amealcar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (2, -1, D:1) a gnoll skeleton (6, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -1, D:1) a gnoll skeleton (13, 11, D:1) a rat corpse (skeletalised by now) (21, -21, D:1) a rat corpse (skeletalised by now) (25, 21, D:1) a bat skeleton (28, 4, D:1) a frilled lizard corpse (skeletalised by now) (37, 16, D:1) a bat skeleton (39, 27, D:1) a quokka skeleton (43, 9, D:1) a +0 dagger (43, 27, D:1) a hobgoblin corpse (skeletalised by now) (49, 24, D:1) a bat skeleton (49, 29, D:1) a +0 club a goblin skeleton (50, -25, D:1) a +4 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 44, D:2) a ball python corpse (skeletalised by now) (7, 25, D:2) a +0 club (11, 21, D:2) a +2 whip of venom (19, 15, D:2) a quokka skeleton (20, 30, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, 14, D:2) a +0 dagger a +0 sling a goblin skeleton (26, 9, D:2) a +0 ring mail (26, 22, D:2) 5 curare-tipped darts (34, 38, D:2) a +0 leather armour (35, 9, D:2) a +0 dagger (36, 29, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 18, D:3) a +0 sling (10, 1, D:3) a ball python corpse (23, -9, D:3) a +0 dagger (32, 12, D:3) a +0 sling (37, -9, D:3) a +0 dagger a goblin corpse