Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13990598065086973408 40 algator42 the Magician (level 3, -4/25 HPs) Began as a Djinni Fire Elementalist on Jan 14, 2025. Shot with a sling bullet by a gnoll (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:34 (740 turns). algator42 the Magician (Djinni Fire Elementalist) Turns: 740, Time: 00:03:35 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 72% Gold: 18 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions c - 3 potions of lignification d - a potion of enlightenment e - a potion of degeneration g - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Sting Conj/Alch 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwing nets. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! The gnoll shoots a sling bullet. The sling bullet closely misses you. The gnoll shoots a sling bullet. The sling bullet barely misses you. The gnoll shoots a sling bullet. The sling bullet barely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll hits you with a +0 whip. The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll. The gnoll is lightly wounded. The gnoll shoots a sling bullet. The sling bullet misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll shoots a sling bullet. The sling bullet misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The gnoll shoots a sling bullet. The sling bullet hits you! You die... ################## #................# #................###### #...................... #....................># #.....................# #.......######.<#..... #........# ##.#..... #<.....@.### #....... #.........)######..... ######§§§§.g...##..... #####vg.......... ####†........ .......... .......... #....$....# #......g... You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 4 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches 3 hobgoblins (D:1) 3 quokkas (D:1) A bat (D:2) A frilled lizard (D:1) 4 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Vanquished Creatures (others) 54 foxfires 54 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | algator42 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | algator42 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 360 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 360 | D:1 | Learned a level 1 spell: Sting 740 | D:2 | Shot with a sling bullet by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Foxfire || 37 Use: Scroll || 5 Potion || 1 Armour: Robe || 29 Dodge: Dodged || 25