Dungeon Crawl Stone Soup version 0.35-a0-1277-g9b1de06ab1 (webtiles) character file. Game seed: 16754931735936817493 2535 ampdt the Thaumaturge (level 9, -2/62 HPs) Began as a Djinni Conjurer on Oct 11, 2026. Shot with an arrow by a centaur (16 damage) ... on level 8 of the Dungeon. The game lasted 00:34:20 (7513 turns). ampdt the Thaumaturge (Djinni Conjurer) Turns: 7513, Time: 00:34:21 Health: -2/62 AC: 7 Str: 12 XL: 9 Next: 85% Gold: 265 EV: 11 Int: 25 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +1 leather armour {Will+} rPois ∞ (0%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) g - +1 pair of gloves SInv . (no amulet) Will ++... e - +6 ring of strength Stlth ++ h - ring of willpower HPRegen 0.30/turn %: infuse magic (-3 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 355 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons b - a +2 whip of freezing i - a +1 short sword of venom Missiles c - 22 poisoned darts Armour a - a +0 robe d - a +1 leather armour of willpower (worn) f - a +0 helmet (worn) g - a +1 pair of gloves (worn) j - the +1 leather armour of Bedazzled Music {Rampage Fly} (You found it on level 6 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. It cannot be enchanted further. k - a +2 robe of fire resistance Jewellery e - a +6 ring of strength (worn) h - a ring of willpower (worn) Wands d - a wand of digging (5) e - a wand of charming (11) Scrolls W - a scroll of brand weapon p - 2 scrolls of poison e - a scroll of revelation {unknown} f - a scroll of fear b - 2 scrolls of blinking m - a scroll of teleportation {unknown} V - a scroll of vulnerability g - a scroll of fog j - a scroll of enchant weapon {unknown} l - a scroll of torment {unknown} Potions M - 2 potions of mutation n - a potion of brilliance {unknown} c - 3 potions of curing B - a potion of berserk rage s - a potion of attraction {unknown} u - a potion of invisibility {unknown} Skills: - Level 4.0 Fighting - Level 3.0 Dodging - Level 4.0 Stealth + Level 8.8 Spellcasting + Level 8.8 Conjurations + Level 8.8 Hexes + Level 8.8 Summonings + Level 8.8 Necromancy + Level 8.8 Translocations + Level 8.8 Forgecraft + Level 8.8 Fire Magic + Level 8.8 Ice Magic + Level 8.8 Air Magic + Level 8.8 Earth Magic + Level 8.8 Alchemy - Level 2.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 53% 2d11 (+2d61% 4 e - Apportation Tloc 100% N/A 1% 1 f - Lesser Beckoning Tloc 100% N/A 1% 2 g - Jinxbite Hex 100% 2d4 1% 2 h - Animate Dead Necr 53% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Nemelex Xobeh Ru The Shining One Shops: D:7 ?! D:8 ( Annotations: D:6 Maggie Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur shouts! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Your fulminant prism crackles loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! Your fulminant prism explodes! The blast of energy engulfs your fulminant prism!! Your fulminant prism detonates feebly. You hear a shout! You hear a loud, deep croak! You hear a shout! There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #### #.. . #.######. #@....... #.#+#.##.# #........ #....###.### #..*c'...... #∩...###.### #.#### #.# #.# You could see a centaur and a friendly fulminant prism. Vanquished Creatures Jeremiah (D:7) A wyvern (D:7) Menkaure (D:6) 2 ice beasts A kobold geomancer (D:7) A sky beast (D:7) A black bear (D:7) 3 ogres 2 centaurs (D:6) 2 bullfrogs (D:6) 3 scorpions A howler monkey (D:5) 4 bombardier beetles 3 jellies (D:3) 3 hounds 4 orc priests A sleepcap (D:5) 4 iguanas 2 orc wizards (D:7) 4 gnolls (D:5) 2 adders (D:4) A shadow imp (D:4) 2 ufetubi (D:6) A dart slug (D:3) A ribbon worm (D:5) 11 hobgoblins 6 jackals 21 orcs 7 quokkas 4 ball pythons 5 bats 12 endoplasms 6 frilled lizards 9 goblins 16 kobolds 5 rats 153 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ampdt the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ampdt set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 113 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 655 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 655 | D:1 | Learned a level 1 spell: Apportation 1111 | D:2 | Reached skill level 1 in Fighting 1623 | D:3 | Identified the sanguine talisman of the Mantidfly {Dex+3 | Stlth+} 1849 | D:3 | Reached XP level 4. HP: 30/33 MP: 0/0 2387 | D:3 | Reached XP level 5. HP: 32/38 MP: 0/0 2387 | D:3 | Learned a level 2 spell: Lesser Beckoning 2483 | D:3 | Reached XP level 6. HP: 31/43 MP: 0/0 2688 | D:4 | Reached skill level 5 in Spellcasting 2688 | D:4 | Reached skill level 5 in Conjurations 2688 | D:4 | Reached skill level 5 in Hexes 2688 | D:4 | Reached skill level 5 in Summonings 2688 | D:4 | Reached skill level 5 in Necromancy 2688 | D:4 | Reached skill level 5 in Translocations 2688 | D:4 | Reached skill level 5 in Forgecraft 2688 | D:4 | Reached skill level 5 in Fire Magic 2688 | D:4 | Reached skill level 5 in Ice Magic 2688 | D:4 | Reached skill level 5 in Air Magic 2688 | D:4 | Reached skill level 5 in Earth Magic 2688 | D:4 | Reached skill level 5 in Alchemy 3022 | D:4 | Reached XP level 7. HP: 46/49 MP: 0/0 3022 | D:4 | Learned a level 2 spell: Jinxbite 3497 | D:5 | Entered Level 5 of the Dungeon 4160 | D:5 | Reached XP level 8. HP: 45/58 MP: 0/0 5109 | D:6 | Reached skill level 1 in Evocations 5405 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5414 | D:6 | Identified the +1 leather armour of Bedazzled Music | {Rampage Fly} 5579 | D:6 | Encountered Menkaure 5678 | D:6 | Found a sacrificial altar of Ru. 5686 | D:6 | Reached XP level 9. HP: 54/62 MP: 0/0 5686 | D:6 | Learned a level 4 spell: Animate Dead 5741 | D:6 | Killed Menkaure 6156 | D:6 | Encountered Maggie 6566 | D:7 | Found Ravaqurgh's Distillery. 6828 | D:7 | Found a glowing golden altar of the Shining One. 6833 | D:7 | Upgraded the game from 0.35-a0-1270-g3d7e46afc7 to | 0.35-a0-1277-g9b1de06ab1 7069 | D:7 | Encountered Jeremiah 7076 | D:7 | Killed Jeremiah 7297 | D:7 | Found Zucsuu's Magic Scroll Emporium. 7304 | D:7 | Bought a scroll of identify for 30 gold pieces 7304 | D:7 | Bought a scroll of identify for 30 gold pieces 7304 | D:7 | Bought a scroll of identify for 30 gold pieces 7491 | D:8 | Found Bontecs's Antique Weapon Shop. 7513 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring D:2: cheibrodos_old_hovel, layout_loops_ring D:3: cheibrodos_fertilizer, layout_loops_cross, reono_crystal_passage, minmay_door_square D:4: layout_loops_cross D:5: layout_loops_cross D:6: layout_basic, lemuel_crystal_altar, nicolae_ru_the_path_less_chosen, minmay_temple_entry_mist, uniq_menkaure, uniq_maggie D:7: layout_loops_ring, nicolae_tso_holy_fire, serial_shops, shop, nicolae_shopburst, grunt_decor_cap, uniq_jeremiah D:8: layout_basic, serial_shops, nicolae_shop_statue_plus, shop, nicolae_shop_tiny_glass, index_necropolis_entry_repeat_visits Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 | 4.0 Fighting | 1 2 3 4 | 4.0 Spellcasting | 4 5 6 7 8 | 8.8 Conjurations | 4 5 6 7 8 | 8.8 Hexes | 4 5 6 7 8 | 8.8 Summonings | 4 5 6 7 8 | 8.8 Necromancy | 4 5 6 7 8 | 8.8 Translocations | 4 5 6 7 8 | 8.8 Forgecraft | 4 5 6 7 8 | 8.8 Fire Magic | 4 5 6 7 8 | 8.8 Ice Magic | 4 5 6 7 8 | 8.8 Air Magic | 4 5 6 7 8 | 8.8 Earth Magic | 4 5 6 7 8 | 8.8 Alchemy | 4 5 6 7 8 | 8.8 Dodging | 3 | 3.0 Evocations | 1 2 | 2.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 9 | XLs as -------------+----------------------------+--------- None | * * * * * * * * * | 9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 103 | 62 | 87 || 252 Fulminant Prism | | 8 | 73 || 81 Searing Ray | | 4 | 1 || 5 Iskenderun's Myst | | | 32 || 32 Animate Dead | | | 2 || 2 Drink: Curing | | | 1 || 1 Read: Fear | | 1 | || 1 Vulnerability | | 1 | || 1 Identify | | | 7 || 7 Blinking | | | 1 || 1 Enchant armour | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 2 | 4 | 11 || 17 Leather armour | | | 13 || 13 Dodge: Dodged | 4 | 5 | 12 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7525 | 7185 | 340 | 1540 | 4344 | 8 | 940.6 | Dungeon | 7525 | 7185 | 340 | 1540 | 4344 | 8 | 940.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1586 daAuts D:4: 1171 daAuts D:3: 1153 daAuts D:6: 1069 daAuts D:7: 974 daAuts D:1: 881 daAuts D:2: 667 daAuts D:8: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+