andrew Level 1 of the Dungeon (5, 24, D:1) a +0 dagger (9, -8, D:1) a +0 war axe (10, 1, D:1) a +0 short sword (12, 41, D:1) a jackal corpse (skeletalised by now) (13, 26, D:1) a hobgoblin corpse (skeletalised by now) (27, 6, D:1) a rat skeleton (34, -7, D:1) a +0 whip (39, 28, D:1) a quokka skeleton (42, 43, D:1) a +2 mace of protection (44, 29, D:1) a bat skeleton (45, 22, D:1) a hobgoblin skeleton (50, 37, D:1) a +0 club (58, -7, D:1) a +0 robe Level 2 of the Dungeon (5, 10, D:2) a +0 leather armour (7, 17, D:2) a +0 plate armour (10, 20, D:2) a +0 flail (13, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 13, D:2) a +0 falchion (25, 14, D:2) a +0 club a goblin skeleton (31, 11, D:2) a frilled lizard skeleton (32, 10, D:2) a +0 sling a +0 dagger a +0 chain mail (34, 8, D:2) a rat corpse (skeletalised by now) (34, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (34, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, -9, D:2) a +0 ring mail (42, -7, D:2) a ribbon worm corpse (52, -14, D:2) a +0 whip a +0 club