amaranth3 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (49, 36, D) a parchment of Sigil of Binding (49, 37, D) a staff of conjuration (unseen) (50, 36, D) a lightning rod (4/4) (50, 37, D) a +2 heavy sling (unseen) (50, 42, D) a +0 dagger of venom a +0 robe (51, 36, D) a +1 leather armour of fire resistance (unseen) (51, 37, D) a +2 chain mail of fire resistance (unseen) (52, 36, D) a manual of Earth Magic (52, 37, D) a staff of alchemy (unseen) (53, 36, D) the ring of Kiczonit {rF- Will+++ rCorr Str+10} [ring of strength] rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+10: It affects your strength (+10). (unseen) (53, 37, D) a +1 war axe of distortion (unseen) (54, 36, D) a +3 heavy war axe (unseen) (59, 36, D) a staff of earth (59, 37, D) a +1 flail of holy wrath (60, 37, D) a +2 halberd of entangling (61, 2, D) a +0 shortbow a centaur corpse (skeletalised by now) (61, 3, D) a +0 shortbow (61, 8, D) the +7 long sword of the Nexus {flame, rPois rN++ Str-4 Int-5} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (61, 16, D) a +2 ring mail of poison resistance (61, 36, D) a staff of earth (61, 37, D) a +5 sling (62, 0, D) a +2 falchion of electrocution (62, 1, D) a +0 arbalest the +4 quarterstaff "Beso" {flame, Fly Will- Str+4} Fly: It grants you flight. Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a yaktaur corpse (skeletalised by now) (62, 9, D) the +3 leather armour of Piraaxt {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (62, 11, D) a +1 war axe of freezing (unseen) (62, 16, D) a staff of air (62, 27, D) the +7 quarterstaff of Reason {rebuke, Will+ Str+6 Dex-2} Will+: It increases your willpower. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (62, 37, D) the orb of the Enfolding Gods {Stardust, rN+} rN+: It protects you from negative energy. (63, 0, D) the hive talisman of the Gusle {rF+} [hive talisman] rF+: It protects you from fire. (63, 3, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 8, D) the +3 glaive of Caeno {entangle, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (63, 16, D) a staff of necromancy (63, 17, D) a +4 rapier of electrocution (63, 26, D) a staff of necromancy (63, 31, D) a +0 scale mail a +4 great mace a +0 chain mail a human corpse (skeletalised by now) (63, 36, D) a +2 rapier of speed (63, 37, D) a +2 ring mail of willpower (64, 16, D) the +2 halberd of Popular Demand {freeze, ^Fragile rC++ Int+2 Stlth+} ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (64, 17, D) the +1 short sword of Ydeeposo {heavy, rN+ Str+4 Int+3} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (64, 26, D) a +1 leather armour of cold resistance (64, 27, D) the +1 scale mail of Liberty {rPois rN+ Will- Int+6} rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (unseen) (64, 30, D) a +0 long sword a +0 chain mail a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (65, 26, D) a +2 triple crossbow of flaming (65, 30, D) a +0 dire flail a +0 scale mail a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (65, 31, D) a +0 great mace a +0 plate armour (67, 2, D) a +0 mace a +0 ring mail (68, 2, D) a +0 dagger an orc corpse (skeletalised by now) (69, 0, D) the +8 shortbow of Destiny {flame, +Blink rF- rN+ Int+3} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (69, 2, D) a +0 war axe an orc corpse (skeletalised by now) (69, 10, D) a +0 trident an orc corpse (skeletalised by now) (69, 36, D) a +1 robe of willpower (70, 8, D) a +4 shortbow (70, 9, D) a staff of cold (unseen) (70, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 37, D) a wellspring talisman (71, 8, D) a staff of necromancy (71, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 11, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (71, 16, D) a sanguine talisman (71, 17, D) a staff of conjuration (unseen) (71, 18, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (71, 27, D) a staff of fire (71, 29, D) a +0 club (71, 30, D) a +0 whip (71, 36, D) a +3 leather armour of fire resistance (71, 37, D) a +2 dagger of venom (71, 40, D) an adder corpse (skeletalised by now) (72, 9, D) a +0 shortbow of flaming (72, 11, D) a +0 dagger a +0 robe (72, 16, D) a +5 dagger of draining (72, 17, D) a +5 dagger of venom (72, 20, D) a +0 long sword a +0 robe (72, 21, D) a +1 dire flail of holy wrath (72, 27, D) the eel talisman of Uskayaw's Whim {rC+ rCorr Str+3 Int-2} [eel talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). (72, 29, D) a +0 glaive (72, 37, D) a +1 robe of positive energy (72, 40, D) an adder corpse (skeletalised by now) (73, 17, D) a +0 long sword a +0 ring mail the alchemy staff "Piwa" {rPois Dex+3 Tloc Fire Alch} [staff of alchemy] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (73, 20, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (73, 21, D) a +3 long sword of holy wrath (unseen) (73, 29, D) a +0 club a +0 war axe a draconian corpse (skeletalised by now) (73, 36, D) a staff of conjuration (73, 37, D) a +1 chain mail of cold resistance (73, 39, D) a ball python corpse (skeletalised by now) (74, 30, D) a +0 whip a draconian corpse (skeletalised by now)