andrew Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -9, D:1) a rat corpse (skeletalised by now) (7, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 10, D:1) a +0 whip (14, 0, D:1) a +0 dagger a +0 dagger a kobold skeleton a rat skeleton a kobold skeleton (20, 1, D:1) a +0 short sword (26, -15, D:1) a bat skeleton (34, -19, D:1) a frilled lizard skeleton (34, 4, D:1) a +0 whip (37, 11, D:1) a scroll of noise Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom a goblin corpse (skeletalised by now) (12, 34, D:2) a frilled lizard skeleton (19, 20, D:2) a parchment of Summon Ice Beast (24, 7, D:2) a +0 scale mail (24, 8, D:2) a +0 short sword (25, 5, D:2) the +0 leather armour "Hapran" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (28, 13, D:2) a +0 whip a gnoll skeleton (29, 28, D:2) an adder skeleton (29, 36, D:2) a +0 dagger (30, 25, D:2) a parchment of Summon Ice Beast (32, 37, D:2) a quokka skeleton (38, -1, D:2) a +0 ring mail (42, 23, D:2) the +2 robe of Hairiness {Slay+5 Stlth-} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) an inkwell talisman (3, -30, D:3) a +0 dagger an orc skeleton (5, -17, D:3) a hobgoblin skeleton (11, -49, D:3) a +0 sling (11, -47, D:3) a potion of curing (13, -12, D:3) a quill talisman (14, -40, D:3) a +0 club a +0 ring mail (14, -30, D:3) a rat skeleton a rat skeleton (32, -41, D:3) a +0 flail a gnoll skeleton (33, -31, D:3) a +0 leather armour (35, -41, D:3) a bat skeleton (37, -26, D:3) a bat corpse (skeletalised by now) (38, -27, D:3) a +0 club a kobold corpse (skeletalised by now) (39, -40, D:3) a +0 halberd a gnoll skeleton (40, -40, D:3) a +0 spear (42, -23, D:3) a +2 sling of freezing