Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 17469214699299806912 (classic levelgen) 9 andrew the Caller (level 2, -5/19 HPs) Began as a Merfolk Summoner on Dec 14, 2025. Shot with a sling bullet by a goblin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (975 turns). andrew the Caller (Merfolk Summoner) Turns: 975, Time: 00:03:54 Health: -5/19 AC: 3 Str: 8 XL: 2 Next: 16% Magic: 3/5 EV: 11 Int: 14 God: Gold: 80 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) b - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of faith Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: lethally poisoned (-5 -> -9) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 2 stones d - 4 boomerangs Armour b - a +0 hat (worn) f - a +0 leather armour (worn) Jewellery e - an amulet of faith (worn) Scrolls c - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of might {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 5% 1 b - Call Imp Summ 28% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 34% 1 Grave Claw Necr 2% 2d7 45% 2 Call Canine Familiar Summ 14% N/A 16% 3 Eringya's Surprising Cr Summ 14% N/A 47% 4 Vampiric Draining Necr 1% 2d6 71% 3 Summon Seismosaurus Egg Summ/Erth 7% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11024 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A tiny devil pulls itself out of the air. The adder hisses angrily. The adder barely misses you. You barely miss the adder. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder closely misses you. Your cerulean imp hits the adder from afar with a -3 spear. The goblin shoots a sling bullet. The sling bullet hits you. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. Your cerulean imp completely misses the adder. You encounter a quokka. The adder misses you. You hit the adder. The adder is heavily wounded. You feel sick. Your cerulean imp closely misses the adder. The adder bites you but does no damage. The goblin shoots a sling bullet. The sling bullet closely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your cerulean imp misses the adder. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Your cerulean imp hits the adder but does no damage. The goblin shoots a sling bullet. The sling bullet hits you. You die... ......... ##.......## . #..?......#.. #............ #............ ##............ #.....5...r..# #...@......# #...S......# ...........g.## .....####....# ..... ...... #### ....## #### You could see an adder (ally target), a quokka, a goblin and a friendly cerulean imp (summoned). Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andrew the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 921 | D:1 | Learned a level 2 spell: Call Imp 975 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_cross D:2: layout_rooms, minivault_11, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 36 Melee: Unarmed || 7 Short sword || 24 Club || 5 Cast: Summon Small Mamm || 8 Call Imp || 1 Stab: Sleeping || 1 Armour: Robe || 6 Leather armour || 15 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 937 | 37 | 140 | 615 | 2 | 487.0 | Dungeon | 974 | 937 | 37 | 140 | 615 | 2 | 487.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 12 daAuts DLua errors: