andrew Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 21, D:1) a hobgoblin corpse (skeletalised by now) (5, -11, D:1) a gnoll corpse (skeletalised by now) (8, -21, D:1) a bat corpse (skeletalised by now) (13, -11, D:1) a human skeleton (13, -10, D:1) a human skeleton (13, -6, D:1) a human skeleton (13, -5, D:1) a human skeleton (14, -11, D:1) a human skeleton (14, -10, D:1) a human skeleton (14, -6, D:1) a human skeleton (14, -5, D:1) a human skeleton (23, 22, D:1) a rat corpse (skeletalised by now) (28, -10, D:1) a human skeleton (29, -11, D:1) a human skeleton (29, -10, D:1) a human skeleton (29, -6, D:1) a human skeleton (29, -5, D:1) a human skeleton (45, -4, D:1) a +0 whip (47, -7, D:1) a +0 dagger 2 stones (48, 15, D:1) a +0 club a kobold skeleton (52, -2, D:1) a frilled lizard corpse (skeletalised by now) (55, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 curare-tipped darts (0, 12, D:2) a quokka skeleton (2, -2, D:2) a +0 dagger (2, 20, D:2) a hobgoblin skeleton (4, 4, D:2) a +0 whip (21, 25, D:2) a +0 chain mail (24, 14, D:2) a +0 whip (32, 5, D:2) a bat skeleton (33, 35, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 36, D:2) a +0 club (41, 28, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, 27, D:2) a +0 club a goblin corpse (skeletalised by now)