andrew Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -5, D:1) a +0 dagger (4, 25, D:1) a frilled lizard skeleton (6, 4, D:1) a +0 spear (9, -5, D:1) a bat skeleton (11, -4, D:1) a rat skeleton (13, -5, D:1) a +0 club a kobold skeleton (14, 5, D:1) a +0 ring mail (28, 17, D:1) a +0 leather armour (30, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -5, D:1) a +0 dagger a kobold skeleton (45, 10, D:1) a hobgoblin skeleton (47, 23, D:1) a quokka skeleton (47, 27, D:1) a staff of alchemy (49, -3, D:1) a rat skeleton (52, 9, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (0, 2, D:2) a +0 dagger of flaming (2, 5, D:2) a +0 club (3, -5, D:2) a +0 club (3, 3, D:2) a +0 dagger a goblin skeleton (3, 6, D:2) a hobgoblin skeleton (4, 2, D:2) a +0 dagger a goblin skeleton (4, 6, D:2) an adder skeleton (5, -5, D:2) a +0 short sword (6, -1, D:2) a +0 sling (12, 14, D:2) a jackal skeleton (20, 14, D:2) a +0 helmet of light (34, 3, D:2) a jackal skeleton (40, 19, D:2) a +0 dagger a goblin skeleton (45, -9, D:2) a +0 dagger (55, -3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 22, D:3) a +0 short sword (3, -5, D:3) a +0 dagger (4, 7, D:3) a +0 dagger (5, 0, D:3) a +0 short sword (6, 21, D:3) a +0 dagger (11, -16, D:3) 5 large rocks (11, 9, D:3) a +0 dagger (14, 5, D:3) a +0 club (15, 17, D:3) a +0 club (18, 19, D:3) a +0 club (19, 5, D:3) a +1 short sword (19, 7, D:3) a parchment of Lesser Beckoning (27, 8, D:3) a +0 ring mail (35, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -1, D:4) a +0 dagger a +0 club a +0 hand axe (3, -1, D:4) a +0 scale mail a +0 short sword (4, -1, D:4) a +0 dagger a +0 chain mail a +0 falchion (6, -1, D:4) a +0 spear (6, 45, D:4) a +0 sling (7, -9, D:4) a +0 war axe a +0 giant club (7, -1, D:4) a +0 chain mail a +0 club a +0 club (7, 0, D:4) a +0 short sword (8, -1, D:4) a +0 hand axe a +0 war axe (9, -8, D:4) a +0 ring mail a +0 hand axe (9, -2, D:4) a +0 leather armour a +0 flail (9, -1, D:4) a +0 flail (11, 0, D:4) a +0 chain mail a +0 club (12, 3, D:4) a +0 leather armour a +0 mace (12, 6, D:4) a +0 flail (14, -7, D:4) a +0 spear (14, -2, D:4) a +0 dagger (14, 0, D:4) a +0 spear (15, -7, D:4) a +0 whip (16, 2, D:4) a +0 hand axe (16, 5, D:4) a +0 club (16, 7, D:4) a +2 whip of electrocution (17, -7, D:4) a +0 whip (18, 6, D:4) a +0 leather armour a +0 hand axe (19, 5, D:4) a +0 whip (19, 6, D:4) a +0 club (19, 24, D:4) a +0 scythe a +0 robe (21, 9, D:4) a +0 leather armour a +0 club (24, -6, D:4) a +0 short sword (27, -1, D:4) a +0 spear (29, 12, D:4) a +0 kite shield (30, 7, D:4) a +0 spear (31, -3, D:4) a +0 spear (31, 7, D:4) a +0 dagger (32, 7, D:4) a +0 halberd (34, 9, D:4) a +1 whip of electrocution (34, 11, D:4) a +0 sling a +0 whip (37, -13, D:4) a +0 short sword a +0 leather armour (38, -10, D:4) a +0 dagger a +0 robe (38, 20, D:4) a +0 mace (39, 21, D:4) a +0 leather armour a +0 mace a +0 chain mail a +0 club (45, 41, D:4) a +0 club (47, 1, D:4) a +0 robe (48, 43, D:4) a +0 dagger (59, 16, D:4) a +0 hand axe a +0 leather armour (61, 34, D:4) a +0 dagger (64, 28, D:4) a +0 short sword (65, 24, D:4) a +0 whip a +0 leather armour a +0 club a +0 hand axe Level 5 of the Dungeon (4, 2, D:5) a scroll of noise (25, 0, D:5) a +0 falchion (31, 13, D:5) a +0 whip a +0 chain mail (36, 0, D:5) a +0 ring mail (46, 25, D:5) a +0 great mace (54, 14, D:5) a +0 mace (55, 0, D:5) a +0 ring mail (56, 17, D:5) a +0 giant spiked club Level 6 of the Dungeon (4, 27, D:6) a +0 leather armour (16, 3, D:6) a +0 robe a +1 war axe (19, 12, D:6) a +0 giant club (39, 30, D:6) a +0 leather armour a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, -15, D:7) a +0 dagger a +0 robe a +0 flail (4, -16, D:7) a +0 dagger a +0 dagger (5, 13, D:7) a +0 war axe a +0 leather armour (9, -18, D:7) a +0 plate armour a +0 glaive (9, -16, D:7) a +0 robe a +0 dagger (11, -16, D:7) a +0 chain mail a +0 short sword (12, -16, D:7) a +0 robe a +0 falchion (12, -7, D:7) +0 swamp dragon scales a +1 halberd of distortion (12, -2, D:7) 2 potions of moonshine (14, -12, D:7) a medusa talisman (17, 4, D:7) a +0 rapier (29, -5, D:7) a +0 long sword (34, 3, D:7) a +0 pair of gloves (41, 12, D:7) a +0 leather armour a +0 dagger (42, 10, D:7) a +0 robe a +0 dagger (42, 12, D:7) a +0 robe a +0 dagger (43, 10, D:7) a +0 leather armour a +0 hand axe (43, 12, D:7) a +0 leather armour a +0 falchion (55, -5, D:7) a +0 dagger a +0 robe (56, -6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 16, D:8) the +5 hand axe of Rusm {antimagic, rF+ Str+2 SInv} rF+: It protects you from fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (1, -11, D:8) a +0 trident (4, -2, D:8) a +0 plate armour a +0 mace (7, -13, D:8) a +0 robe a +0 dagger (10, 26, D:8) a +0 dagger (12, -2, D:8) a +0 dagger (13, 25, D:8) a +0 whip (19, -3, D:8) a +0 sling (19, 5, D:8) a +0 robe a +0 hand axe (22, -5, D:8) a +0 robe a +0 dagger (22, 26, D:8) a parchment of Vampiric Draining (23, -3, D:8) a +0 pair of gloves (24, 2, D:8) a +2 hand axe of freezing a +0 robe (24, 24, D:8) a +0 club (25, 23, D:8) a +0 leather armour a +0 falchion (26, 20, D:8) a +2 short sword of flaming (26, 22, D:8) a +2 short sword of venom (26, 26, D:8) a +0 short sword (27, 5, D:8) a +0 chain mail an orb of mayhem the +7 war axe of Hepliaklqana {elec, rC+} rC+: It protects you from cold. (27, 17, D:8) a +0 trident (28, 4, D:8) a +0 leather armour a +2 battleaxe (28, 22, D:8) a +3 short sword of electrocution (29, 7, D:8) a +0 club (29, 19, D:8) a +0 mace (29, 23, D:8) a +0 dagger (30, -4, D:8) a +0 orcbow a +0 plate armour a +0 glaive (31, -8, D:8) a +0 robe a +0 dagger (31, -5, D:8) a +0 dagger a +0 club (32, -2, D:8) a +0 club (34, -8, D:8) a +0 robe a +0 dagger (41, 34, D:8) a +4 scimitar of flaming (42, -5, D:8) a +0 quarterstaff (42, 40, D:8) a +0 leather armour (43, -3, D:8) a +0 club (44, -3, D:8) a +0 robe a +0 dagger of electrocution (45, -11, D:8) a +0 war axe (45, -10, D:8) a +0 war axe (45, -1, D:8) a +1 dagger of distortion (46, -1, D:8) a +0 leather armour a +0 short sword (46, 23, D:8) a +0 ring mail (47, 4, D:8) a +0 ring mail a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (5, 9, D:9) a +0 leather armour (21, 9, D:9) a +2 morningstar of protection (23, 9, D:9) a +0 scale mail (30, 21, D:9) a talisman of death (30, 25, D:9) a +0 orcbow (32, -10, D:9) a +0 long sword (35, 22, D:9) a +0 falchion (39, -23, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger of venom (2, -14, D:10) a +0 giant club a +0 giant spiked club (14, 12, D:10) a scarab talisman (20, 25, D:10) a +0 helmet (27, 21, D:10) a +0 ring mail (30, 10, D:10) a +0 leather armour a +0 club (31, 11, D:10) a +0 robe a +0 dagger (32, -24, D:10) a +0 scale mail (34, 25, D:10) a +0 plate armour (36, 22, D:10) a +0 club (39, -20, D:10) a +1 chain mail of cold resistance (39, -8, D:10) a +0 mace (43, 25, D:10) a +0 whip (49, 17, D:10) a +0 giant club a +0 dire flail Level 11 of the Dungeon (9, -1, D:11) a +0 giant club a +0 giant spiked club (18, 14, D:11) a +0 flail (18, 15, D:11) a +0 mace (19, 15, D:11) a +0 leather armour a +0 flail (20, 16, D:11) a +0 flail a +0 chain mail a +0 mace (26, -24, D:11) a +0 ring mail (27, 21, D:11) a +3 short sword (31, -2, D:11) a +0 morningstar (34, 5, D:11) a +0 giant club a +0 dire flail (35, -6, D:11) 4 large rocks (45, -6, D:11) a +0 giant spiked club a +0 giant club (45, 9, D:11) a +0 scale mail (51, -6, D:11) a +0 long sword (58, 2, D:11) a +0 chain mail a +0 glaive Level 12 of the Dungeon [Shop] Anyat's Weapon Shoppe the +6 arbalest "Ritwoeph" {drain, rElec Will- Int+5} (765 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). a +0 flail (42 gold) a +1 spectral quarterstaff (234 gold) 2 boomerangs (48 gold) a +1 flail of draining (159 gold) 5 atropa-tipped darts (54 gold) the +7 halberd of Soshrat {heavy, ^Contam Fly rF+} (632 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+: It protects you from fire. a +0 battleaxe (120 gold) a +0 great sword (120 gold) a +1 long sword of flaming (159 gold) (0, 0, D:12) a +0 shortbow (0, 1, D:12) a +0 shortbow a +0 shortbow (1, -22, D:12) a +0 scale mail (1, 1, D:12) a +0 shortbow (2, 0, D:12) a +0 orcbow (5, -40, D:12) a +0 dagger a +0 short sword (6, -41, D:12) a +0 short sword a +0 robe a +0 dagger (7, -41, D:12) a +0 dagger (8, -7, D:12) a +0 pair of boots (9, -40, D:12) a +0 robe a +0 dagger (9, -18, D:12) a +0 trident a +0 flail (9, -17, D:12) a +0 plate armour a +0 hand axe (10, -40, D:12) a +0 robe a +0 dagger (19, -39, D:12) a +0 club (23, -8, D:12) a +0 ring mail (34, -8, D:12) a +1 cloak (36, -47, D:12) a +0 club (40, -46, D:12) a +0 robe a +0 dagger (41, -45, D:12) a +0 hand axe (45, -40, D:12) 5 large rocks Level 1 of the Orcish Mines [Shop] Jecro's Weapon Boutique a +0 falchion (60 gold) a +0 rapier (110 gold) 3 poisoned darts (36 gold) a +0 club (10 gold) a +0 flail (70 gold) a +0 orcbow (80 gold) a +0 battleaxe (200 gold) a +0 mace (60 gold) a +0 flail (70 gold) [Shop] Seokk's Assorted Antiques a +0 partisan (133 gold) a wand of paralysis (6) (273 gold) a tin of tremorstones (2/2) (760 gold) the +0 whip "Transmigrator" {speed, rF+ Str-5 Dex+4 SInv} (448 gold) rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a wand of roots (5) (228 gold) a +2 pair of gloves (313 gold) a +0 glaive (190 gold) (0, 0, Orc:1) a +0 giant spiked club (3, 3, Orc:1) a staff of cold a +1 robe of cold resistance (5, 4, Orc:1) a +0 long sword a +0 chain mail a +0 short sword a +0 orcbow a +0 chain mail (6, 3, Orc:1) a +0 dire flail a +0 chain mail (6, 4, Orc:1) a +0 club a +0 leather armour (8, 42, Orc:1) a +0 short sword (9, 40, Orc:1) a +0 flail a +0 leather armour (9, 41, Orc:1) a +0 club a +0 leather armour a +0 hand axe a +0 scale mail (28, 31, Orc:1) a +0 club (28, 32, Orc:1) a +0 glaive a +0 chain mail (29, 32, Orc:1) a +0 giant club (29, 36, Orc:1) a +0 club (29, 37, Orc:1) a +0 long sword a +0 plate armour (30, 32, Orc:1) a +0 war axe a +0 plate armour (30, 33, Orc:1) a +0 dagger a +0 leather armour (30, 36, Orc:1) a +0 flail (31, 41, Orc:1) a +8 giant club a +0 robe (33, 31, Orc:1) a +0 flail (34, 30, Orc:1) a +0 flail of holy wrath a +0 ring mail (34, 31, Orc:1) a +0 scimitar a +0 chain mail a +0 dagger a +0 robe Level 1 of the Lair of Beasts (12, 0, Lair:1) a +0 robe a +0 dagger (13, 29, Lair:1) a -1 demon whip of venom (28, 8, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (9, 37, Lair:2) the +6 halberd "Pomimav" {freeze, ^Contam rElec rF++ rCorr} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (16, 21, Lair:2) a staff of air (46, 0, Lair:2) a +0 robe Level 3 of the Lair of Beasts (1, 3, Lair:3) a +0 robe (10, -1, Lair:3) a +0 orcbow (11, -30, Lair:3) a +0 leather armour (15, -11, Lair:3) an amulet of alchemy (26, -12, Lair:3) a +0 whip of freezing (unseen) (27, -11, Lair:3) a human skeleton (27, -10, Lair:3) a +1 hat of see invisible (unseen) (30, 14, Lair:3) a +0 robe (53, 15, Lair:3) a medusa talisman (64, 23, Lair:3) a +0 club Level 4 of the Lair of Beasts (12, -14, Lair:4) a +0 falchion (13, -20, Lair:4) a dream sheep skeleton (15, -22, Lair:4) a yak skeleton (15, -21, Lair:4) a human skeleton (21, 12, Lair:4) 18 gold pieces (22, 33, Lair:4) a +0 arbalest (25, 2, Lair:4) the +4 mace of False Accusations {drain, rElec rC++ Str-3 Int+3} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). (26, -29, Lair:4) a potion of moonshine (29, 25, Lair:4) a +0 leather armour (49, -8, Lair:4) a +0 war axe (54, 10, Lair:4) a parchment of Teleport Other (62, -20, Lair:4) a +0 rapier (66, -13, Lair:4) a +0 hand axe (71, 16, Lair:4) a +0 short sword the Necropolis (0, 0, Necropolis) a parchment of Silence (0, 1, Necropolis) a +2 quarterstaff of speed (unseen) (0, 2, Necropolis) the +6 great mace "Vitut" {heavy, rN+ Int+6} rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (unseen) (0, 3, Necropolis) 15 gold pieces (37, 13, Necropolis) the +5 scale mail of Eternal Night {rF++ Dex-3 Stlth+} rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (37, 14, Necropolis) a scroll of acquirement (37, 15, Necropolis) a scroll of enchant weapon (37, 16, Necropolis) a +2 mace of protection (unseen) (38, 12, Necropolis) a wand of mindburst (6) (38, 13, Necropolis) 22 gold pieces (38, 16, Necropolis) the +7 rapier of the Feeding Terrapin {venom, rN+} rN+: It protects you from negative energy. (unseen) (38, 17, Necropolis) a scroll of fog (39, -9, Necropolis) a scroll of enchant armour (41, 14, Necropolis) a potion of mutation (44, -9, Necropolis) a phantom mirror