andrew Level 1 of the Dungeon (10, 11, D:1) a +0 spear (11, -9, D:1) a +0 club (15, 6, D:1) a hobgoblin skeleton a ball python skeleton (19, 32, D:1) a staff of cold (22, 12, D:1) a bat corpse (skeletalised by now) (24, -14, D:1) a +0 dagger (30, 2, D:1) a rat skeleton (31, 0, D:1) a +0 club (35, -3, D:1) a hobgoblin skeleton a rat skeleton (37, 4, D:1) a +0 spear (52, -4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 25, D:2) a +0 club a kobold corpse (skeletalised by now) (8, 9, D:2) a bat corpse (skeletalised by now) (18, 24, D:2) a +0 short sword a kobold skeleton (29, 41, D:2) a +0 hand axe (43, 21, D:2) a hobgoblin skeleton (48, 40, D:2) a +0 dagger (49, 27, D:2) a gnoll corpse (skeletalised by now) (51, 24, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 5, D:3) a +0 hand axe of electrocution (6, 3, D:3) a +0 whip a +0 dagger a quokka skeleton an adder skeleton (9, 2, D:3) a +0 leather armour (15, 23, D:3) a +0 club (17, 36, D:3) an orb of energy (19, 5, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (27, 49, D:3) a ball python corpse (skeletalised by now) (30, 26, D:3) a quokka skeleton (40, 9, D:3) a +0 leather armour (56, 27, D:3) a +1 dagger of venom a +0 leather armour a +0 dagger a +0 leather armour a +0 mace (56, 28, D:3) a +0 ring mail a +0 hand axe (57, 29, D:3) a +0 chain mail a +0 flail (59, 5, D:3) a bat corpse (skeletalised by now) (59, 25, D:3) a +0 falchion a +0 halberd a +0 spear a +1 heavy hand axe a gnoll skeleton (62, 13, D:3) a jackal skeleton Level 4 of the Dungeon (14, 2, D:4) a +0 short sword a +0 club (20, -4, D:4) a +1 leather armour a +0 dagger (30, 20, D:4) a +0 halberd (43, -4, D:4) a +0 mace a +0 scale mail (44, -4, D:4) a +0 whip a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (10, 27, D:5) 2 potions of moonshine (10, 33, D:5) a +0 mace (12, 42, D:5) a +0 mace (13, 35, D:5) a +0 war axe (14, 35, D:5) a +0 trident (18, 0, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Givvam's Antique Armour Boutique a +0 plate armour (460 gold) a +2 plate armour of fire resistance (800 gold) a +0 robe (14 gold) a +0 leather armour (40 gold) a +7 chain mail of ponderousness (330 gold) a +0 chain mail (90 gold) (3, -32, D:6) a +2 robe of cold resistance (4, -32, D:6) the +1 leather armour "Nuojeall" {Int+2} Int+2: It affects your intelligence (+2). (5, -14, D:6) a +0 flail a +0 plate armour (9, -19, D:6) an amulet of reflection a +0 long sword a +0 robe (10, -19, D:6) a +0 giant spiked club (17, -4, D:6) the amulet "Xippoolaegg" {Spirit Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). (19, -19, D:6) a +0 mace a +0 shortbow (23, -7, D:6) a +0 giant club (31, -36, D:6) a +0 flail (43, -40, D:6) a +0 hammer (44, -4, D:6) a +0 flail a +0 spear a +0 short sword a +0 chain mail a +0 club a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 spear a +0 dagger (45, -2, D:6) a +0 dagger a +0 robe (48, -22, D:6) a +0 short sword a +0 leather armour (49, -24, D:6) a +0 scythe a +0 robe (50, -24, D:6) a +0 war axe (53, -39, D:6) a +3 flail (54, -39, D:6) a +0 chain mail a +0 short sword (54, -37, D:6) a +0 whip a +0 club (54, -36, D:6) a +0 dagger a +0 whip a +0 short sword (56, -19, D:6) a +0 chain mail a +2 halberd of venom (57, -26, D:6) a +0 leather armour a +0 flail (57, -20, D:6) a +0 club Level 7 of the Dungeon (1, 3, D:7) a +0 scimitar (5, 32, D:7) the amulet of Agevier {Harm Rampage rF- RegenMP+ Int+4} [amulet of magic regeneration] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. RegenMP+: It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). (11, 13, D:7) a +0 dagger (16, 33, D:7) a +0 hand axe (19, 13, D:7) a +0 flail (20, 4, D:7) a +0 trident (22, 1, D:7) a +1 leather armour of fire resistance a +0 club (22, 3, D:7) a +0 leather armour a +0 flail a +0 leather armour a +0 whip (28, 11, D:7) a +0 dagger (28, 34, D:7) a +2 leather armour of poison resistance a +0 short sword (29, 35, D:7) a +0 dagger a +0 robe (33, 24, D:7) a +2 pair of gloves (33, 26, D:7) a +3 partisan of protection (35, 23, D:7) a book of Displacement (35, 24, D:7) a +0 leather armour of willpower (36, 23, D:7) a +2 heavy battleaxe (36, 44, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 scale mail (36, 45, D:7) a +0 mace a +0 ring mail (38, 40, D:7) 3 large rocks (39, 40, D:7) 5 large rocks (40, 44, D:7) a +0 short sword the +11 orcbow "Heozair" {elec, ^Fragile rElec rF+ rC+} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. a +0 leather armour (45, 31, D:7) a +0 orcbow a +0 whip a +0 leather armour (51, 14, D:7) a +0 ring mail a +0 quarterstaff a +0 sling Level 8 of the Dungeon (32, -28, D:8) 6 gold pieces (32, -26, D:8) 8 gold pieces (33, -35, D:8) 4 gold pieces (34, -53, D:8) a +0 spear (35, -56, D:8) a +0 spear (35, -53, D:8) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (35, -52, D:8) a +0 leather armour a +0 club a +0 leather armour a +2 whip of venom (36, -57, D:8) a +0 leather armour a +0 whip (36, -56, D:8) a +0 spear (36, -55, D:8) a +0 spear (36, -52, D:8) a +0 whip a +0 dagger (36, -50, D:8) a +0 scale mail a +0 trident (37, -57, D:8) a +0 flail a +0 whip a +0 spear (37, -56, D:8) a +0 flail (49, -20, D:8) a +0 hand axe (65, -33, D:8) a potion of cancellation