Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 2272421771795782277 (classic levelgen) 32 andrew the Ducker (level 3, 0/30 HPs) Began as a Merfolk Gladiator on May 18, 2026. Slain by a ribbon worm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:22 (844 turns). andrew the Ducker (Merfolk Gladiator) Turns: 844, Time: 00:03:23 Health: 0/30 AC: 4 Str: 14 XL: 3 Next: 27% Magic: 3/3 EV: 12 Int: 7 God: Gold: 80 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - 3 javelins f - 8 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Talismans g - a medusa talisman Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of fog {unknown} e - a scroll of brand weapon {unknown} h - a scroll of summoning {unknown} k - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} Potions f - a potion of attraction {unknown} j - a potion of moonshine {unknown} Skills: + Level 4.0 Fighting - Level 3.2 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11135 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ribbon worm is heavily wounded. The ribbon worm bites you. Terence shouts! The ribbon worm attacks as it pursues you! The ribbon worm closely misses you. You slash the ribbon worm! You kill the ribbon worm! Your Fighting skill increases to level 4! Terence screams, "Get out, before I make you get out!" Terence screams, "I'm retired! Go away!" You hit Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. The ribbon worm bites you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! You die... ..≈~≈≈.#...............########## ......~#.........÷............... ~..≈P#.#........#.###............ .~~~.#.#........#...###.......... ~≈~.~#<#........#.#.# ##......... ########.......##.#.####......... #.............###.#...##......... #.##......#######.###.##......... #.#..#......#...@w....##......... ..#.##.#....#.........#..#####..# .......#..#.............## ##.# .....#..#................# ###.. ....###.#............###.####.... .....##.....#.##............#.... ......#.###.#..##........##...... ........##....>..............)... ......#..................#....... You could see a ribbon worm. Vanquished Creatures 2 adders (D:1) 2 ribbon worms (D:2) 2 endoplasms A hobgoblin (D:2) 4 ball pythons A bat (D:2) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andrew the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 544 | D:2 | Encountered Terence 614 | D:2 | Identified the +0 ring mail "Dufraroe" {Rampage Int+2 | Dex-5} 631 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 649 | D:1 | Reached XP level 3. HP: 13/30 MP: 3/3 844 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_clump_cross, infiniplex_forest_clump_large, infiniplex_forest_straight_5, infiniplex_forest_clump_tiny D:2: layout_rooms, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.0 Long Blades | | 3.2 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Long sword || 61 Stab: Sleeping || 1 Armour: Leather armour || 47 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 863 | 795 | 68 | 122 | 408 | 2 | 431.5 | Dungeon | 863 | 795 | 68 | 122 | 408 | 2 | 431.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 676 daAuts D:2: 187 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+