andrew Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (8, -20, D:1) a hobgoblin skeleton (10, -17, D:1) a +0 robe (13, -26, D:1) a +0 club (14, -28, D:1) a +0 spear (14, -27, D:1) a +0 club a hobgoblin skeleton (23, -12, D:1) a rat skeleton (34, -26, D:1) a +0 robe a +0 dagger (34, -24, D:1) 2 boomerangs an orc corpse (skeletalised by now) (36, -25, D:1) 4 large rocks (36, -24, D:1) a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (36, -20, D:1) a quokka skeleton (39, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scythe of venom a +0 robe the human corpse of Sigmund (3, -2, D:2) a +0 leather armour an orc corpse (4, -2, D:2) a +0 short sword a hobgoblin corpse (4, -1, D:2) an adder corpse (4, 0, D:2) a +3 mace (still there?) a +0 leather armour (still there?) (9, 4, D:2) a +0 sling (13, 19, D:2) a rat corpse (skeletalised by now) (20, 17, D:2) a +0 dagger a frilled lizard skeleton (21, 17, D:2) a +0 club a kobold skeleton (21, 30, D:2) a bat skeleton (24, -8, D:2) a rat corpse (skeletalised by now) (26, -5, D:2) a scroll of vulnerability (27, 12, D:2) a bat skeleton (32, -3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (46, 22, D:2) a +0 club an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of curing (0, 2, D:3) a potion of might (2, 3, D:3) 14 gold pieces (8, -2, D:3) a +0 dagger