Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4228688763995372744 28 algator42 the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Mar 13, 2025. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (1487 turns). algator42 the Conjurer (Octopode Conjurer) Turns: 1487, Time: 00:04:11 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 12% Magic: 0/6 EV: 12 Int: 22 God: Gold: 83 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Scrolls b - a scroll of noise {unknown} d - a scroll of fog {unknown} g - a scroll of fear {unknown} Potions a - a potion of attraction {unknown} c - a potion of brilliance {unknown} e - a potion of haste {unknown} f - a potion of enlightenment {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 48% 1d6 5% 1 Apportation Tloc 4% N/A 14% 1 Sandblast Erth 4% 2d4 14% 1 Soul Splinter Necr 8% N/A 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Stone Arrow Conj/Erth 24% 3d8 16% 3 Passwall Erth 2% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. Terence the Veteran comes into view. He is wielding a +0 short sword. Terence shouts! You see here a scroll labelled ISOSTU CIXEMA. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence! Terence is severely wounded. Terence hits you with a +0 short sword. The searing ray misses Terence. Terence hits you with a +0 short sword. The searing ray misses Terence. You finish channelling your searing ray. Terence closely misses you. Terence hits you with a +0 short sword. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. You grab Terence. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" .......# #.......# ######.# #.####.## #.#####.# #.# #.......# #.# ###.##### #.# #.# #.# #.# #.### #.########...# #.##....@@.#.# ########.##.#######.# ............# #.# .#.#.#.#.#..# #.# ........#...## #.# .#...#.#.#...# #.# .....%.......# #.# .#....?#.#...# #.# .............# ####.## You could see Terence. Vanquished Creatures A ball python (D:2) 6 endoplasms 4 goblins A hobgoblin (D:2) 3 jackals (D:1) 3 kobolds 2 bats (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | algator42 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1310 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1313 | D:2 | Learned a level 2 spell: Searing Ray 1466 | D:2 | Noticed Terence 1487 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop, hangedman_decor_riveting, corexii_shack, minmay_pentomino_s2, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Tentacles || 1 Constrict || 2 Cast: Magic Dart || 47 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 22 Dodge: Dodged || 22