andrew Level 1 of the Dungeon (10, -6, D:1) a +0 whip (11, 20, D:1) 2 flux baubles (12, -6, D:1) a ball python skeleton (14, -13, D:1) a rat corpse (skeletalised by now) (15, 28, D:1) a +0 short sword (17, 27, D:1) a +0 club a goblin skeleton (27, 12, D:1) a +0 robe (28, 12, D:1) a +0 sling (33, 25, D:1) a +0 robe Level 2 of the Dungeon [Shop] Luxikkoo's One-of-a-Kind Rings a +8 ring of intelligence (550 gold) the ring "Xetwaor" {rF+ EV+5 Str+5} (605 gold) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). a +10 ring of dexterity (unknown) (910 gold) a +3 ring of intelligence (100 gold) the ring "Rioqiodo" {*Corrode Fly MP+14 Int+2 Dex+3} (588 gold) [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. MP+14: It affects your magic capacity (+14). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (0, 0, D:2) a +0 mace (2, -33, D:2) an adder corpse (skeletalised by now) (4, -33, D:2) a +0 long sword (8, -18, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -19, D:2) a jackal corpse (skeletalised by now) (9, -7, D:2) a rat corpse (skeletalised by now) (12, -21, D:2) a +0 ring mail (19, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, -11, D:2) a hobgoblin skeleton (21, -10, D:2) a +0 trident a gnoll skeleton (21, -9, D:2) a +0 war axe (24, 7, D:2) a +0 ring mail (25, -9, D:2) a +0 dagger a goblin skeleton (27, 0, D:2) a +0 whip a gnoll skeleton (29, -9, D:2) a +0 robe (31, -18, D:2) a +0 dagger (31, 1, D:2) a +0 trident (32, 1, D:2) an adder skeleton (32, 2, D:2) a rat skeleton (34, 0, D:2) a +0 dagger (38, 17, D:2) a +0 dagger (48, 16, D:2) a +0 long sword (52, -12, D:2) a +0 dagger a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, -45, D:3) a quokka skeleton (14, -49, D:3) a +0 quarterstaff (19, -23, D:3) a jackal skeleton (19, -22, D:3) a +0 falchion a jackal skeleton (25, -51, D:3) a +0 dagger (29, -32, D:3) a bat skeleton (40, -29, D:3) a +0 club (42, -27, D:3) a jackal skeleton (45, -42, D:3) a potion of moonshine (45, -25, D:3) an adder skeleton (64, -25, D:3) a rat corpse (skeletalised by now) (64, -15, D:3) a +0 spear (66, -16, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon (5, -10, D:4) an adder skeleton (9, -37, D:4) a +0 dagger a +0 robe (10, -36, D:4) a +0 dagger a +0 robe (11, -37, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (11, -36, D:4) a hound skeleton (14, -41, D:4) a parchment of Dimensional Bullseye (25, -25, D:4) the +3 rapier of Rotirada {flame, rPois rF- rN+ Str+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It can be maximally enchanted to +9. (26, -13, D:4) a +0 short sword a +0 hand axe a +0 leather armour a +0 falchion a +2 devious dagger a +1 dagger of venom a +0 dagger an orc skeleton (28, 0, D:4) a quokka skeleton (33, 11, D:4) a +0 short sword a kobold corpse (skeletalised by now) (36, 9, D:4) a hobgoblin skeleton (41, -14, D:4) a +0 short sword (45, -16, D:4) 3 flux baubles (47, 11, D:4) a +0 chain mail (55, -30, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (1, 13, D:5) a +0 dagger a +0 robe (1, 45, D:5) a +0 ring mail (4, 26, D:5) a +0 club (7, 31, D:5) a +0 dagger (14, -1, D:5) a +0 robe a +3 scimitar (16, 27, D:5) a +0 club (17, 28, D:5) a +0 plate armour (18, 31, D:5) a +0 chain mail (21, 41, D:5) a potion of moonshine (24, 22, D:5) a +0 robe a +0 dagger an orc skeleton (25, 19, D:5) a +0 ring mail a +0 dagger (25, 20, D:5) a +0 flail an orc skeleton (26, 20, D:5) a +1 ring mail a +0 flail (30, 1, D:5) a hound skeleton (30, 12, D:5) a +0 leather armour a +0 flail (47, 4, D:5) a +0 flail a +0 short sword (47, 5, D:5) a +0 flail (47, 12, D:5) a hound skeleton (53, 9, D:5) a potion of moonshine Level 6 of the Dungeon