Seeded DCSS version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 1735 alexballex the Cudgeller (level 8, -7/60 HPs) Began as a Demonspawn Gladiator on Sept 29, 2026. Was an Initiate of Beogh. Mangled by a yak (13 damage) ... on level 8 of the Dungeon. The game lasted 00:10:24 (3973 turns). alexballex the Cudgeller (Demonspawn Gladiator) Turns: 3973, Time: 00:10:25 Health: -7/60 AC: 13 Str: 18 XL: 8 Next: 76% Magic: 8/8 EV: 12 Int: 14 God: Beogh [......] Gold: 71 SH: 4 Dex: 16 Spells: 5/7 levels left rFire + . . (50%) l - +3 hammer of Corpus Delicti {concuss, rF+ Str+2 Int+6} rCold . . . (100%) f - +0 buckler rNeg . . . (100%) p - +0 acid dragon scales rPois . (100%) c - +0 helmet rElec . (100%) m - +0 cloak rCorr + (50%) i - +0 pair of gloves SInv . (no boots) Will ..... g - amulet of the acrobat Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: claws 1, molten scales 2, foul stench 2, powered by death 1 a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 295 gold pieces. You spent 224 gold pieces at shops. Inventory: Hand Weapons a - a +1 trident j - the +5 hammer "Mibrinio" {freeze, Fly rCorr} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. k - the +5 hammer "Xucu" {concuss, rF+ rN+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. l - the +3 hammer of Corpus Delicti (weapon) {concuss, rF+ Str+2 Int+6} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Missiles d - a throwing net e - a javelin h - 11 poisoned darts (quivered) n - 4 boomerangs Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 buckler (worn) i - a +0 pair of gloves (worn) m - a +0 cloak (worn) p - +0 acid dragon scales (worn) Jewellery g - an amulet of the acrobat (worn) Talismans o - the quill talisman of the Hall of Blades {rPois rC++} (You found it on level 5 of the Dungeon) [quill talisman] rPois: It protects you from poison. rC++: It greatly protects you from cold. Wands b - a wand of quicksilver (5) Scrolls W - 2 scrolls of brand weapon g - a scroll of fog i - 2 scrolls of identify r - a scroll of revelation p - 2 scrolls of poison b - 2 scrolls of blinking s - a scroll of summoning Potions f - a potion of moonshine c - 2 potions of curing A - a potion of attraction Skills: + Level 3.7 Fighting * Level 6.9 Maces & Flails - Level 4.3 Polearms - Level 2.0 Throwing + Level 3.2 Armour + Level 4.2 Dodging - Level 1.0 Stealth + Level 2.6 Shields + Level 0.9 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 0% N/A 58% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 58% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 82% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Nemelex Xobeh Vehumet Shops: D:4 * D:5 [ Portals: Ossuary: D:5 Annotations: D:5 Eustachio Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are mostly covered in molten scales. (AC +3) You sometimes emit foul miasma when damaged in melee. You regenerate a little health from kills. Message History You completely miss the yak. The yak is almost dead. The yak gores you but does no damage. You hit the yak but do no damage. The yak is almost dead. The yak gores you! * * * LOW HITPOINT WARNING * * * You hit the yak. The yak is almost dead. The yak gores you but does no damage. Okay, then. The yak attacks as it pursues you! You block the yak's attack. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 89% to hit) The bolt of dispelling energy hits the yak! You kill the yak! Beogh accepts your kill. The bolt of dispelling energy hits the yak! The yak is heavily wounded. The bolt of dispelling energy hits the yak! The yak is severely wounded. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 89% to hit) The bolt of dispelling energy hits the yak! The yak is severely wounded. The bolt of dispelling energy hits the yak! The yak is moderately wounded. The bolt of dispelling energy hits the yak! The yak is almost dead. You hit the yak. The yak is knocked back by concussive force. The yak is staggered. The yak is almost dead. The yak closely misses you. You closely miss the yak. The yak is almost dead. The yak gores you but does no damage. The yak gores you! You die... ...~≈≈≈≈≈~..#.# ....~≈~~≈P..... ... ....~~~~P..P# ..# ......~~....# ###.# .....~P.....####...## ..................... #.........##.....####### #....$....##[.##Y....... #.........##..##@....... .......#####...YY....... .......# #.########### .......# #..# .......# #.## >......# .. .......# #.. .......# #.. .........#. You could see 3 yaks. Vanquished Creatures Maggie (D:8) Sigmund (D:5) 2 yaks (D:8) An ice beast (D:5) A black bear (D:4) 3 phantoms A scorpion (D:5) A marrowcuda (D:8) 3 killer bees (D:8) A bombardier beetle (D:4) A hound (D:4) A jelly (D:5) Crazy Yiuf (D:3) 2 iguanas A water moccasin zombie (D:5) A centaur zombie (D:5) 2 scorpion zombies (D:5) 4 adders (D:2) A shadow imp (D:4) 3 dart slugs 3 orcs 2 ribbon worms (D:2) 8 hobgoblins 3 jackals (D:1) 7 quokkas 4 ball pythons 10 bats 6 endoplasms 6 frilled lizards 5 goblins 9 kobolds 10 rats 105 creatures vanquished. Vanquished Creatures (others) An orc (D:8) A kobold (D:8) 2 creatures vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alexballex the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 56 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 56 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 376 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 376 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 656 | D:2 | Reached skill level 1 in Stealth 823 | D:2 | Found a radiant altar of Vehumet. 1016 | D:2 | Reached XP level 4. HP: 32/33 MP: 4/4 1311 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1768 | D:3 | Reached skill level 1 in Armour 1887 | D:3 | Encountered a phantom 1903 | D:3 | Killed a phantom 1904 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1904 | D:3 | Reached XP level 5. HP: 30/38 MP: 5/5 2098 | D:3 | Identified the +5 hammer "Mibrinio" {freeze, Fly rCorr} 2101 | D:3 | Identified the +5 hammer "Xucu" {concuss, rF+ rN+} 2106 | D:3 | Encountered Crazy Yiuf 2115 | D:3 | Identified the +2 hammer of Law {drain, rPois Str+2 Int-4} 2116 | D:3 | Identified the +3 hammer of Corpus Delicti {concuss, rF+ | Str+2 Int+6} 2132 | D:3 | Killed Crazy Yiuf 2411 | D:4 | Reached skill level 1 in Maces & Flails 2414 | D:4 | Learned a level 2 spell: Call Imp 2562 | D:4 | Encountered a black bear 2703 | D:4 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2703 | D:4 | Reached XP level 6. HP: 46/46 MP: 6/6 2842 | D:4 | Reached skill level 2 in Maces & Flails 2981 | D:4 | Found Torhiof's Antique Scrolls. 2998 | D:4 | Bought a scroll of identify for 56 gold pieces 2998 | D:4 | Bought a scroll labelled DOJI TIADDUTZA for 28 gold pieces 2998 | D:4 | Bought a scroll labelled VATHUYHUNI for 28 gold pieces 2998 | D:4 | Bought a scroll labelled URGHUC HUUSYSI for 28 gold pieces 2998 | D:4 | Bought a scroll labelled DOJI TIADDUTZA for 28 gold pieces 2998 | D:4 | Bought a scroll labelled NADETS FYPREOMM for 28 gold pieces 2998 | D:4 | Bought a scroll labelled QIRCHOI OKITZO for 28 gold pieces 3316 | D:5 | Entered Level 5 of the Dungeon 3316 | D:5 | Found Curuchorph's Antique Armour Boutique. 3324 | D:5 | Reached skill level 3 in Maces & Flails 3344 | D:5 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 3344 | D:5 | Reached XP level 7. HP: 27/51 MP: 7/7 3349 | D:5 | Reached skill level 4 in Maces & Flails 3349 | D:5 | Reached skill level 1 in Shields 3669 | D:5 | Encountered Sigmund 3676 | D:5 | Killed Sigmund 3678 | D:5 | Identified the quill talisman of the Hall of Blades {rPois | rC++} 3682 | D:5 | Reached skill level 5 in Maces & Flails 3691 | D:5 | Found a sand-covered staircase. 3691 | D:5 | Encountered Eustachio 3692 | D:5 | You fall into a shaft and drop 3 floors! 3767 | D:8 | Encountered a yak 3780 | D:8 | Encountered Maggie 3785 | D:8 | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 3785 | D:8 | Reached XP level 8. HP: 53/58 MP: 8/8 3820 | D:8 | Became a worshipper of Beogh the Shepherd 3824 | D:8 | Killed Maggie 3825 | D:8 | Reached skill level 6 in Maces & Flails 3967 | D:8 | HP: 2/60 [yak (12)] 3973 | D:8 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_basic, basic_altar, minmay_strange_pillars, hex_intersection D:3: layout_loops_corners, mainiacjoe_overflow_paths, uniq_crazy_yiuf_cottage D:4: layout_gridville, nicolae_shop_antique_consumables D:5: layout_basic, serial_shops, nicolae_shop_dealshenge, serial_undead, serial_undead_a, serial_undead_a, serial_undead_f, nicolae_ossuary_entry_monument, hangedman_decor_points, uniq_eustachio, uniq_sigmund D:8: layout_basic, minmay_lair_entry_grove, minmay_fountain_box, fungi_pond_lemuel, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Polearms | 3 4 | 4.3 Dodging | 3 4 | 4.2 Stealth | 1 | 1.0 Armour | 1 2 3 | 3.2 Maces & Flails | 1 3 5 6 | 6.9 Throwing | 2 | 2.0 Shields | 2 | 2.6 Fighting | 3 | 3.7 Evocations | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 167 | 135 | 103 || 405 Melee: Trident | 167 | 61 | || 228 Mace | | 74 | 103 || 177 Throw: Throwing net | | 2 | || 2 Dart | | 3 | 5 || 8 Boomerang | | | 1 || 1 Invoke: Convert to Beogh | | | 1 || 1 Evoke: Wand of quicksilv | | | 8 || 8 Drink: Curing | | 1 | || 1 Haste | | | 1 || 1 Moonshine | | | 1 || 1 Read: Identify | 2 | 4 | || 6 Immolation | 1 | | || 1 Revelation | | 1 | 1 || 2 Fear | | 1 | || 1 Teleportation | | 1 | || 1 Summoning | | 1 | || 1 Enchant weapon | | 1 | || 1 Torment | | 1 | || 1 Stab: Sleeping | 7 | 4 | || 11 Armour: Leather armour | 77 | 67 | 54 || 198 Acid dragon scale | | | 37 || 37 Dodge: Dodged | 111 | 73 | 72 || 256 Block: Buckler | 12 | 20 | 31 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4047 | 3923 | 124 | 21 | 2914 | 6 | 674.5 | Dungeon | 4047 | 3923 | 124 | 21 | 2914 | 6 | 674.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1145 daAuts D:4: 943 daAuts D:2: 778 daAuts D:1: 508 daAuts D:5: 386 daAuts D:8: 284 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Beogh | 0 | 38880 | 15 | 3 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Beogh Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 2 || 2 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 3 || 3 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------