andrew Level 1 of the Dungeon (0, 5, D:1) a +0 club a kobold skeleton (0, 6, D:1) a rat skeleton (2, 8, D:1) a +0 dagger a kobold skeleton (3, -15, D:1) a +0 dagger (9, 19, D:1) a frilled lizard skeleton a ball python skeleton (14, 0, D:1) a hobgoblin corpse (skeletalised by now) (32, 7, D:1) a +0 hammer (37, 20, D:1) a rat skeleton (38, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -24, D:2) a rat skeleton (2, -25, D:2) a potion of moonshine (7, -31, D:2) a quokka corpse (skeletalised by now) (10, -15, D:2) a bat skeleton (13, -20, D:2) a +0 whip (20, -21, D:2) a parchment of Construct Spike Launcher (22, 4, D:2) a +0 sling (35, 1, D:2) a frilled lizard corpse (skeletalised by now) (40, -27, D:2) an adder corpse (skeletalised by now) (45, -18, D:2) a ball python skeleton Level 3 of the Dungeon (16, -13, D:3) the +3 mace of Lefomam {concuss, Bane Str+3} Bane: It inflicts you with a random bane when you equip it. Str+3: It affects your strength (+3). It cannot be enchanted further. (20, -15, D:3) a hobgoblin corpse