andrew Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (8, -27, D:1) a +0 club (9, 1, D:1) a +0 short sword (10, -32, D:1) a +0 whip an orc corpse (skeletalised by now) (10, 0, D:1) a frilled lizard corpse (skeletalised by now) (12, -15, D:1) a +0 club (17, -36, D:1) a +0 whip a kobold skeleton (20, -26, D:1) a hobgoblin skeleton a ball python skeleton (24, -14, D:1) a +0 short sword (27, -22, D:1) a ball python corpse (skeletalised by now) (28, -2, D:1) a hobgoblin corpse (skeletalised by now) (31, -18, D:1) a +0 whip (35, -37, D:1) a +0 whip (36, -38, D:1) a +0 leather armour (38, -33, D:1) a +0 short sword (40, -40, D:1) a +0 robe (40, 3, D:1) a staff of cold (43, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 kite shield (1, 0, D:2) a +0 club (20, -6, D:2) a +0 leather armour a +0 hand axe (21, -7, D:2) a +0 dagger a goblin skeleton (25, 8, D:2) an adder skeleton (29, 24, D:2) a +0 hand axe (32, 3, D:2) a ball python skeleton (34, -11, D:2) a +0 club a jackal skeleton (34, -10, D:2) a +0 leather armour a +0 war axe a rat skeleton (34, 20, D:2) a +0 leather armour (38, -15, D:2) a +0 hand axe (48, 2, D:2) a jackal skeleton (51, 6, D:2) a quokka skeleton Level 3 of the Dungeon (35, 5, D:3) a +0 war axe (36, 0, D:3) a +0 club (36, 1, D:3) a scroll of enchant weapon (36, 4, D:3) a +0 leather armour