Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 14001783061668519051 (classic levelgen) 43 andrew the Chiller (level 3, -1/19 HPs) Began as a Deep Elf Ice Elementalist on Mar 18, 2026. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:01 (1371 turns). andrew the Chiller (Deep Elf Ice Elementalist) Turns: 1371, Time: 00:06:02 Health: -1/19 AC: 3 Str: 5 XL: 3 Next: 37% Magic: 9/10 EV: 11 Int: 21 God: Gold: 32 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. You spent 56 gold pieces at shops. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles d - a stone Armour b - a +0 robe (worn) c - a +0 helmet (worn) Scrolls i - 2 scrolls of identify Potions g - a potion of magic A - 2 potions of attraction d - a potion of mutation {unknown} i - a potion of invisibility Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting - Level 5.0 Ice Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 50% 1d8 4% 3 Ozocubu's Armour Ice 25% N/A 4% 3 Summon Ice Beast Ice/Summ 15% N/A 12% 3 Grave Claw Necr 8% 2d7 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10622 Altars: Shops: D:1 ![* Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here 15 gold pieces. You now have 32 gold pieces (gained 15). Reach: a) +0 spear Press: ? - help, Dir - move target Aim: an endoplasm (87% to hit) You reach to attack! You hit the endoplasm. The endoplasm is almost dead. You hit the endoplasm. You kill the endoplasm! You encounter a ball python. A ball python comes into view. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a ball python (wandering, hasn't noticed you, 65% to hit) You reach to attack! You hit the ball python. The ball python hisses angrily. The ball python is severely wounded. You freeze the ball python! You kill the ball python! You start resting. Magic restored. You open the door. You encounter a gnoll. It is wielding a +0 whip. There is an open door here. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 club. A gnoll opens the door. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) You freeze the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... ##...#.#... ####...#.#.# #+#...[......# ##.#+###.##...# ........##...### +# #.......##.....# ... #....##.#....#.# .. ....##....##.#.#..#.# ... ........@.##.#+#..#'#.... .......j.##............. #### ##[......##....†........ ....####.......##............. ..............jj...##.......# #......##...†.....##......## #......##.........##......# #......##.......##......+ #......##........#......# You could see 2 gnolls. Vanquished Creatures 2 adders 2 dart slugs (D:2) A ribbon worm (D:2) 2 hobgoblins (D:1) 2 quokkas 6 ball pythons A bat (D:1) An endoplasm (D:2) A frilled lizard (D:2) 4 goblins (D:1) 2 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andrew the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Found Ingasar's General Store. 200 | D:1 | Found Ufrefras's Distillery. 360 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 621 | D:1 | Reached skill level 5 in Ice Magic 862 | D:1 | Found Ecwaq's Antique Armour Emporium. 929 | D:1 | Bought a scroll of identify for 26 gold pieces 964 | D:1 | Bought a potion of attraction for 30 gold pieces 1149 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1371 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, serial_shops, nicolae_shop_statue_plus, nicolae_shop_behind_doors, nicolae_shop_tiny_waterfront D:2: layout_basic, nicolae_hexahallways, kennysheep_path_1, nrook_uturn, nicolae_houndstooth_variations Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.0 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 38 Melee: Spear || 38 Cast: Freeze || 30 Read: Identify || 1 Blinking || 1 Poison || 1 Stab: Sleeping || 10 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1376 | 1167 | 209 | 102 | 784 | 2 | 688.0 | Dungeon | 1376 | 1167 | 209 | 102 | 784 | 2 | 688.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:2: 276 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+