andrew Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 0, D:1) a jackal corpse (skeletalised by now) (8, 5, D:1) a hobgoblin skeleton (9, 4, D:1) a +0 club (17, 13, D:1) a +0 club a hobgoblin skeleton (18, 27, D:1) a +0 dagger (33, 29, D:1) a +0 robe (34, 30, D:1) a ball python skeleton (37, 35, D:1) a frilled lizard skeleton (38, 6, D:1) a +0 leather armour (51, 12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, 41, D:2) an adder corpse (skeletalised by now) (3, 1, D:2) a +0 club (5, 40, D:2) a jackal skeleton (14, -13, D:2) 3 curare-tipped darts (15, -13, D:2) a frilled lizard corpse (skeletalised by now) (15, -1, D:2) a +0 whip of draining a kobold skeleton (19, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (20, 10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 9, D:2) a +0 club a +0 robe (25, 34, D:2) a +0 mace (35, 27, D:2) a +0 whip a gnoll skeleton (41, 19, D:2) a frilled lizard corpse (skeletalised by now) (43, 41, D:2) a gnoll corpse (46, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 18, D:2) a +0 club a +0 whip a gnoll skeleton a gnoll skeleton Level 3 of the Dungeon