andrew Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -2, D:1) a quokka skeleton (4, 11, D:1) a ball python corpse (skeletalised by now) (5, 29, D:1) a frilled lizard corpse (skeletalised by now) (7, 23, D:1) a +0 dagger of venom (24, 36, D:1) a +0 leather armour (26, 21, D:1) a +0 dagger a +0 whip a +0 club a goblin skeleton a goblin skeleton a jackal skeleton a kobold skeleton a jackal skeleton (28, -9, D:1) a bat corpse (skeletalised by now) (35, -3, D:1) a +4 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin skeleton (7, -12, D:2) a +0 club a kobold corpse (skeletalised by now) (9, -12, D:2) a +0 rapier (9, -10, D:2) a +0 club (10, -11, D:2) a +0 rapier (14, -5, D:2) a +0 dagger (16, 6, D:2) a +0 chain mail (22, -1, D:2) a +0 ring mail (24, 0, D:2) a goblin corpse (skeletalised by now) (35, 5, D:2) a hobgoblin corpse (skeletalised by now) (36, -22, D:2) a staff of air (44, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail an orc skeleton (1, 20, D:3) a +0 flail (3, 2, D:3) a +0 dagger a kobold skeleton (5, 20, D:3) a +0 short sword a +0 leather armour (14, -5, D:3) a +0 hand axe (15, -12, D:3) a +0 leather armour (22, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (38, -2, D:3) a quokka skeleton (44, 12, D:3) a +0 whip (45, 10, D:3) a +0 dagger (47, 9, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the inkwell talisman "Axuisty" {Harm rElec rF+ Str-2} [inkwell talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF+: It protects you from fire. Str-2: It affects your strength (-2). (5, 15, D:4) a hobgoblin corpse (skeletalised by now) (11, -10, D:4) an adder skeleton (19, 12, D:4) a +0 spear (22, -6, D:4) a +0 dagger a +0 robe a parchment of Poisonous Vapours an orc corpse (skeletalised by now) (24, -19, D:4) a +0 club (26, 27, D:4) a +0 dagger a goblin corpse (skeletalised by now) (29, -9, D:4) a +0 spear (35, -4, D:4) a quokka corpse (skeletalised by now) (37, 29, D:4) a +0 leather armour (38, -14, D:4) a ball python skeleton (44, -12, D:4) a black bear corpse (skeletalised by now) (47, 29, D:4) an adder corpse (skeletalised by now) (48, 16, D:4) a +0 dagger (59, 16, D:4) a +0 helmet Level 5 of the Dungeon (5, 23, D:5) a +1 hand axe of draining an orc corpse (skeletalised by now) (20, 2, D:5) a +0 giant spiked club an ogre skeleton (27, 7, D:5) a +0 short sword (40, -2, D:5) a quokka corpse (skeletalised by now) (47, 6, D:5) a +1 short sword of venom a +0 short sword a +0 war axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 8, D:5) an iguana corpse (skeletalised by now) (48, 5, D:5) a +0 ring mail a +0 club (52, -4, D:5) a hound corpse (skeletalised by now) (67, 11, D:5) a +0 whip the Necropolis (0, 0, Necropolis) a +0 hand axe (4, -3, Necropolis) 12 gold pieces (4, 0, Necropolis) a +1 dagger of pain (unseen) (4, 1, Necropolis) 15 gold pieces (5, -27, Necropolis) the +6 long sword of Madeytz {flame, rN+} rN+: It protects you from negative energy. (5, -4, Necropolis) 12 gold pieces (5, -2, Necropolis) the Encyclopedia of Diablerie Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Grave Claw Necromancy 2 c - Sublimation of Blood Necromancy 2 (unseen) (5, -1, Necropolis) a scroll of torment (5, 1, Necropolis) 14 gold pieces (6, -2, Necropolis) 9 gold pieces (40, -18, Necropolis) 16 gold pieces (41, -19, Necropolis) a parchment of Ensorcelled Hibernation (41, -18, Necropolis) 7 gold pieces (42, -19, Necropolis) a ring of see invisible (43, -19, Necropolis) 4 gold pieces (43, -15, Necropolis) 2 potions of cancellation (44, -19, Necropolis) 15 gold pieces (44, -18, Necropolis) 9 gold pieces (45, -18, Necropolis) the +5 short sword "Isea" {flame, Fly} Fly: It grants you flight. (unseen)