andrew Level 1 of the Dungeon (0, 1, D:1) a +0 club an adder corpse (skeletalised by now) (3, -8, D:1) a +0 ring mail (4, 5, D:1) a hobgoblin skeleton (10, 8, D:1) a rat skeleton (18, -8, D:1) a +0 club a goblin skeleton (20, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -22, D:1) a bat corpse (skeletalised by now) (24, -6, D:1) a +0 robe (26, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -10, D:1) a quill talisman (32, 30, D:1) a frilled lizard corpse (skeletalised by now) (35, -15, D:1) a +0 ring mail (45, 10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 10, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 6, D:2) a +0 short sword (6, 23, D:2) a rat corpse (10, 11, D:2) a hobgoblin corpse (skeletalised by now) (16, 21, D:2) a ball python corpse (29, 9, D:2) a +0 short sword a kobold skeleton (32, 10, D:2) a +0 club a +0 leather armour a goblin skeleton (35, -1, D:2) a +0 sling (36, 2, D:2) a +0 club a +0 sling (39, -4, D:2) a +0 hammer (42, 0, D:2) a +0 dagger (45, -6, D:2) a frilled lizard skeleton (48, -14, D:2) a staff of alchemy (56, -3, D:2) a +0 club (57, -2, D:2) a hobgoblin corpse Level 3 of the Dungeon