andrew Level 1 of the Dungeon (3, -14, D:1) an adder corpse (skeletalised by now) (10, -11, D:1) a +0 sling (10, 0, D:1) a scarab talisman (12, -18, D:1) a +0 whip (19, -9, D:1) a +0 short sword (21, -12, D:1) a ball python skeleton a rat skeleton a bat skeleton (21, -11, D:1) a rat skeleton (24, 18, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, -23, D:1) a quokka skeleton (32, -21, D:1) a +0 dagger (33, -19, D:1) a bat skeleton (34, 19, D:1) a +1 devious dagger a +0 dagger a kobold corpse (skeletalised by now) (35, -28, D:1) a +0 leather armour (35, 6, D:1) a +0 club a goblin skeleton (38, -11, D:1) a +0 sling (41, -4, D:1) a bat skeleton (43, -5, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (12, -30, D:2) a +0 dagger a goblin skeleton (12, 2, D:2) a bat corpse (skeletalised by now) (13, -13, D:2) a hobgoblin skeleton (30, -34, D:2) a hobgoblin skeleton (34, 9, D:2) a ball python corpse (skeletalised by now) (35, -11, D:2) a quokka corpse (skeletalised by now) (37, -35, D:2) a +0 club (46, 1, D:2) a +0 dagger (56, -11, D:2) a +0 dagger a +0 sling (56, 12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (3, 40, D:3) a +0 robe (9, 14, D:3) a +0 leather armour a +0 mace (11, 4, D:3) the +2 whip of Soinuiq {heavy, rPois rC+ Dex-4 Stlth+} rPois: It protects you from poison. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, 15, D:3) a +0 robe a +0 dagger of venom (12, 5, D:3) a +0 leather armour (44, 9, D:3) a +0 dagger a +2 heavy hand axe (45, 7, D:3) a +0 dagger (56, 40, D:3) a +0 leather armour a +0 whip (57, 39, D:3) a +0 dagger Level 4 of the Dungeon (0, 1, D:4) a +0 flail a +0 plate armour (1, -1, D:4) a +0 dagger (5, -10, D:4) a +1 flail (25, 24, D:4) a +0 leather armour (32, -11, D:4) a +0 robe (34, 0, D:4) a +0 falchion (35, -3, D:4) a +0 cloak (37, -3, D:4) a parchment of Rending Blade (41, 3, D:4) a +0 dagger (50, -14, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Repa's Mass Market a +0 tower shield (80 gold) a +1 heavy broad axe (232 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (800 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. 4 large rocks (60 gold) a +0 plate armour (180 gold) 3 large rocks (45 gold) a +1 heavy bardiche (340 gold) a +0 heavy broad axe (182 gold) a granite talisman (300 gold) (4, -2, D:5) a +0 club a +0 whip (5, -21, D:5) a +2 whip of flaming a +2 robe of fire resistance (8, -39, D:5) a +0 ring mail (10, -3, D:5) a +0 whip a +0 club (14, -33, D:5) a +0 ring mail a +2 flail of holy wrath (25, -33, D:5) a +0 dagger a +0 flail a +0 robe a +0 dagger a +0 hand axe (26, -33, D:5) a +0 club a +0 scale mail (29, -34, D:5) an amulet of magic regeneration (29, -24, D:5) a +1 tower shield of reflection (29, -3, D:5) a +0 shortbow (30, -22, D:5) a +0 giant spiked club (38, -6, D:5) a quill talisman (41, -20, D:5) a +0 whip (43, -38, D:5) a +0 chain mail Level 6 of the Dungeon (15, -4, D:6) an amulet of guardian spirit (30, 14, D:6) a +0 robe a +0 dagger (33, -13, D:6) a +0 robe (33, 2, D:6) a +0 war axe (34, -5, D:6) a +0 robe a +1 dagger of venom (35, -6, D:6) a +0 leather armour a +0 whip (35, -5, D:6) a +0 robe a +0 dagger (36, -6, D:6) a +0 robe a +0 dagger (38, 15, D:6) an orb of energy Level 7 of the Dungeon (2, 8, D:7) a potion of moonshine (4, -49, D:7) a +0 short sword a +0 chain mail (4, -46, D:7) a +0 flail (5, -44, D:7) a +0 shortbow (11, -4, D:7) a +0 short sword (17, -28, D:7) a +0 longbow (28, -13, D:7) a +0 dagger a +0 dagger a +0 dagger a +0 club (30, -33, D:7) a +0 chain mail (43, -12, D:7) a +0 giant club (43, 10, D:7) a +0 robe (46, -11, D:7) a +0 leather armour (47, -27, D:7) a +0 ring mail (47, 8, D:7) a +0 scale mail a +0 spear (49, -4, D:7) a +0 leather armour a +0 war axe (57, -7, D:7) a +0 ring mail (57, -3, D:7) a +1 cloak a +0 dagger (60, -45, D:7) a parchment of Kiss of Death (60, -41, D:7) a +0 falchion Level 8 of the Dungeon (14, -16, D:8) a +0 dagger (19, -27, D:8) a +0 scale mail a +0 dagger (21, -30, D:8) a +0 ring mail a +0 flail a +0 leather armour a +0 club (21, -21, D:8) a +0 whip (22, -30, D:8) a +0 chain mail a +0 club (23, -30, D:8) a +0 flail (23, -29, D:8) a +0 flail of protection (29, -20, D:8) a +2 robe of fire resistance (29, -16, D:8) 3 large rocks (29, -14, D:8) a staff of conjuration (31, -15, D:8) a +0 ring mail (38, -1, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Hiyt's General Store the +1 robe of the Wasteland {rN+} (307 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +4 bardiche "Ozarheann" {freeze, ^Contam +Blink rElec} (1123 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. a +3 great sword of holy wrath (630 gold) a parchment of Mephitic Cloud (158 gold) the fortress talisman "Qevil" {MP+7 Dex+3} (1350 gold) [fortress talisman] MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). a parchment of Enfeeble (590 gold) (0, 0, D:9) a +0 rapier (6, 27, D:9) a +0 giant club a +0 giant spiked club (7, -3, D:9) a +0 chain mail a +0 orcbow a +0 war axe (7, 14, D:9) a +0 orcbow (7, 22, D:9) a +0 giant spiked club (7, 34, D:9) a +0 dagger (8, -4, D:9) a +2 robe of fire resistance a +0 partisan a +0 giant spiked club (8, -3, D:9) a +0 flail (8, -2, D:9) a +0 ring mail a +0 dagger a +0 chain mail a +0 scimitar a +0 robe a +0 dagger (9, 19, D:9) an amulet of regeneration (10, 34, D:9) a +0 hand axe (11, 13, D:9) a ring of see invisible (11, 23, D:9) a +0 chain mail (14, 13, D:9) a +2 robe of fire resistance (14, 20, D:9) an orb of glass (15, -8, D:9) a +0 trident (15, -7, D:9) a +0 hand axe (15, 4, D:9) a +0 short sword a +0 dagger (15, 5, D:9) a +0 giant spiked club a +0 flail a +0 whip a +0 chain mail a +0 halberd a +1 heavy orcbow (16, -8, D:9) a +0 trident (16, -7, D:9) a +0 leather armour a +0 hand axe a +0 hand axe a +0 dagger a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger (16, 6, D:9) a +0 ring mail a +0 dagger (16, 19, D:9) a +0 short sword (17, -7, D:9) a +0 short sword (17, -6, D:9) a +3 dagger a +0 mace a +2 mace of holy wrath a +0 whip (17, -1, D:9) a +0 battleaxe the +1 ring mail of Nuduufot {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (17, 0, D:9) a +1 heavy hand axe a +0 club (17, 1, D:9) a +1 dagger of freezing (18, -5, D:9) a +0 ring mail a +0 mace a +0 ring mail a +0 dagger a +0 scale mail a +0 flail (18, -4, D:9) a +3 short sword (18, 12, D:9) a +0 trident (19, -4, D:9) a +0 trident (20, 10, D:9) a +0 club (27, 4, D:9) a +3 mace of protection (27, 19, D:9) a +0 robe a staff of fire (36, 4, D:9) a +2 short sword of draining (37, 6, D:9) a +0 mace (39, -5, D:9) a +0 orcbow (40, 15, D:9) 3 large rocks (45, 4, D:9) a +0 dagger (54, 12, D:9) a +1 hand axe of electrocution (58, 12, D:9) a +0 shortbow (58, 13, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +1 trident of protection (4, -19, D:10) a +0 halberd (7, -29, D:10) a +0 giant club (10, -21, D:10) a +0 giant club (10, 2, D:10) an amulet of regeneration (12, -25, D:10) a +0 chain mail (12, -24, D:10) a +0 giant club (13, -42, D:10) a +0 plate armour a +0 glaive (13, -41, D:10) a +0 dagger (13, -16, D:10) a +0 giant spiked club a +0 dire flail (15, -46, D:10) a staff of fire (15, -42, D:10) a +0 mace a +7 vampiric long sword (15, -41, D:10) a +0 chain mail (17, -13, D:10) a +0 giant club (17, -12, D:10) a +0 giant club (18, -12, D:10) a +0 giant club (21, 0, D:10) a +0 spear (22, -1, D:10) a +0 spear (23, -2, D:10) a +0 spear (24, -3, D:10) a +0 spear (26, -55, D:10) a +0 sling (31, -50, D:10) a ring of flight (36, -33, D:10) a human skeleton (36, -32, D:10) a human skeleton (36, -31, D:10) a human corpse (skeletalised by now) (37, -33, D:10) a human skeleton (37, -32, D:10) a human skeleton (37, -31, D:10) a human corpse (skeletalised by now) (37, -27, D:10) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (37, -14, D:10) a +2 spear of venom a +2 buckler a +0 scale mail a +0 spear (38, -33, D:10) a human skeleton (38, -32, D:10) a human skeleton (38, -31, D:10) a human corpse (skeletalised by now) (42, -14, D:10) a +0 club (46, -38, D:10) a +0 war axe (54, -6, D:10) a +0 club Level 11 of the Dungeon [Shop] Bional's Magic Scroll Shop a parchment of Scorch (87 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (5, -30, D:11) an amulet of faith (8, 1, D:11) a parchment of Confusing Touch (15, -10, D:11) a +0 leather armour (16, -1, D:11) a +0 giant spiked club a +0 giant club a +0 falchion (22, 2, D:11) a +0 mace (24, -22, D:11) a +0 scimitar (24, -21, D:11) a +2 athame of electrocution (35, -10, D:11) a +0 chain mail a +0 halberd (39, -9, D:11) a +0 dagger (40, -10, D:11) a +0 trident (40, -9, D:11) a +0 short sword a +0 whip (40, -8, D:11) a +0 leather armour a +0 falchion a +0 club a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword (41, -24, D:11) a +0 scimitar a +0 plate armour (41, -8, D:11) a +0 chain mail a +0 glaive (43, -8, D:11) a +0 ring mail (45, -32, D:11) a +0 club (47, -31, D:11) a +0 short sword a +0 flail a +0 scale mail a +0 short sword a +0 leather armour (49, -31, D:11) a +0 plate armour a +0 scimitar a +0 orcbow a +0 chain mail a +0 mace a +0 plate armour a +0 war axe a +0 plate armour a +0 mace (55, -13, D:11) a +0 flail (56, -35, D:11) a +0 club Level 12 of the Dungeon (1, 0, D:12) a +0 buckler a +0 leather armour a +0 war axe (13, -1, D:12) a +0 dagger (14, -16, D:12) the +6 trident "Woar" {heavy, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 robe (14, -10, D:12) a +0 long sword (14, 0, D:12) the +2 short sword "Geduteiz" {flame, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (15, -17, D:12) 4 large rocks (15, -2, D:12) a +0 glaive (22, -16, D:12) a +0 mace (28, -16, D:12) a +0 orcbow (31, -11, D:12) a +0 dire flail a +2 antimagic dire flail (36, -7, D:12) a +0 giant spiked club a +0 giant spiked club (50, 10, D:12) a +0 sling (50, 20, D:12) a +0 chain mail (51, 29, D:12) the +2 scimitar "Demonbane" {freeze, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (57, 5, D:12) a +0 ring mail (61, 13, D:12) a +0 great sword (61, 20, D:12) a +0 scale mail Level 13 of the Dungeon (1, -29, D:13) a +0 giant club a +0 robe (1, -1, D:13) a +0 giant club a +0 giant club (1, 9, D:13) a ring of flight (4, 3, D:13) a +0 chain mail (19, -5, D:13) a +0 plate armour (23, -22, D:13) a potion of moonshine (30, -29, D:13) a +2 buckler (31, 8, D:13) a +0 ring mail (34, -12, D:13) a +0 scale mail (36, -18, D:13) a medusa talisman (36, -8, D:13) a +3 chain mail of archery (37, -8, D:13) the +3 leather armour of Eternal Vigilance {rN+++ rCorr Str-5 Dex-4} rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (39, -5, D:13) a +2 battleaxe of freezing a +0 battleaxe of freezing (43, -38, D:13) a +0 short sword a +0 leather armour (47, -33, D:13) a +0 dagger a +0 robe (48, -34, D:13) a +0 whip a +0 leather armour (54, 3, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour a +0 dagger a +0 orcbow a +0 plate armour a +1 long sword a +0 robe a +0 scale mail a +0 long sword a +0 glaive (0, 1, D:14) a +0 scale mail a +0 dagger a +0 arbalest (1, -8, D:14) a +0 arbalest (1, 1, D:14) a +0 chain mail a +0 war axe (2, -8, D:14) a +0 scale mail a +0 short sword a +0 arbalest (3, -15, D:14) a +0 dagger a +0 orcbow a +0 scale mail (3, -5, D:14) a +2 chain mail of cold resistance a +3 great sword (4, -9, D:14) a +0 robe a +0 spear (9, -10, D:14) a +0 chain mail a +0 war axe (9, -9, D:14) a +0 chain mail a +0 great sword (10, -17, D:14) a +0 dagger of draining (10, -3, D:14) a +0 scale mail (14, 8, D:14) a +0 mace (19, -17, D:14) a +0 war axe (37, -6, D:14) a +0 robe (39, -11, D:14) a +0 trident (41, -39, D:14) a +4 ring of protection (50, -23, D:14) a +0 dire flail a +0 giant club (56, 9, D:14) a +0 hand axe (58, -8, D:14) a +0 pair of gloves (58, 10, D:14) a +0 chain mail a +0 long sword a +0 plate armour a +0 bardiche a +0 dire flail (62, -7, D:14) a +0 longbow (64, -21, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail a +0 scimitar (1, 41, D:15) a +0 trident (6, 13, D:15) a +0 leather armour (6, 26, D:15) 3 large rocks (6, 27, D:15) a +0 shortbow (7, 26, D:15) a +0 dire flail a +0 dire flail of holy wrath (8, 8, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 robe a +0 club (8, 14, D:15) a +0 orcbow (8, 25, D:15) a +0 dire flail of venom a +0 dire flail (8, 39, D:15) 2 large rocks (9, 29, D:15) a +0 robe a +0 athame (11, 13, D:15) a +0 leather armour a +0 dagger (12, -1, D:15) a +0 flail (12, 9, D:15) a +0 plate armour a +0 battleaxe a +0 arbalest (13, 10, D:15) a +0 robe a +0 dagger (15, -1, D:15) a +0 chain mail a +0 halberd (15, 26, D:15) 2 flux baubles (18, 35, D:15) a +0 leather armour (19, 11, D:15) a +0 whip a +0 robe (20, 12, D:15) the +4 whip of Severance {vamp, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 chain mail a +0 flail a +0 robe (20, 41, D:15) a parchment of Ensorcelled Hibernation (22, 12, D:15) a +0 dagger (28, 18, D:15) a +0 dagger a +0 robe (30, 15, D:15) a +0 battleaxe a +0 chain mail (30, 16, D:15) a +0 dagger a +0 robe a +0 whip a +0 robe (31, 13, D:15) a +0 scale mail Level 1 of the Orcish Mines [Shop] Cighoph's Book Emporium a parchment of Arcjolt (368 gold) a parchment of Mercury Arrow (116 gold) a parchment of Sphinx Sisters (656 gold) a parchment of Launch Clockwork Bee (176 gold) a parchment of Enfeeble (656 gold) a parchment of Gell's Gavotte (500 gold) a parchment of Diamond Sawblades (656 gold) [Shop] Xybliaba's Weapon Boutique a +0 rapier (93 gold) a +2 hand axe of freezing (295 gold) 3 atropa-tipped darts (45 gold) a +2 heavy war axe (311 gold) a +0 hand axe (51 gold) a +0 battleaxe (170 gold) 6 poisoned darts (61 gold) 5 boomerangs (170 gold) the +8 orcbow "Loxkaxu" {drain, rElec SInv} (1111 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +0 shortbow (51 gold) (0, 0, Orc:1) a +0 club a +0 scale mail a +1 robe of willpower a +0 dagger a +0 plate armour a +0 hand axe a +0 mace a +0 chain mail a +0 orcbow a +0 long sword a +0 plate armour a +0 long sword (0, 1, Orc:1) a +0 robe a +2 dagger of holy wrath a +0 robe a +1 dagger of venom a +0 scale mail a +0 whip (0, 2, Orc:1) a +0 plate armour a +0 long sword a +0 robe a +0 dagger (1, 0, Orc:1) a +0 hand axe a +0 leather armour a +0 robe a +0 dagger a +0 flail a +0 robe a +0 hand axe (1, 2, Orc:1) a +0 dagger a +0 ring mail a +0 dagger a +0 chain mail a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (2, 0, Orc:1) a +0 scimitar of protection a +0 chain mail a +0 robe a +0 long sword a +2 robe of cold resistance a +0 dagger a +0 club a +0 plate armour a +0 hand axe (2, 1, Orc:1) a +0 dagger a +0 robe a +0 chain mail a +0 arbalest a +1 bardiche a +0 ring mail a +0 club a +0 mace a +0 plate armour a +0 dire flail a +0 dagger (2, 2, Orc:1) a +0 dagger a +0 robe a +0 plate armour a +0 hand axe a +0 ring mail a +0 club (4, 4, Orc:1) a +0 robe a +0 dagger a +2 scale mail of archery a +0 flail (5, 2, Orc:1) a +0 dagger (16, -5, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (16, -4, Orc:1) a +0 flail (18, -4, Orc:1) a +1 robe of cold resistance a staff of cold (18, 6, Orc:1) a +0 giant club (20, -9, Orc:1) a +0 leather armour a +0 club a +0 dagger (20, -8, Orc:1) a +0 dagger a +0 club (21, -8, Orc:1) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger (22, -15, Orc:1) a +2 barding of flying a +3 longbow of flaming (22, -14, Orc:1) a +0 arbalest (23, -12, Orc:1) a +0 chain mail a +0 trident (24, 2, Orc:1) a +0 robe a +0 dagger (24, 4, Orc:1) a +0 short sword (25, -15, Orc:1) a +0 robe a +0 dagger (25, -13, Orc:1) a +0 leather armour a +0 flail of protection (26, -14, Orc:1) a +0 trident (26, -13, Orc:1) a +0 robe a +0 war axe (26, -12, Orc:1) a +0 plate armour a +0 halberd (31, -3, Orc:1) a +0 ring mail a +0 flail (32, -3, Orc:1) a +0 flail a +0 robe a +0 dagger a +0 plate armour a +1 hand axe of distortion (33, -3, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Hucvek's Antique Armour Shop the -2 helmet of the Journeyman {-Tele Int+2 SInv} (87 gold) -Tele: It prevents most forms of teleportation. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (60 gold) a +0 chain mail (180 gold) an orb of attunement (780 gold) a +0 robe (27 gold) a +3 leather armour of cold resistance (720 gold) [Shop] Siyxti's Antique Weapon Boutique a +0 rapier (187 gold) a +2 arbalest of electrocution (1043 gold) a +0 scimitar (204 gold) a +1 flail of protection (380 gold) a +0 quarterstaff (170 gold) a +3 scimitar of holy wrath (945 gold) a +0 spear (102 gold) a +2 orcbow of freezing (652 gold) [Shop] Mofrer's General Store a parchment of Forge Phalanx Beetle (350 gold) a ring of resist corrosion (280 gold) a parchment of Dragon's Call (728 gold) a parchment of Launch Clockwork Bee (123 gold) [Shop] Kotawe's Jewellery Shop a ring of magical power (320 gold) the ring "Kebonisch" {rC+++ AC+4 Str-3 Dex+2} (1214 gold) [ring of protection] rC+++: It renders you almost immune to cold. AC+4: It affects your AC (+4). Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). a serpent talisman (240 gold) a ring of protection from fire (unknown) (400 gold) an amulet of faith (640 gold) a ring of wizardry (480 gold) a ring of resist corrosion (320 gold) a ring of protection from fire (unknown) (400 gold) an amulet of reflection (unknown) (480 gold) a +4 ring of slaying (576 gold) the spider talisman of the Moon Troll {rElec rC- rN+++ Dex-3} (795 gold) [spider talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Dex-3: It affects your dexterity (-3). an amulet of regeneration (480 gold) (0, 0, Orc:2) a +0 arbalest (5, -7, Orc:2) a +0 flail a +0 leather armour a +0 halberd a +0 plate armour (6, -7, Orc:2) a +3 dagger a +0 scale mail (7, -25, Orc:2) a +0 dagger (7, -17, Orc:2) a +5 great mace of protection a +0 scale mail (7, -15, Orc:2) a +0 mace a +0 plate armour (8, -26, Orc:2) a +0 dire flail a +0 plate armour a +0 flail a +0 leather armour a +0 arbalest (9, -26, Orc:2) a +1 hand cannon of flaming (9, -9, Orc:2) a +0 glaive a +0 plate armour a +0 giant club (10, -9, Orc:2) a +0 long sword a +0 plate armour (11, -33, Orc:2) a +0 whip a +0 leather armour (12, -33, Orc:2) a +0 glaive a +0 orcbow a +0 chain mail (23, 3, Orc:2) 5 large rocks (31, -3, Orc:2) a +0 arbalest (32, -35, Orc:2) the +0 crystal plate armour "Niqial" {Harm Rampage rC+ Dex-4} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (32, -12, Orc:2) a +0 giant club (33, -35, Orc:2) the +3 leather armour of Cleverness {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (33, -34, Orc:2) the +1 leather armour of Vuehulob {Harm MP+7} Harm: It increases damage dealt and taken. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (33, -13, Orc:2) a +0 dagger a +0 ring mail a +0 mace (34, -17, Orc:2) a +2 plate armour of poison resistance a +1 long sword of protection (34, -14, Orc:2) a +0 trident a +0 chain mail a +0 flail a +0 plate armour a +0 battleaxe a +0 hand axe a +0 scale mail a +0 hand axe (34, -12, Orc:2) a +0 leather armour a +0 flail (35, 10, Orc:2) a +0 chain mail a +0 halberd (35, 11, Orc:2) a +0 leather armour a +0 hand axe (36, 6, Orc:2) a +0 leather armour a +0 hand axe (36, 9, Orc:2) a +0 trident (37, 4, Orc:2) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (37, 9, Orc:2) a +0 leather armour a +1 flail of holy wrath (38, 5, Orc:2) a +0 whip a +0 robe a +0 dagger a +0 war axe (38, 6, Orc:2) a +0 ring mail a +0 morningstar (38, 8, Orc:2) a +0 ring mail a +0 flail a +0 plate armour a +0 short sword (41, -10, Orc:2) a +0 trident (45, -29, Orc:2) a +0 mace (48, -1, Orc:2) a +0 ring mail a +0 long sword (55, -15, Orc:2) a +0 arbalest (59, -10, Orc:2) a +1 short sword of flaming a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger a +0 robe (3, 0, Elf:1) a staff of earth (12, -11, Elf:1) a +0 hand axe (17, -33, Elf:1) a +0 scale mail (20, -49, Elf:1) a +0 rapier a +0 robe (21, -49, Elf:1) a +0 rapier a +2 robe of willpower (21, -48, Elf:1) a +0 dagger a +0 ring mail (30, -11, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (33, -6, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (35, -53, Elf:1) a parchment of Inner Flame (37, -11, Elf:1) a scarf of repulsion (40, -37, Elf:1) a +0 rapier (41, -37, Elf:1) a +1 short sword of venom a +0 robe (41, -36, Elf:1) an orb of guile a +0 robe a +0 rapier a +0 leather armour a +0 dagger of draining a +0 robe a +0 long sword (41, -34, Elf:1) a +0 glaive a +0 robe (42, -47, Elf:1) a +0 short sword a +0 robe a +4 ring of slaying (42, -38, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour a ring of magical power (49, -21, Elf:1) a +0 leather armour a +0 short sword (50, -19, Elf:1) a +0 robe a +2 vampiric short sword (51, 1, Elf:1) a +0 robe a +0 shortbow a +0 scimitar (51, 3, Elf:1) a +0 robe a +0 long sword (52, -12, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (52, -11, Elf:1) a +0 robe a +0 short sword (53, -13, Elf:1) a +0 robe a +0 long sword (56, -21, Elf:1) a +0 long sword a +0 robe a +0 athame a +0 robe a +0 shortbow a +0 robe (56, -16, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (57, -13, Elf:1) a +0 ring mail a +0 long sword (58, -5, Elf:1) a +0 robe a +2 short sword of electrocution a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 longbow (59, 5, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +2 longbow of freezing (60, 5, Elf:1) a +0 robe a +0 long sword (61, 5, Elf:1) a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 rapier Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour a +0 short sword a +2 shortbow of electrocution (0, 2, Elf:2) a +0 robe a +0 long sword (0, 6, Elf:2) a +0 robe a +0 long sword a +0 robe a +0 short sword (5, -2, Elf:2) a +2 dagger of flaming a +0 ring mail a +0 tower shield a +0 chain mail a +3 demon trident of electrocution (5, 9, Elf:2) a +0 falchion (8, 31, Elf:2) a +0 short sword of venom (10, -3, Elf:2) a +0 robe a +0 long sword (11, 20, Elf:2) a +0 leather armour a +0 longbow a +0 short sword (11, 31, Elf:2) a +0 rapier a +0 leather armour (12, 1, Elf:2) a +0 chain mail (12, 9, Elf:2) a +0 buckler a +0 robe a +0 short sword (15, 27, Elf:2) a scroll of identify (17, 30, Elf:2) a +0 shortbow a +0 trident a +0 leather armour (18, 37, Elf:2) a +0 robe (19, 36, Elf:2) a +3 flail of holy wrath a +0 robe (20, 17, Elf:2) a +0 ring mail (21, 28, Elf:2) a +0 vampiric lajatang a +2 robe of positive energy (22, 16, Elf:2) a +0 long sword (22, 28, Elf:2) a +0 quarterstaff a +0 robe (25, 31, Elf:2) a +0 rapier a +0 robe (26, -18, Elf:2) a parchment of Rending Blade (26, 32, Elf:2) a +0 long sword a +0 robe a +0 scimitar a +0 leather armour (27, 9, Elf:2) a +0 leather armour a +0 long sword (27, 13, Elf:2) a +0 leather armour a +1 dagger of protection a +0 shortbow (27, 33, Elf:2) a +0 short sword a +0 leather armour (28, 30, Elf:2) the +2 whip of Leshruix {spect, rElec rPois rC- Dex+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 longbow a +0 leather armour (29, 5, Elf:2) a +0 robe a +0 short sword of draining a +0 leather armour a +0 short sword (29, 6, Elf:2) a +0 short sword of draining (29, 37, Elf:2) a scroll of identify (30, 9, Elf:2) a +0 robe a +0 rapier (30, 24, Elf:2) a +1 heavy shortbow a +0 dagger a +0 leather armour (30, 27, Elf:2) a +1 arbalest of draining an elf skeleton (30, 28, Elf:2) an elf skeleton (31, 8, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow a +0 dagger (31, 27, Elf:2) an elf skeleton (31, 28, Elf:2) the fire staff of Salt {rF+ Int+3 Fire} [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. an elf skeleton (31, 29, Elf:2) a staff of cold an elf skeleton (32, 10, Elf:2) a +0 robe a +0 long sword (32, 28, Elf:2) an elf skeleton (32, 29, Elf:2) an elf skeleton (35, 8, Elf:2) a +0 buckler a +0 robe a +0 long sword (37, 8, Elf:2) a staff of conjuration (38, 8, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (45, 3, Elf:2) a +0 dagger (46, 9, Elf:2) a +0 long sword (47, 10, Elf:2) a +0 morningstar (48, 13, Elf:2) a +0 long sword (49, 10, Elf:2) a +2 vampiric bardiche (50, 6, Elf:2) a +0 short sword (50, 11, Elf:2) a +0 morningstar (51, 4, Elf:2) a +0 scimitar (52, 4, Elf:2) a +0 scimitar (53, 7, Elf:2) the +3 scimitar of Light {elec, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (53, 10, Elf:2) a +0 mace (54, -13, Elf:2) a +0 scimitar a +0 leather armour (55, -11, Elf:2) a +0 rapier a +0 robe (55, 12, Elf:2) a +0 dagger (56, -12, Elf:2) a +0 long sword a +0 scale mail (57, -10, Elf:2) a +0 long sword a +0 robe (57, 8, Elf:2) a +0 leather armour a +0 short sword (57, 18, Elf:2) a +0 robe a +0 dagger (58, -11, Elf:2) a +0 dagger a +0 robe (60, 15, Elf:2) a +0 robe a +0 scimitar a +0 shortbow (61, 13, Elf:2) a +0 long sword a +0 robe (61, 17, Elf:2) a +0 ring mail a +0 rapier (63, 16, Elf:2) a +0 long sword a +0 leather armour Level 3 of the Elven Halls (4, 43, Elf:3) a +0 scimitar a +0 leather armour (8, -14, Elf:3) an amulet of chemistry a +0 long sword (14, 0, Elf:3) a +0 plate armour (22, 1, Elf:3) a +0 leather armour a +2 long sword of draining (25, 23, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +1 scimitar of freezing a +0 ring mail (26, 22, Elf:3) a +2 buckler a +0 scale mail a +0 scimitar a +0 robe a +0 scimitar of electrocution a +0 shortbow a +0 leather armour a +0 rapier (27, 33, Elf:3) a +0 shortbow (28, 22, Elf:3) a +0 scale mail a +0 scimitar (29, 22, Elf:3) a +0 robe a +0 scimitar a +0 rapier a +0 leather armour a +0 rapier (31, 30, Elf:3) a parchment of Discord (31, 31, Elf:3) the +6 plate armour "Nannoeti" {Ponderous, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (32, 30, Elf:3) a +0 short sword (34, 30, Elf:3) a +0 robe (34, 31, Elf:3) a +0 dagger (35, 18, Elf:3) a +0 trident (35, 41, Elf:3) a scroll of identify (36, 24, Elf:3) a +0 leather armour a +0 shortbow a +0 leather armour a +0 long sword a ring of magical power a +1 mace of holy wrath (36, 30, Elf:3) a +0 dagger (36, 32, Elf:3) a staff of earth (38, 23, Elf:3) a +0 long sword a +2 robe a ring of poison resistance (38, 24, Elf:3) a +0 robe a +1 falchion of flaming (39, 24, Elf:3) a +0 long sword a +0 leather armour the amulet of the Turtle {Faith *Slow rElec rC+++ Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. (39, 30, Elf:3) a staff of conjuration (39, 31, Elf:3) the +4 chain mail "Siolur" {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (40, 25, Elf:3) a +0 long sword a +0 robe (40, 30, Elf:3) a +0 heavy spear (41, 24, Elf:3) a +0 long sword a +0 robe (42, 24, Elf:3) a +0 triple sword a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 morningstar of holy wrath a +0 robe a +0 rapier a +0 leather armour a +1 scimitar of flaming a +0 leather armour a +0 scimitar a +0 leather armour a +0 robe a +0 long sword a +0 shortbow a +0 ring mail of cold resistance a +0 leather armour a +0 falchion a +0 robe a +0 athame a +0 robe a +1 rapier of flaming a +0 scale mail a +0 rapier a +0 leather armour a +2 scimitar of flaming a +0 ring mail a +0 scimitar a +0 leather armour a +0 longbow a +0 ring mail a +0 falchion of flaming a +4 ring of slaying a +6 ring of dexterity a +0 lajatang of electrocution a +0 orcbow of flaming a +2 sling of draining (42, 30, Elf:3) a staff of earth (42, 31, Elf:3) a staff of fire (43, 25, Elf:3) a +0 robe a +0 robe a +0 rapier a +0 leather armour a +2 orcbow the +10 great mace of Lust {pain, rElec rPois SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. an amulet of dissipation a +2 trident of protection (43, 27, Elf:3) a +0 athame a +0 scale mail (48, 31, Elf:3) 2 potions of moonshine (49, 30, Elf:3) a +0 rapier (49, 32, Elf:3) a +0 rapier (50, 3, Elf:3) a +0 dagger a +0 ring mail (52, 30, Elf:3) a parchment of Orb of Destruction (52, 31, Elf:3) a +0 ring mail (52, 41, Elf:3) a +6 ring of dexterity a +0 scimitar a +0 robe (53, 31, Elf:3) a +0 short sword (55, 30, Elf:3) a +3 chain mail of command (56, 29, Elf:3) a +0 rapier (56, 31, Elf:3) 3 scrolls of identify (57, 29, Elf:3) a +0 leather armour of cold resistance (58, 30, Elf:3) a +2 mace of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a human skeleton (0, 1, Lair:1) a human skeleton (1, 2, Lair:1) a human skeleton (3, 20, Lair:1) a +0 spear (14, 20, Lair:1) a +0 war axe (26, -4, Lair:1) a +3 ring mail (35, 18, Lair:1) a riddle talisman (40, -18, Lair:1) a +0 dagger (50, 18, Lair:1) a +0 spear (51, -26, Lair:1) a +4 ring of slaying (55, -28, Lair:1) a ring of flight (56, -30, Lair:1) a +2 cloak (56, -29, Lair:1) a +1 pair of boots of earth (56, -27, Lair:1) an amulet of dissipation Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe a +0 war axe (2, 9, Lair:2) a +0 shortbow (15, 4, Lair:2) a +0 orcbow (16, 4, Lair:2) a +0 orcbow (21, 7, Lair:2) a +0 shortbow (22, -20, Lair:2) a +0 leather armour (22, 8, Lair:2) a +0 robe a +0 rapier a +0 spear a +0 sling (23, 6, Lair:2) a +0 spear (23, 7, Lair:2) a +0 sling a +0 quarterstaff (26, -26, Lair:2) the +0 leather armour of the Trout {rElec Str+3 Dex+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, -35, Lair:2) a +0 robe (37, -40, Lair:2) a +0 robe (56, -27, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a parchment of Apportation (19, 7, Lair:3) a +0 long sword (21, 8, Lair:3) a parchment of Poisonous Vapours (23, -4, Lair:3) a +0 long sword of protection (29, -31, Lair:3) a +0 flail (29, -25, Lair:3) a +0 ring mail (34, 8, Lair:3) a +0 chain mail (35, 8, Lair:3) a +0 dagger (65, -3, Lair:3) a rimehorn talisman Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 helmet (8, -2, Lair:4) a medusa talisman (12, 42, Lair:4) a +0 chain mail (18, 8, Lair:4) a +0 morningstar (20, 27, Lair:4) a +2 heavy sling (25, 18, Lair:4) an orb of stardust (25, 19, Lair:4) a +0 robe (38, 12, Lair:4) the +1 helmet of the Loofah {rF+ Str+4 Int+3} rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (42, 1, Lair:4) an amulet of faith (63, 7, Lair:4) a potion of moonshine (64, 49, Lair:4) a +0 helmet (65, 4, Lair:4) a +0 ring mail (68, 20, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (13, -56, Lair:5) a +0 hat (28, -36, Lair:5) a +0 short sword (40, -27, Lair:5) a +0 ring mail (44, -58, Lair:5) a +0 cloak of poison resistance (44, -9, Lair:5) a parchment of Construct Spike Launcher (51, -16, Lair:5) a +0 plate armour (58, -31, Lair:5) a +0 rapier (70, -63, Lair:5) a +1 sling of draining (71, -63, Lair:5) an amulet of chemistry Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (7, 0, Shoals:1) a +0 robe (8, 29, Shoals:1) a parchment of Apportation (10, -4, Shoals:1) a +0 spear (13, 6, Shoals:1) a fortress talisman (14, 7, Shoals:1) a +0 quarterstaff a +0 sling (14, 15, Shoals:1) a +0 chain mail (16, 14, Shoals:1) the +3 rapier of the Depths {heavy, *Slow rC+ rN+ Stlth+} *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 buckler (16, 27, Shoals:1) a +0 ring mail (17, -1, Shoals:1) a +0 robe (17, 13, Shoals:1) a +0 trident (17, 19, Shoals:1) a parchment of Momentum Strike (19, 16, Shoals:1) a +0 ring mail (19, 19, Shoals:1) a +0 robe a +0 short sword (19, 20, Shoals:1) a +0 robe a +0 long sword (20, 20, Shoals:1) a +0 robe a +0 longbow a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 short sword (25, 14, Shoals:1) a +0 athame a +0 robe (25, 32, Shoals:1) a +0 spear a +0 sling (27, -2, Shoals:1) a +0 glaive (29, 10, Shoals:1) a +0 short sword a +0 shortbow a +0 robe (37, 26, Shoals:1) a +2 pair of gloves (51, -5, Shoals:1) a human skeleton (54, 33, Shoals:1) a +0 club a +0 sling a +0 spear (55, 25, Shoals:1) a +0 halberd (56, 33, Shoals:1) a +0 sling a +0 club (57, 31, Shoals:1) a +0 sling a +0 quarterstaff Level 2 of the Shoals (8, -23, Shoals:2) a +0 chain mail (12, 3, Shoals:2) a +0 ring mail (16, -11, Shoals:2) a +0 spear (28, -4, Shoals:2) a +0 leather armour a +0 trident (30, -29, Shoals:2) a +0 war axe (30, -24, Shoals:2) 9 scrolls of identify (32, -36, Shoals:2) a +0 trident (33, -35, Shoals:2) a +0 trident (34, -44, Shoals:2) a +4 ring of slaying (37, -17, Shoals:2) a +0 trident a +0 robe (38, -18, Shoals:2) a +0 trident (39, -18, Shoals:2) a +0 glaive (40, -30, Shoals:2) a +0 battleaxe (41, -24, Shoals:2) a +0 trident (41, -23, Shoals:2) a +0 trident (43, -26, Shoals:2) a parchment of Martyr's Knell (43, -11, Shoals:2) a +0 sling a +0 quarterstaff (44, -28, Shoals:2) a +0 pair of boots Level 3 of the Shoals [Shop] Fylogeum's Book Shoppe a parchment of Dispersal (400 gold) a parchment of Lee's Rapid Deconstruction (294 gold) a parchment of Manifold Assault (524 gold) a parchment of Summon Ice Beast (140 gold) a parchment of Summon Cactus Giant (400 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a parchment of Discord (668 gold) a parchment of Permafrost Eruption (400 gold) a parchment of Jinxbite (92 gold) a parchment of Enfeeble (524 gold) a parchment of Starburst (400 gold) [Shop] Ritud's Book Shop a parchment of Teleport Other (202 gold) a parchment of Fulsome Fusillade (961 gold) a parchment of Rending Blade (299 gold) a parchment of Sticky Flame (299 gold) a parchment of Forge Lightning Spire (299 gold) a parchment of Jinxbite (133 gold) a parchment of Magnavolt (754 gold) a parchment of Iskenderun's Mystic Blast (299 gold) a parchment of Permafrost Eruption (575 gold) (0, 0, Shoals:3) a +0 trident a +0 robe (12, -32, Shoals:3) a +1 pair of boots of earth (13, -11, Shoals:3) a +0 trident (18, -29, Shoals:3) a scroll of identify (21, -16, Shoals:3) a +0 robe (24, -7, Shoals:3) a +0 club a +0 longbow (26, -43, Shoals:3) a +0 robe a +1 rapier of protection (26, -15, Shoals:3) a +1 trident of entangling (29, -37, Shoals:3) a +0 spear (30, -16, Shoals:3) a +0 ring mail (32, -25, Shoals:3) a ring of flight (42, -26, Shoals:3) a +0 leather armour a +5 heavy spear (43, -26, Shoals:3) a +0 trident (43, -25, Shoals:3) a +0 robe a +2 rapier of holy wrath (44, -26, Shoals:3) a +0 trident a +0 trident (44, -25, Shoals:3) a +0 cloak (44, -24, Shoals:3) a +0 trident Level 4 of the Shoals [Shop] Firalomi's Self-Improvement Boutique a manual of Maces & Flails (1600 gold) a manual of Ranged Weapons (1600 gold) a manual of Short Blades (1600 gold) (1, -2, Shoals:4) a +1 spear of venom a +0 leather armour (2, -1, Shoals:4) a +0 spear a +0 leather armour (2, 2, Shoals:4) a +0 leather armour a +2 heavy spear (4, -9, Shoals:4) 2 large rocks (7, 29, Shoals:4) a +0 trident (8, 6, Shoals:4) a +0 leather armour a +4 spear (19, -4, Shoals:4) a +0 spear (21, -9, Shoals:4) a +0 chain mail (22, 18, Shoals:4) a +0 scimitar (28, 11, Shoals:4) a +0 tower shield (28, 19, Shoals:4) a +0 trident (31, -16, Shoals:4) a +0 robe (36, -20, Shoals:4) a +1 short sword of holy wrath (42, -21, Shoals:4) a +0 scale mail (42, 15, Shoals:4) a +0 scale mail of poison resistance (44, 24, Shoals:4) a +0 scale mail (47, 10, Shoals:4) a +0 trident (49, 22, Shoals:4) an amulet of faith (51, 2, Shoals:4) a staff of conjuration (57, 8, Shoals:4) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a +0 club a +0 robe (12, -15, Snake:1) a +4 chain mail (24, 4, Snake:1) a +0 kite shield a +0 robe a +0 flail (24, 10, Snake:1) a +0 halberd a +0 robe (25, 3, Snake:1) a +0 quarterstaff a +0 robe (25, 4, Snake:1) a +0 war axe (28, -19, Snake:1) a +0 halberd (32, 1, Snake:1) a ring of magical power (37, 0, Snake:1) a +0 robe (38, 22, Snake:1) a +0 mace (44, 19, Snake:1) a +2 spectral quarterstaff a +0 robe (46, 12, Snake:1) a +0 mace a +0 hand axe a +0 robe a +0 whip a +0 robe (47, -3, Snake:1) a +0 robe (47, 11, Snake:1) a +0 halberd (51, 3, Snake:1) a +0 plate armour (52, -1, Snake:1) a +3 glaive of flaming a +0 robe (55, -13, Snake:1) a +0 short sword a +0 robe (56, -13, Snake:1) a +0 chain mail (65, 12, Snake:1) a parchment of Mercury Arrow Level 2 of the Snake Pit (0, 0, Snake:2) a +0 trident a +0 robe (1, 1, Snake:2) a +0 hand axe a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 short sword (11, -18, Snake:2) a scroll of identify (14, -2, Snake:2) a scroll of identify (16, 0, Snake:2) a +0 spear a +0 robe (23, -14, Snake:2) a +0 robe a +0 scimitar (23, 12, Snake:2) a +0 leather armour (24, -1, Snake:2) a +0 robe a +0 glaive (27, -11, Snake:2) a +0 robe a +1 flail of venom (32, -11, Snake:2) a +0 hand axe a +0 robe (32, -1, Snake:2) 2 scrolls of identify (34, 0, Snake:2) a +0 trident a +0 robe (36, -3, Snake:2) a +0 shortbow a +0 trident (36, 0, Snake:2) a +0 spear a +0 robe a +2 mace of concussion (36, 1, Snake:2) a +0 partisan a +0 robe a +0 war axe a +0 robe a +0 dire flail (37, -7, Snake:2) a +0 spear a +0 robe (38, 10, Snake:2) a +4 shortbow of flaming a +0 ring mail (39, -8, Snake:2) a +0 halberd (41, -9, Snake:2) a +0 whip (43, -17, Snake:2) a +0 battleaxe (46, -19, Snake:2) a +1 heavy spear (56, -8, Snake:2) a +0 scale mail Level 3 of the Snake Pit (0, 0, Snake:3) a +0 cloak (7, 6, Snake:3) a +0 scimitar a +0 robe (8, 32, Snake:3) a +0 halberd (9, 33, Snake:3) a +0 shortbow of flaming (11, 22, Snake:3) a +0 chain mail (12, 31, Snake:3) a parchment of Enfeeble (18, 27, Snake:3) a +0 dagger (20, 35, Snake:3) a +0 spear of venom a +0 robe (24, 35, Snake:3) a +0 spear (25, -11, Snake:3) a +0 tower shield a +0 robe a +0 short sword (27, -11, Snake:3) a +2 robe of cold resistance a +0 quarterstaff (30, -14, Snake:3) a +0 robe a +0 partisan a +0 longbow (35, 5, Snake:3) a +0 robe a +0 scimitar a +0 robe a +1 spectral quarterstaff (35, 6, Snake:3) a +0 robe a +0 flail (35, 7, Snake:3) a +0 robe a +0 scimitar a +0 robe a +0 short sword (36, 5, Snake:3) a +0 robe a +0 flail (36, 7, Snake:3) a +0 robe a +0 dagger (37, -2, Snake:3) the +0 kite shield "Adghuple" {Harm Fly Int+4 Stlth+} Harm: It increases damage dealt and taken. Fly: It grants you flight. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 chain mail of cold resistance a +2 eveningstar of protection (37, 5, Snake:3) a +0 robe a +3 scimitar of flaming (37, 6, Snake:3) a +0 robe a +0 quarterstaff (41, 6, Snake:3) a +0 rapier (42, 33, Snake:3) a +0 pair of boots (46, 12, Snake:3) a +0 robe a +0 scimitar (49, -5, Snake:3) a scroll of identify (52, -2, Snake:3) a +0 robe a +0 flail (52, 0, Snake:3) a +0 robe a +0 athame (53, 0, Snake:3) a +0 robe a +0 mace (54, 0, Snake:3) a +0 flail (56, -4, Snake:3) a +0 spear (62, -14, Snake:3) a +0 spear (68, -11, Snake:3) a +0 sling Level 4 of the Snake Pit (0, 0, Snake:4) a scroll of identify (0, 12, Snake:4) a parchment of Hailstorm (0, 15, Snake:4) a +0 kite shield (1, -7, Snake:4) a +0 long sword (8, 20, Snake:4) a +0 short sword (16, 11, Snake:4) a +0 scimitar a +0 robe a +0 scimitar (19, -16, Snake:4) a +2 cloak of corrosion resistance (19, 10, Snake:4) a +0 war axe (21, -6, Snake:4) a +0 robe a +0 mace (22, -7, Snake:4) a +0 scimitar a +0 shortbow (22, 3, Snake:4) a +0 robe a +0 whip (22, 4, Snake:4) a +0 scimitar (22, 9, Snake:4) a +0 robe a +0 club a +0 robe a +0 war axe (22, 19, Snake:4) a +0 robe a +0 war axe a +0 shortbow (23, -10, Snake:4) a +0 robe a +0 halberd a +0 arbalest (24, -1, Snake:4) a +0 club (24, 18, Snake:4) a +0 flail a +0 robe (25, -3, Snake:4) a +0 flail a +0 longbow (25, 1, Snake:4) a +1 spear (25, 2, Snake:4) a +0 robe a +0 long sword (25, 17, Snake:4) a +0 mace (26, -4, Snake:4) a +0 short sword (26, -3, Snake:4) a +0 robe a +0 halberd (26, -2, Snake:4) a +0 robe a +0 quarterstaff a +0 robe a +0 glaive a +0 shortbow (27, -8, Snake:4) a +0 robe a +0 whip (27, -6, Snake:4) a +0 halberd (27, -5, Snake:4) a +0 long sword a +3 shortbow (28, -6, Snake:4) a +0 robe a +0 long sword a +0 shortbow (29, -9, Snake:4) a +0 spear (29, -8, Snake:4) a +2 barding a +0 spear a +0 robe a +0 glaive (29, -7, Snake:4) a +0 flail (29, -6, Snake:4) a +0 scimitar a +0 mace (29, -5, Snake:4) a +0 spear (29, 21, Snake:4) a +0 robe a +0 athame (30, -9, Snake:4) a +0 spear (30, -7, Snake:4) a +0 robe a +0 spear (30, 21, Snake:4) a +1 tower shield of protection a +0 robe a +0 long sword (31, -8, Snake:4) a +0 halberd a +0 trident a +0 halberd (31, 21, Snake:4) a +0 war axe (32, -8, Snake:4) a +0 robe a +0 spear (32, 19, Snake:4) a +0 kite shield a +0 robe a +0 scimitar (34, 14, Snake:4) a +0 robe a +0 short sword (34, 15, Snake:4) a +0 halberd (34, 18, Snake:4) a +0 short sword (35, 18, Snake:4) a +0 trident a +0 morningstar a +0 robe a +0 halberd (36, 18, Snake:4) a +0 robe a +0 spear (37, 17, Snake:4) a +3 demon trident of draining a +2 leather armour of cold resistance a +6 demon trident of pain (37, 18, Snake:4) a +0 robe a +0 halberd (47, 16, Snake:4) a +0 halberd a +0 robe (48, 22, Snake:4) the rimehorn talisman of Viusuy {rElec Will- Int+3} [rimehorn talisman] rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). (51, -2, Snake:4) a +0 shortbow of flaming (65, 20, Snake:4) a +0 scimitar a parchment of Ozocubu's Armour (66, -4, Snake:4) a +0 robe a +0 scimitar (67, 19, Snake:4) a +0 flail (68, 19, Snake:4) a +0 glaive (68, 20, Snake:4) a +0 trident a +0 robe a +0 glaive (69, 21, Snake:4) a +0 halberd a +0 halberd (69, 22, Snake:4) a +0 robe a +0 trident (70, 21, Snake:4) a +1 spear (70, 23, Snake:4) a +0 flail (71, 22, Snake:4) a +0 short sword Level 1 of the Vaults (0, 0, Vaults:1) a +5 ring of evasion (3, 22, Vaults:1) a +0 arbalest (5, -5, Vaults:1) a +0 arbalest a +0 flail a +0 ring mail (5, -4, Vaults:1) a +0 arbalest (6, -5, Vaults:1) a +0 dire flail a +0 scale mail a +0 arbalest (13, 34, Vaults:1) a parchment of Construct Spike Launcher (15, 6, Vaults:1) a +0 ring mail (24, 28, Vaults:1) a +0 spear (37, 40, Vaults:1) a +0 ring mail a +0 long sword a +0 leather armour a +0 dire flail (37, 43, Vaults:1) a scroll of identify (38, 29, Vaults:1) the +1 chain mail "Juuququo" {rElec Will+ Str+5 Dex-4} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (38, 42, Vaults:1) a +0 plate armour (41, 27, Vaults:1) a +0 scale mail a +0 morningstar (42, 29, Vaults:1) a +2 ring mail of cold resistance a +0 long sword a +0 arbalest (43, 22, Vaults:1) a +0 ring mail (43, 28, Vaults:1) a ring of wizardry (43, 29, Vaults:1) a +0 orcbow (45, 12, Vaults:1) a +0 scale mail (45, 45, Vaults:1) a +0 chain mail (46, 12, Vaults:1) a +0 dire flail a +0 animal skin (46, 35, Vaults:1) a +0 leather armour a +0 mace a +0 ring mail a +0 dire flail (47, 14, Vaults:1) a +0 scale mail (49, 34, Vaults:1) a +0 robe (52, -4, Vaults:1) a scroll of identify (55, 3, Vaults:1) a +0 chain mail (56, -5, Vaults:1) the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. (56, 19, Vaults:1) a +0 arbalest (56, 21, Vaults:1) a +0 arbalest (56, 23, Vaults:1) a +0 arbalest (57, -5, Vaults:1) a +0 dagger (57, 5, Vaults:1) a parchment of Sublimation of Blood (57, 6, Vaults:1) a parchment of Nazja's Percussive Tempering (57, 43, Vaults:1) a +0 animal skin a +1 dire flail of protection (58, -4, Vaults:1) a potion of moonshine (58, 17, Vaults:1) a +0 arbalest (58, 18, Vaults:1) a +0 arbalest (60, -5, Vaults:1) a +1 heavy arbalest a +0 dire flail a +0 scale mail (60, -4, Vaults:1) a +2 long sword of electrocution a +0 plate armour a +0 kite shield (60, 2, Vaults:1) a +0 mace a +0 ring mail (60, 3, Vaults:1) a +0 morningstar a +0 scale mail a +0 arbalest (60, 20, Vaults:1) a +0 hand cannon (60, 22, Vaults:1) a +0 arbalest (64, -6, Vaults:1) a staff of alchemy (64, 4, Vaults:1) a +0 chain mail (64, 5, Vaults:1) a +0 leather armour (66, -3, Vaults:1) a scroll of identify a +0 pair of boots (66, 35, Vaults:1) a +0 ring mail a +0 morningstar a +0 arbalest Level 2 of the Vaults (2, 53, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail (3, 29, Vaults:2) a +2 tower shield a +0 trishula of holy wrath (4, 26, Vaults:2) a +2 pair of gloves a +2 cloak of stealth a +1 rapier of electrocution (5, 27, Vaults:2) a +0 ring mail a +0 long sword a +0 arbalest (6, 60, Vaults:2) a +0 great mace a +0 scale mail (10, 24, Vaults:2) 2 large rocks (16, 4, Vaults:2) a +0 ring mail a +0 war axe (18, 56, Vaults:2) a +0 helmet of sniping (20, 3, Vaults:2) a +0 battleaxe (20, 4, Vaults:2) a +0 chain mail a +0 battleaxe (20, 31, Vaults:2) a parchment of Orb of Destruction (21, 3, Vaults:2) a +0 robe a +0 dagger (21, 5, Vaults:2) a +2 heavy dire flail a +0 trident (21, 11, Vaults:2) a +2 pair of boots of stealth (22, 5, Vaults:2) a +0 mace a +0 chain mail a +0 battleaxe of draining (27, 23, Vaults:2) a +0 ring mail a +0 long sword (34, 56, Vaults:2) a +0 robe a +0 long sword (36, 47, Vaults:2) a +0 leather armour a +2 great mace of protection (40, 3, Vaults:2) a +0 flail (40, 5, Vaults:2) a +0 mace (40, 53, Vaults:2) a +6 ring of strength (41, 13, Vaults:2) an amulet of magic regeneration (41, 33, Vaults:2) a +0 partisan a +0 ring mail a +0 partisan (41, 53, Vaults:2) the amulet "Pamij" {Dissipate rPois Regen+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (42, 3, Vaults:2) 4 large rocks (42, 4, Vaults:2) a +0 arbalest (42, 5, Vaults:2) 3 large rocks (42, 6, Vaults:2) a +0 dire flail a +0 animal skin a +2 shortbow of draining a +0 club a +0 robe a +0 dire flail of draining a +0 dire flail a +0 great mace a +0 ring mail a +0 long sword a +0 ring mail a +2 broad axe a +0 chain mail a +0 scimitar a +0 ring mail a +0 dire flail of protection a +0 arbalest a +0 plate armour (42, 7, Vaults:2) a +0 scimitar a +0 shortbow a +0 robe a +0 glaive a +0 arbalest a +0 plate armour (42, 13, Vaults:2) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. (42, 33, Vaults:2) a +0 leather armour a +0 flail a +0 plate armour a +3 long sword a +0 chain mail a +1 dire flail a +0 plate armour a +2 great sword of venom a +0 ring mail a +0 great mace a +0 chain mail a +2 bardiche of protection a +0 ring mail a +0 mace a +0 ring mail (42, 54, Vaults:2) the amulet of Huggiu {Harm rC+ RegenMP+ Str+3 Slay+2} [amulet of magic regeneration] Harm: It increases damage dealt and taken. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (43, 13, Vaults:2) a +0 broad axe (44, 3, Vaults:2) a parchment of Dimensional Bullseye (44, 40, Vaults:2) a +0 scale mail a +0 morningstar (55, 21, Vaults:2) a scroll of identify (59, 17, Vaults:2) a +0 long sword (59, 21, Vaults:2) a potion of curing (61, 7, Vaults:2) a +0 ring mail a +0 trident a +0 trident (62, 0, Vaults:2) a +0 giant spiked club (62, 7, Vaults:2) a +1 cloak (63, 36, Vaults:2) a +0 great sword of flaming (64, 6, Vaults:2) a +0 shortbow (66, 6, Vaults:2) a +0 orcbow a +0 shortbow (66, 7, Vaults:2) a +0 orcbow (70, 9, Vaults:2) a +0 sling (70, 61, Vaults:2) a +0 dagger (73, -4, Vaults:2) a +0 short sword (74, -3, Vaults:2) a +0 morningstar a +0 scale mail (75, -3, Vaults:2) a +0 shortbow (75, -2, Vaults:2) a +0 shortbow (75, -1, Vaults:2) a +0 orcbow a +0 shortbow (76, -2, Vaults:2) a +0 shortbow Level 3 of the Vaults (0, 0, Vaults:3) a +0 war axe a +0 scale mail (1, 2, Vaults:3) a +0 ring mail (2, -56, Vaults:3) a +0 orcbow a +0 orcbow a +0 chain mail a +0 broad axe (2, -32, Vaults:3) a +0 glaive (4, -57, Vaults:3) a +0 orcbow (12, -62, Vaults:3) a +0 dire flail a +0 animal skin (13, 1, Vaults:3) a +0 leather armour (19, -48, Vaults:3) a ring of flight (27, -55, Vaults:3) a +0 orcbow (27, -9, Vaults:3) a +0 shortbow (27, -7, Vaults:3) a +0 orcbow (28, -8, Vaults:3) a +0 ring mail (28, -6, Vaults:3) a +0 orcbow (28, -5, Vaults:3) a +0 shortbow (30, -46, Vaults:3) a +0 animal skin a +0 trident (39, -33, Vaults:3) a parchment of Jinxbite (43, 3, Vaults:3) a +0 halberd a +0 mace (46, -29, Vaults:3) a +0 ring mail a +0 falchion a +0 arbalest (46, -26, Vaults:3) a +0 ring mail a +0 morningstar a +0 arbalest (47, -28, Vaults:3) a +0 ring mail a +0 morningstar (48, -29, Vaults:3) a +0 arbalest (48, 2, Vaults:3) a +0 dire flail (49, -34, Vaults:3) a +0 shortbow (49, -31, Vaults:3) a +0 scale mail a +2 falchion of valour (49, -29, Vaults:3) a +0 orcbow (50, -33, Vaults:3) a +0 shortbow (50, -32, Vaults:3) a +0 scale mail a +0 morningstar (50, -31, Vaults:3) a +0 shortbow a +0 shortbow (50, -30, Vaults:3) a +0 chain mail a +0 great mace of draining (50, -29, Vaults:3) a +0 scale mail a +0 long sword of electrocution (52, -29, Vaults:3) a +0 orcbow (52, -28, Vaults:3) a +0 ring mail a +0 morningstar a +0 arbalest (58, -30, Vaults:3) a +0 animal skin a +0 trident (59, -8, Vaults:3) a +0 chain mail (63, -36, Vaults:3) a +0 great mace a +0 ring mail (64, -35, Vaults:3) a +0 great mace a +0 leather armour (65, -7, Vaults:3) a +0 dire flail a +0 ring mail (69, -30, Vaults:3) a +0 dagger a +0 robe Level 4 of the Vaults (0, 0, Vaults:4) a staff of conjuration (0, 17, Vaults:4) a +0 arbalest (2, -19, Vaults:4) a +0 glaive (2, 17, Vaults:4) a +0 robe (2, 26, Vaults:4) 3 scrolls of identify (3, -19, Vaults:4) a +0 battleaxe (5, 16, Vaults:4) a +0 ring mail a +0 great mace (6, -19, Vaults:4) a +0 short sword (6, -4, Vaults:4) a +0 ring mail a +0 falchion (6, 3, Vaults:4) a +0 ring mail (6, 4, Vaults:4) a +0 chain mail a +1 great sword (7, -4, Vaults:4) a +2 scale mail of fire resistance a +1 halberd of venom (7, -3, Vaults:4) a +0 arbalest (7, -2, Vaults:4) a +0 ring mail a +0 flail (7, 2, Vaults:4) a +0 ring mail a +0 dire flail (7, 3, Vaults:4) a +0 scale mail a +0 morningstar a +0 orcbow (8, -4, Vaults:4) a +0 chain mail a +0 long sword (8, -3, Vaults:4) a +0 great mace (8, 8, Vaults:4) a +2 shortbow of flaming (8, 10, Vaults:4) a +0 scale mail a +0 morningstar (9, 30, Vaults:4) a +2 mace of freezing (9, 34, Vaults:4) a +0 robe of cold resistance (9, 35, Vaults:4) an eel talisman (10, 9, Vaults:4) a +0 chain mail a +0 great sword (10, 26, Vaults:4) a +2 leather armour of cold resistance (10, 38, Vaults:4) a +1 mace of freezing (11, 10, Vaults:4) a +0 plate armour a +0 great sword (13, 27, Vaults:4) a +0 robe a +0 dagger (13, 28, Vaults:4) a +0 ring mail (14, 12, Vaults:4) a +0 chain mail a +0 glaive a +0 chain mail a +0 halberd a +0 arbalest (14, 13, Vaults:4) a +0 arbalest (14, 14, Vaults:4) a +0 arbalest (14, 15, Vaults:4) a +0 hand axe a +0 arbalest a +0 arbalest (14, 26, Vaults:4) a +0 scale mail a +0 flail (14, 34, Vaults:4) a +0 club (15, 11, Vaults:4) a +0 leather armour a +0 mace (15, 15, Vaults:4) a +0 arbalest a +0 arbalest a +0 plate armour a +0 great sword of electrocution a +0 arbalest (15, 16, Vaults:4) a +0 ring mail a +0 flail (16, 14, Vaults:4) a +0 arbalest (16, 17, Vaults:4) a +0 arbalest (17, 39, Vaults:4) a +0 leather armour of cold resistance (19, 14, Vaults:4) a +0 scale mail a +0 great mace (20, -19, Vaults:4) a +2 antimagic partisan a +2 antimagic partisan a +0 ring mail (20, 1, Vaults:4) a +0 hand axe (21, -19, Vaults:4) a +0 morningstar of concussion a +0 ring mail (21, -4, Vaults:4) a +0 dagger (22, -19, Vaults:4) a +0 arbalest (22, -2, Vaults:4) a +0 chain mail (23, -19, Vaults:4) a +1 dagger of protection a +0 robe (23, 35, Vaults:4) a parchment of Alistair's Walking Alembic (24, -2, Vaults:4) a +0 morningstar (24, 0, Vaults:4) a +0 plate armour (28, 1, Vaults:4) a +0 hand cannon (29, 35, Vaults:4) a +2 long sword of flaming (46, -8, Vaults:4) a +0 chain mail Level 1 of the Crypt (0, 0, Crypt:1) a parchment of Petrify (10, 4, Crypt:1) an orb of mayhem a +1 scimitar a +0 chain mail a +1 broad axe (11, 2, Crypt:1) a +0 dire flail of protection (11, 3, Crypt:1) a +0 battleaxe a +0 robe a +0 falchion (12, -3, Crypt:1) a +0 battleaxe (12, 2, Crypt:1) a +0 chain mail a +1 glaive (18, 15, Crypt:1) a +0 glaive (20, 6, Crypt:1) a +0 robe (26, -3, Crypt:1) a +0 scimitar a +0 leather armour (29, 13, Crypt:1) a +1 mace (34, 1, Crypt:1) a +0 war axe (36, 26, Crypt:1) a +0 mace (44, -3, Crypt:1) a scroll of identify Level 2 of the Crypt (0, 0, Crypt:2) a +0 plate armour a +4 war axe (3, 2, Crypt:2) a +0 plate armour a +4 broad axe (4, 0, Crypt:2) +0 shadow dragon scales a +1 long sword (4, 2, Crypt:2) a +0 robe a +0 athame (5, 1, Crypt:2) a +0 plate armour a +0 war axe (5, 2, Crypt:2) a +0 robe a +0 rapier (7, 1, Crypt:2) a +0 chain mail a +2 heavy great sword (9, -1, Crypt:2) a +0 great mace a +0 plate armour (17, 1, Crypt:2) a +0 ring mail (21, 39, Crypt:2) a +0 robe (25, 1, Crypt:2) a +0 scale mail (27, 2, Crypt:2) a +0 long sword (30, 42, Crypt:2) a +2 hand axe of electrocution (30, 44, Crypt:2) a parchment of Mephitic Cloud (31, 41, Crypt:2) a +0 dire flail a +0 scimitar (40, 26, Crypt:2) a scroll of identify a +0 scimitar (43, 8, Crypt:2) a +0 mace (46, 43, Crypt:2) a +5 partisan a +0 leather armour (47, 9, Crypt:2) a +2 robe of fire resistance a +0 plate armour a +3 heavy great sword (53, 20, Crypt:2) a +0 hand axe Level 3 of the Crypt [Shop] Fenah's Gilded Reliquary a +1 vampiric battleaxe (740 gold) the fire staff "Taytunot" {rF+ Stlth+ Necro Fire} (808 gold) [staff of fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the ring "Cyce" {rN++ Will+ EV+5 Dex-5} (972 gold) [ring of evasion] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Dex-5: It affects your dexterity (-5). the amulet of Makhleb, Shouting {Dissipate Regen+} (740 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Regen+: It increases your rate of health regeneration. the Incunable of Ectoplasm (852 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Borgnjor's Revivification Necromancy 8 the sanguine talisman of Dusk {rPois} (1560 gold) [sanguine talisman] rPois: It protects you from poison. the +5 kite shield "Tefeise" {Bane +Blink rF+ rN+} (1144 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (4, 8, Crypt:3) a +0 long sword (9, -6, Crypt:3) a +0 halberd (11, -9, Crypt:3) a +0 trident (11, -8, Crypt:3) a +0 glaive (11, 16, Crypt:3) a +0 rapier of freezing a +0 robe (15, 35, Crypt:3) the +3 trident of Okawaru's Delight {flame, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (15, 36, Crypt:3) a staff of cold (16, 35, Crypt:3) a +1 robe of fire resistance (16, 36, Crypt:3) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. (17, 17, Crypt:3) a +0 halberd (17, 34, Crypt:3) a +0 scale mail (17, 37, Crypt:3) a +1 ring mail of fire resistance (18, 19, Crypt:3) a +1 long sword a +0 chain mail (21, 35, Crypt:3) an amulet of chemistry (22, 4, Crypt:3) a +0 mace (26, 27, Crypt:3) a +0 club (27, 11, Crypt:3) a +0 bardiche (27, 12, Crypt:3) a +0 halberd (27, 29, Crypt:3) a +3 whip (28, 30, Crypt:3) a +2 robe of fire resistance (29, -6, Crypt:3) a +0 shortbow (29, 10, Crypt:3) a +2 great sword of freezing a +0 plate armour (29, 28, Crypt:3) a +0 great sword a +0 chain mail (30, 9, Crypt:3) a +0 war axe (30, 29, Crypt:3) a +0 robe (31, 4, Crypt:3) the +0 trident "Uxul" {holy, rC++ Str-3 Int+3} rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (31, 6, Crypt:3) a +1 great mace a +0 chain mail (31, 7, Crypt:3) a +1 battleaxe of draining a +0 plate armour (33, -2, Crypt:3) a +0 leather armour (33, 4, Crypt:3) a +0 plate armour a +1 heavy great sword (34, 1, Crypt:3) a +0 glaive (36, 9, Crypt:3) a +6 ring of intelligence a +0 great mace a +0 chain mail (36, 35, Crypt:3) a +2 flail of holy wrath (37, -3, Crypt:3) a +0 plate armour a +1 battleaxe (37, 0, Crypt:3) a +2 scale mail of fire resistance (37, 34, Crypt:3) a scroll of identify (37, 35, Crypt:3) a ring of resist corrosion (38, -5, Crypt:3) a +0 halberd (38, 35, Crypt:3) a staff of cold (38, 36, Crypt:3) a +1 chain mail of archery (39, 0, Crypt:3) a +1 short sword of venom (41, -7, Crypt:3) a +0 halberd (43, -7, Crypt:3) a +0 halberd (44, -7, Crypt:3) a +0 partisan a +0 partisan (46, 8, Crypt:3) a scroll of identify (49, -9, Crypt:3) a +0 long sword (50, -9, Crypt:3) a +0 hand axe (50, 13, Crypt:3) a +0 chain mail a +0 glaive (50, 33, Crypt:3) a scroll of identify (51, 14, Crypt:3) a +0 hand axe (51, 18, Crypt:3) a +0 hand axe (55, 11, Crypt:3) a +0 halberd (55, 16, Crypt:3) a scroll of identify the Vestibule of Hell (0, 0, Hell) 7 gold pieces (0, 2, Hell) 9 gold pieces (1, 1, Hell) 22 gold pieces (still there?) a +5 broad axe (still there?) a +0 plate armour (still there?) (1, 2, Hell) 11 gold pieces a +0 chain mail a +1 long sword a +0 plate armour a +2 demon whip of flaming Level 1 of the Depths (0, 0, Depths:1) 3 large rocks (1, 0, Depths:1) a +0 trident a +0 robe (5, 34, Depths:1) a +0 dire flail a +0 dire flail (7, 23, Depths:1) 4 large rocks (8, -16, Depths:1) a parchment of Gell's Gavotte (10, 39, Depths:1) a +0 ring mail (12, 21, Depths:1) a +0 whip a +0 chain mail (13, 21, Depths:1) a +2 great sword of flaming (14, 21, Depths:1) a +2 battleaxe of freezing (21, 15, Depths:1) 4 large rocks (22, 18, Depths:1) 2 large rocks (25, -7, Depths:1) a ring of positive energy (34, -6, Depths:1) a +1 tower shield of reflection a +4 plate armour the +10 broad axe "Ohiguraimn" {speed, ^Fragile rN+ Str+4 Dex+2} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (34, 7, Depths:1) a parchment of Conjure Ball Lightning (34, 8, Depths:1) a potion of moonshine (34, 9, Depths:1) a +0 robe (35, 8, Depths:1) a +0 dagger (36, -6, Depths:1) a +0 scale mail the +9 lajatang "Tiship" {freeze, rN+ Will+ rCorr} rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (36, -4, Depths:1) a +0 robe (37, -6, Depths:1) 4 large rocks (37, 29, Depths:1) a +0 dagger a +0 robe (39, -3, Depths:1) +2 shadow dragon scales a +0 buckler a +1 antimagic quick blade (43, 19, Depths:1) a +0 robe (44, 21, Depths:1) a +2 battleaxe of freezing (47, 10, Depths:1) 3 large rocks (49, 21, Depths:1) a +0 ring mail (51, 19, Depths:1) a +2 great sword of flaming (53, 24, Depths:1) a parchment of Alistair's Walking Alembic (58, 19, Depths:1) 6 large rocks (66, 25, Depths:1) 4 large rocks Level 2 of the Depths (3, 42, Depths:2) a +0 chain mail (4, -1, Depths:2) a +0 great sword of flaming (6, 0, Depths:2) a +1 great sword of flaming (6, 6, Depths:2) a +0 scale mail a +2 glaive of protection (6, 7, Depths:2) a +0 battleaxe of freezing (6, 8, Depths:2) 5 large rocks (7, 4, Depths:2) 6 large rocks (7, 16, Depths:2) a scarab talisman (9, 11, Depths:2) a +0 robe a +0 quarterstaff (10, 12, Depths:2) a +0 shortbow of flaming a +3 halberd (10, 13, Depths:2) a +2 partisan (14, 0, Depths:2) a +0 great mace a +0 dire flail (17, 27, Depths:2) a +0 heavy war axe a +0 chain mail (18, 19, Depths:2) a +0 chain mail a +0 great mace (18, 24, Depths:2) a +0 chain mail a +4 battleaxe of flaming a +0 plate armour a +1 demon whip of venom (18, 27, Depths:2) a +2 long sword (20, 15, Depths:2) a +0 halberd (25, 12, Depths:2) a scroll of identify (29, 22, Depths:2) a +0 long sword (31, 35, Depths:2) a +0 halberd a +0 ring mail (32, 8, Depths:2) 4 large rocks (33, 7, Depths:2) a +0 great sword of flaming (35, 7, Depths:2) a +1 battleaxe of freezing (37, 44, Depths:2) a +0 great sword of flaming (41, 19, Depths:2) a +2 great sword of flaming a +0 great mace a +3 scale mail of resonance (43, 32, Depths:2) a +0 robe a +0 great sword of protection a +0 chain mail (44, 27, Depths:2) a +1 chain mail of cold resistance (44, 28, Depths:2) a +6 ring of dexterity (44, 29, Depths:2) a scroll of identify (45, 27, Depths:2) the +3 great mace "Ruise" {speed, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (45, 28, Depths:2) a parchment of Platinum Paragon (45, 29, Depths:2) a +1 great sword of draining (55, 24, Depths:2) a +0 dagger