andrew Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -44, D:1) a +0 club (6, -47, D:1) a +0 short sword (11, -2, D:1) a bat skeleton (12, -22, D:1) a rat skeleton (12, -3, D:1) a bat skeleton (12, 6, D:1) a +0 club (12, 14, D:1) a +0 hand axe (13, -41, D:1) a hobgoblin corpse (skeletalised by now) (22, 1, D:1) a bat skeleton (22, 6, D:1) a +0 dagger a goblin skeleton (23, 3, D:1) a +0 whip a kobold skeleton (34, 2, D:1) a dragon-coil talisman (36, -41, D:1) a +0 short sword (36, -40, D:1) a hobgoblin skeleton (43, 1, D:1) a staff of fire (44, 12, D:1) a ball python corpse (skeletalised by now) (47, -2, D:1) a bat skeleton (57, -3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the orb of the Dowdy God {Energy, Str-5 Fire Alch} Str-5: It affects your strength (-5). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (0, 4, D:2) a hobgoblin corpse (skeletalised by now) (19, 13, D:2) a +0 dagger (22, 9, D:2) a +0 sling (32, -5, D:2) a ball python corpse (skeletalised by now) (37, -9, D:2) a ball python corpse (skeletalised by now) (37, -1, D:2) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -3, D:4) a +0 club (5, -2, D:4) a ball python corpse (21, 5, D:4) a +0 leather armour a hobgoblin corpse (30, 3, D:4) a bombardier beetle corpse (46, 0, D:4) a water moccasin corpse (47, -3, D:4) a +0 dagger (47, -1, D:4) a hound corpse (skeletalised by now)