andrew Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -15, D:1) a ball python skeleton (16, 4, D:1) a +0 whip (20, -16, D:1) a +0 dagger (24, 22, D:1) a +0 sling (29, -7, D:1) a +0 dagger of venom a kobold skeleton (38, -13, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, -3, D:1) a +0 club a goblin skeleton (44, 3, D:1) a quokka skeleton (51, 18, D:1) a +0 club (55, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 8, D:2) a +0 robe (6, 8, D:2) the +7 whip of Melee {spect, ^Contam *Noise rPois Will++} ^Contam: It causes magical contamination when unequipped. *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Will++: It greatly increases your willpower. (10, -1, D:2) a +0 dagger (13, 33, D:2) an adder corpse (skeletalised by now) (16, 26, D:2) a +0 bardiche (19, 16, D:2) a bat skeleton Level 3 of the Dungeon (4, 6, D:3) a ball python skeleton (4, 22, D:3) a frilled lizard skeleton (7, 25, D:3) a +0 hand axe (8, 24, D:3) a quokka skeleton (9, -8, D:3) a hobgoblin skeleton (9, 27, D:3) a +0 short sword (15, 3, D:3) a bat skeleton (21, -5, D:3) a ball python skeleton (24, 16, D:3) a +0 dagger an adder skeleton a goblin skeleton (25, 12, D:3) a +0 robe (26, 27, D:3) a +0 dagger (34, -11, D:3) a quokka corpse (skeletalised by now) (35, 4, D:3) a rat skeleton (36, -7, D:3) a +0 war axe (47, 26, D:3) a bat corpse (skeletalised by now) (50, -5, D:3) a bat skeleton (50, 11, D:3) a +4 heavy mace Level 4 of the Dungeon [Shop] Wemmiall's General Store a condenser vane (520 gold) the staff of Insufficient Pleasure {*Corrode rF+ Str+3 Int+3 Fire} (507 gold) [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. a lightning rod (4/4) (520 gold) a +0 leather armour (26 gold) [Shop] Boit Awk's General Store an amulet of the acrobat (unknown) (360 gold) a +0 leather armour (24 gold) a sack of spiders (480 gold) a phantom mirror (480 gold) a +0 ring mail (48 gold) a parchment of Grave Claw (97 gold) a manual of Invocations (960 gold) a +0 short sword (36 gold) (7, 24, D:4) a +0 ring mail (8, -27, D:4) a +0 short sword (24, 11, D:4) a +0 spear a +0 club a gnoll skeleton a gnoll skeleton (24, 12, D:4) a +0 whip a gnoll skeleton (37, -4, D:4) a +0 club (43, -19, D:4) a +0 dagger a kobold skeleton (44, 24, D:4) an adder skeleton (45, 11, D:4) a +0 mace (45, 12, D:4) a potion of moonshine (46, 13, D:4) a +0 robe a +0 dagger (59, -11, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (1, 1, D:5) a scroll of vulnerability (6, 13, D:5) a ring of magical power (7, 3, D:5) a +0 orcbow (7, 16, D:5) a potion of heal wounds (9, 5, D:5) a scroll of vulnerability (9, 10, D:5) a +0 flail (13, 1, D:5) a scroll of noise the Ecumenical Temple