andrew Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 11, D:1) a hobgoblin corpse (skeletalised by now) (8, 19, D:1) a ball python skeleton (17, -6, D:1) a bat skeleton (17, 19, D:1) a hobgoblin skeleton (18, 4, D:1) a +0 club (23, 35, D:1) a frilled lizard skeleton (32, 30, D:1) a +0 scale mail (42, 6, D:1) a +0 leather armour (46, 15, D:1) a +0 whip a kobold skeleton (49, 12, D:1) a +2 hand axe of venom Level 2 of the Dungeon [Shop] Yhueh's General Store a +3 chain mail of cold resistance (371 gold) a +4 spectral quarterstaff (448 gold) a +0 leather armour (28 gold) 2 boomerangs (56 gold) a potion of ambrosia (112 gold) Junagg's Octavo of Ashes and Fulmination (532 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Fire Storm Conjuration/Fire 9 the +0 ring mail of Xarebb {Harm rF+ Will+ Dex+3} (418 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (0, 0, D:2) a +0 scale mail (3, -10, D:2) a +0 robe (3, 13, D:2) a +0 mace (8, 11, D:2) a scroll of vulnerability (17, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 6, D:2) a +0 club (25, 9, D:2) a +0 club an adder skeleton (37, 5, D:2) a +0 club a kobold skeleton (37, 17, D:2) a scroll of vulnerability (37, 18, D:2) a ball python skeleton (38, 20, D:2) a +0 club (46, -7, D:2) an adder skeleton (46, 22, D:2) a +0 scale mail (53, -26, D:2) a scroll of noise (56, 17, D:2) a +0 dagger (57, -11, D:2) a +0 ring mail (58, 25, D:2) a jackal corpse (skeletalised by now) (59, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 15, D:3) a +0 flail (15, 3, D:3) a +0 spear (16, 25, D:3) a +0 dagger a kobold skeleton (16, 43, D:3) a +0 chain mail (18, 31, D:3) a +0 short sword a kobold skeleton (20, 38, D:3) a +0 short sword a kobold skeleton (27, 29, D:3) a +0 quarterstaff (37, 33, D:3) a +0 long sword (38, 34, D:3) a +0 giant club (40, 14, D:3) a +0 leather armour (44, 30, D:3) a +0 ring mail (46, 16, D:3) a scroll of torment (54, 9, D:3) an amulet of guardian spirit (56, 15, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (6, 3, D:4) a scroll of teleportation (14, -5, D:4) a +0 club (15, -5, D:4) a +0 spear a +0 spear a +0 halberd a +0 spear (17, -7, D:4) a +0 halberd (19, -5, D:4) a +0 short sword a kobold skeleton (24, -20, D:4) the +0 leather armour of Shadows and Fog {Harm Rampage rElec Dex-5} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). (25, 9, D:4) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) (26, 8, D:4) a +5 short sword of electrocution a +0 animal skin a +0 helmet a +0 club a +2 dagger of venom the hobgoblin corpse of Robin (skeletalised by now) (34, -5, D:4) a +0 trident (35, -16, D:4) a scorpion corpse (40, -17, D:4) a quokka corpse