andrew Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -30, D:1) a frilled lizard skeleton (8, -17, D:1) a hobgoblin skeleton (14, -5, D:1) a rat skeleton (19, -16, D:1) a book of Burglary (25, -30, D:1) a +0 club a +0 short sword a bat skeleton a kobold skeleton (26, -30, D:1) 5 atropa-tipped darts (29, -30, D:1) a +0 robe a hobgoblin skeleton (35, -12, D:1) a frilled lizard corpse (skeletalised by now) (37, -5, D:1) a book of the Hunter (38, 4, D:1) a +0 dagger a goblin skeleton (41, -24, D:1) a +0 whip a kobold skeleton (43, 3, D:1) a bat skeleton (44, 9, D:1) a +0 dagger Level 2 of the Dungeon (8, -12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 9, D:2) a +0 whip (17, 10, D:2) a +0 quarterstaff (28, 24, D:2) a frilled lizard corpse (skeletalised by now) (34, -9, D:2) a rat skeleton (35, 22, D:2) a +0 robe (37, 24, D:2) a +0 scale mail (42, 15, D:2) a +0 mace (43, -5, D:2) a +0 club (51, 10, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (51, 11, D:2) a rimehorn talisman (55, 6, D:2) a rat skeleton (57, -10, D:2) a rat skeleton (57, 11, D:2) a black bear skeleton (59, 0, D:2) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (60, -11, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club (0, 2, D:3) a +0 long sword a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (5, 16, D:3) a +0 short sword (7, 28, D:3) a +0 short sword a kobold skeleton (12, 34, D:3) a +0 ring mail (16, 0, D:3) a ball python skeleton (24, 51, D:3) a bat corpse (skeletalised by now) (29, 6, D:3) a +0 club (32, 23, D:3) 6 poisoned darts (34, 7, D:3) a +0 dagger a goblin skeleton (36, 8, D:3) a +0 dagger (39, 7, D:3) 2 potions of moonshine (40, 7, D:3) a bat skeleton (40, 10, D:3) a ball python skeleton (43, 21, D:3) a +0 sling (44, 9, D:3) a +0 leather armour (50, -1, D:3) a +1 hammer of venom (51, 2, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (54, 42, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold skeleton (0, 8, D:4) 2 large rocks (6, 8, D:4) a book of Scorching (22, -3, D:4) a +0 club a +0 robe a +0 whip (30, -3, D:4) a +0 spear (30, 4, D:4) a +0 short sword a +0 flail a +0 chain mail (33, -11, D:4) a +0 chain mail (37, -5, D:4) a +0 plate armour (43, 14, D:4) a +0 ring mail a +2 flail of holy wrath the human corpse of Edmund (skeletalised by now) an iguana corpse (skeletalised by now) (43, 15, D:4) an adder skeleton (44, 22, D:4) a +0 whip a +0 ring mail (44, 27, D:4) a +0 dagger (54, 26, D:4) a +0 club (59, 22, D:4) a +0 club Level 5 of the Dungeon (4, 33, D:5) a +0 leather armour (6, -5, D:5) a +0 leather armour (9, 5, D:5) a +0 giant club (10, 27, D:5) a +0 orcbow a +0 hand axe a +0 chain mail a centaur corpse (skeletalised by now) (12, 17, D:5) a staff of cold (17, 26, D:5) a +0 hand axe (20, 28, D:5) a +0 robe (31, -9, D:5) a +0 spear (37, -11, D:5) a +0 mace (44, 15, D:5) a granite talisman (51, -15, D:5) a hound corpse (skeletalised by now) (51, 9, D:5) a +0 giant club an iguana corpse (skeletalised by now) an ogre corpse (skeletalised by now) (57, 17, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a hound skeleton (0, 8, D:6) a +0 robe a +0 dagger (1, 7, D:6) a +0 robe a +0 dagger an orc skeleton (1, 8, D:6) a +0 dagger (3, 1, D:6) a +0 robe a +4 scimitar of freezing (4, 0, D:6) a +0 robe a +5 spear a +0 robe a +1 falchion (13, 25, D:6) a +0 leather armour (15, 40, D:6) a +0 hand axe (18, 27, D:6) an adder corpse (skeletalised by now) (20, 16, D:6) a scroll of amnesia (22, 2, D:6) a book of Displacement (23, 23, D:6) a scroll of noise (34, 34, D:6) a +0 short sword (36, 24, D:6) an amulet of magic regeneration (37, 33, D:6) a +0 club (45, 0, D:6) a +0 robe (49, 0, D:6) a +0 leather armour a boomerang a +0 whip an orc corpse (skeletalised by now) (50, 1, D:6) a +0 leather armour a +0 flail Level 7 of the Dungeon (2, 15, D:7) a +0 flail (4, 11, D:7) a +0 morningstar a +0 leather armour (5, 27, D:7) a +0 hand axe (6, 4, D:7) 5 large rocks (17, 16, D:7) a +0 war axe a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (18, 16, D:7) a +0 dagger an orc skeleton (23, 9, D:7) a +0 dagger (23, 11, D:7) a scroll of immolation (24, 10, D:7) a +0 ring mail a +0 club a +0 hand axe (24, 30, D:7) a +0 whip a +0 hand axe a +0 plate armour a +0 short sword an orc skeleton an orc skeleton (25, 28, D:7) a +0 club (35, -3, D:7) a +0 whip of freezing a +0 robe Level 8 of the Dungeon (3, 3, D:8) a +0 sling a +0 quarterstaff a +0 leather armour (5, 21, D:8) a bullfrog skeleton (6, 23, D:8) a komodo dragon corpse (skeletalised by now) (10, 1, D:8) a +0 robe (19, 0, D:8) a +0 sling (20, 31, D:8) a +2 dagger of chaos a +1 robe of willpower (23, 37, D:8) a +0 flail (35, 0, D:8) a +0 robe a +0 dagger (38, -3, D:8) 3 boomerangs a +0 club an orc skeleton (40, -5, D:8) a +0 flail (40, -4, D:8) a +0 leather armour a +0 club an orc skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 poisoned darts (1, 6, Lair:1) a water moccasin skeleton (1, 10, Lair:1) a black bear skeleton (4, 15, Lair:1) a +0 spear a +0 spear a merfolk corpse a cane toad skeleton (5, 17, Lair:1) a bullfrog skeleton (12, 3, Lair:1) a +0 war axe (13, 45, Lair:1) a cane toad skeleton a hell rat skeleton (14, 44, Lair:1) a +0 scale mail (18, 21, Lair:1) a +0 falchion (22, 4, Lair:1) a scroll of vulnerability (48, 8, Lair:1) 3 potions of brilliance (49, 13, Lair:1) a water moccasin skeleton (49, 14, Lair:1) a water moccasin skeleton Level 2 of the Lair of Beasts (13, -6, Lair:2) a +0 chain mail (14, -23, Lair:2) a +0 chain mail (22, 1, Lair:2) a +0 long sword +0 acid dragon scales (26, -36, Lair:2) a +0 plate armour (26, -33, Lair:2) a +0 long sword of holy wrath (unseen) (29, -26, Lair:2) an electric eel skeleton (33, -7, Lair:2) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (33, -2, Lair:2) a water moccasin corpse (skeletalised by now) (37, -14, Lair:2) a potion of curing (45, -5, Lair:2) a +0 spear a merfolk corpse (46, -14, Lair:2) a +0 glaive of protection a naga skeleton (51, -29, Lair:2) a scroll of immolation (51, -4, Lair:2) a +0 club (63, -9, Lair:2) a +0 spear a merfolk corpse