .......rJ.##.####.....# .......*....... #.....# ..#####........ #.....# ..#??!#........ #.....# ..#:)$#........ #.....# ..#)[=#........ ###'##### ..#####........ #........ You could see an endoplasm, a quokka (weak, ally target, soul-splintered), a goblin, a kobold, 2 rats and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aksjndaksdjn the Poltergeist Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 195 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_l, chequers_serial_rivers_large_b, due_unseen_surprise Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Cast: Soul Splinter || 3 Armour: None || 31 Dodge: Dodged || 32