Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 13725043045522243609 (classic levelgen) 545 andrew the Toxicologist (level 7, -3/46 HPs) Began as a Merfolk Alchemist on May 17, 2026. Killed by a malign offering ... invoked by a burial acolyte (9 damage) ... on level 5 of the Dungeon. The game lasted 00:17:49 (5042 turns). andrew the Toxicologist (Merfolk Alchemist) Turns: 5042, Time: 00:17:49 Health: -3/46 AC: 5 Str: 8 XL: 7 Next: 27% Magic: 3/10 EV: 11 Int: 20 God: Gold: 105 SH: 5 Dex: 14 Spells: 3/10 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) f - orb {Energy} rNeg . . . (100%) i - +2 robe of the Solstice {rCorr Int+3} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) b - +0 pair of gloves SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: reflection, channel magic (17%) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - 9 stones h - 6 poisoned darts Armour b - a +0 pair of gloves (worn) f - an orb of energy (worn) i - the +2 robe of the Solstice (worn) {rCorr Int+3} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Jewellery d - an amulet of reflection (worn) Scrolls t - 3 scrolls of teleportation r - a scroll of revelation Potions g - a potion of magic d - 2 potions of heal wounds {unknown} c - 2 potions of curing j - a potion of resistance {unknown} f - 3 potions of lignification {unknown} k - 2 potions of haste {unknown} l - a potion of moonshine {unknown} n - a potion of might {unknown} o - a potion of cancellation {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 9.8 Alchemy - Level 2.8 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 84% 1d3 8% 1 b - Mercury Arrow Conj/Alch 46% 2d8 10% 2 c - Olgreb's Toxic Radia Alch 41% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 16% N/A 26% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 45% 2 Sublimation of Blood Necr 2% N/A 45% 2 Call Canine Familiar Summ 2% N/A 65% 3 Fugue of the Fallen Necr 2% N/A 65% 3 Passwall Erth 2% N/A 65% 3 Sigil of Binding Hex 2% N/A 65% 3 Sticky Flame Fire/Alch 21% 2d6 41% 4 Rending Blade Conj/Frge 3% 2d6 92% 4 Anguish Hex/Necr 1% N/A 94% 4 Dispel Undead Necr 2% 3d7 94% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 100% 5 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24867 Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The burial acolyte is severely wounded. The burial acolyte barely misses you. The hound zombie closely misses you. The burial acolyte hits you with a +0 whip. The hound zombie closely misses you. You barely miss the burial acolyte. The burial acolyte is severely wounded. The gnoll zombie no longer looks unusually strong. The gnoll zombie is no longer moving quickly. The hound zombie no longer looks unusually strong. The hound zombie is no longer moving quickly. The hound zombie barely misses you. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The burial acolyte is healed. You closely miss the burial acolyte. The burial acolyte is heavily wounded. The hound zombie barely misses you. The burial acolyte hits you with a +0 whip. The hound zombie closely misses you. Casting: Mercury Arrow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 whip and wearing a +0 robe (heavily wounded, chance to weaken: 100%) You miscast Mercury Arrow. Nothing appears to happen. Magical energy flows into your mind! The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The burial acolyte is healed. You block the hound zombie's attack. You hit the burial acolyte. The burial acolyte is moderately wounded. The hound zombie is no longer weakened. The hound zombie bites you. * * * LOW HITPOINT WARNING * * * The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The burial acolyte is healed. The hound zombie completely misses you. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. You die... ##.###............. #.........#.....#. #........#...( #..........# ##### ##.........####...# #..#####....#.#._.+ .. . ..## #......#.ZZ ..... .## ##......##Z##....? .## #...###...@p..# ..# ##)<## ##.....## ..####.)## ###.....# #..##..## #.'.....+ ##.....# #..#.....# #.....## ####.....# ##......## #......# #..#..#...###.....## ..##..##.......#..# You could see a burial acolyte, a hound zombie and 2 gnoll zombies. Vanquished Creatures An ogre (D:4) A phantom (D:4) A bullfrog (D:4) A scorpion (D:4) A hound (D:5) A jelly (D:5) 3 orc wizards A gnoll (D:1) 6 adders 2 dart slugs 13 orcs 6 hobgoblins 3 quokkas 6 ball pythons 8 bats 10 endoplasms 3 frilled lizards (D:1) 3 goblins 4 kobolds 4 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andrew the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 103 | D:1 | Reached skill level 5 in Alchemy 439 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 968 | D:1 | Learned a level 2 spell: Mercury Arrow 1383 | D:2 | Reached skill level 6 in Alchemy 1496 | D:2 | Identified the +0 kite shield "Furoluaw" {rN++} 1738 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 2030 | D:3 | Reached skill level 1 in Evocations 2135 | D:2 | HP: 1/30 [orc wizard/+0 dagger (2)] 2137 | D:2 | Reached XP level 5. HP: 2/35 MP: 6/8 2399 | D:3 | Identified the +2 robe of the Solstice {rCorr Int+3} 3198 | D:4 | Reached skill level 7 in Alchemy 3277 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/9 3389 | D:4 | Reached skill level 8 in Alchemy 4025 | D:4 | Reached skill level 9 in Alchemy 4025 | D:4 | Reached XP level 7. HP: 46/46 MP: 4/10 4466 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 4467 | D:5 | Entered Level 5 of the Dungeon 5018 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5042 | D:5 | Killed from afar by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_cross, bh_walls_and_bars D:2: layout_loops_ring D:3: layout_loops_cross D:4: layout_loops_corners D:5: gammafunk_steamed_eel, layout_layer_cave, regret_index_kikubaaqudgha_part_by_part Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 5 6 7 9 | 9.8 Evocations | 2 | 2.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 75 | 122 | 54 || 251 Melee: Spear | 11 | | || 11 Unarmed | 1 | | || 1 Flail | 63 | 17 | || 80 Trident | | 105 | 54 || 159 Cast: Poisonous Vapours | 27 | 24 | 5 || 56 Mercury Arrow | | 4 | 7 || 11 Drink: Curing | | 1 | || 1 Read: Teleportation | 1 | | || 1 Torment | 1 | | || 1 Immolation | 1 | | || 1 Revelation | 1 | | || 1 Vulnerability | 1 | | || 1 Identify | | 1 | || 1 Noise | | 1 | || 1 Silence | | 1 | || 1 Fog | | | 1 || 1 Stab: Sleeping | 2 | 8 | 1 || 11 Armour: Robe | 33 | 50 | 32 || 115 Leather armour | | 29 | || 29 Dodge: Dodged | 31 | 58 | 38 || 127 Block: Other | 9 | 24 | 16 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5131 | 4750 | 381 | 1205 | 2549 | 5 | 1026.2 | Dungeon | 5131 | 4750 | 381 | 1205 | 2549 | 5 | 1026.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1433 daAuts D:1: 1060 daAuts D:2: 1057 daAuts D:3: 1034 daAuts D:5: 545 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+