andrew Level 1 of the Dungeon (24, 20, D:1) a rat skeleton (25, -17, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (25, 19, D:1) a +0 club a +0 club a goblin skeleton a goblin skeleton (25, 21, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 23, D:1) a +0 dagger a jackal corpse (skeletalised by now) (32, 23, D:1) a +0 club a goblin skeleton (34, -25, D:1) a bat corpse (skeletalised by now) (37, 25, D:1) a +0 leather armour (44, -2, D:1) a +0 short sword a kobold skeleton a hobgoblin skeleton a jackal skeleton a jackal skeleton (48, 27, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, 21, D:1) a quokka corpse (skeletalised by now) (63, -9, D:1) a rat corpse (skeletalised by now) (69, 4, D:1) a bat corpse (skeletalised by now) (69, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the quill talisman of the Puckish God {MP+5 Dex+3} [quill talisman] MP+5: It affects your magic capacity (+5). Dex+3: It affects your dexterity (+3). (6, -5, D:2) a ring of poison resistance (14, 18, D:2) a rat corpse (skeletalised by now) (15, -2, D:2) a frilled lizard skeleton (34, 32, D:2) a frilled lizard corpse (skeletalised by now) (35, -15, D:2) a +0 club (36, 2, D:2) a +0 short sword a kobold skeleton (42, -10, D:2) a +0 plate armour (47, 24, D:2) a hobgoblin skeleton (51, 15, D:2) a +0 dagger a +0 sling a goblin skeleton (51, 18, D:2) a +0 dagger (52, -3, D:2) a quokka corpse (skeletalised by now) (53, 0, D:2) a +0 robe (56, 10, D:2) a hobgoblin skeleton Level 3 of the Dungeon (5, 3, D:3) an adder corpse (7, 0, D:3) a potion of invisibility (18, -16, D:3) a hobgoblin corpse (33, 2, D:3) a bat corpse (35, 1, D:3) a ball python corpse (36, 2, D:3) a ball python corpse (37, 3, D:3) a +0 whip (42, 15, D:3) a +0 club a kobold corpse (43, 15, D:3) a +0 hand axe an orc corpse