andrew Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (7, -15, D:1) a rat corpse (skeletalised by now) (13, -20, D:1) a +0 club a kobold corpse (skeletalised by now) (18, -22, D:1) a +0 club (22, 0, D:1) a +0 leather armour (24, -25, D:1) a +0 dagger (24, -5, D:1) a hobgoblin corpse (skeletalised by now) (26, 6, D:1) a rat skeleton (30, -29, D:1) a +0 mace (32, -20, D:1) a +0 flail (32, -14, D:1) a +0 dagger a kobold skeleton (33, -15, D:1) a ball python skeleton (35, -1, D:1) a +0 dagger (37, 6, D:1) a quokka corpse (skeletalised by now) (39, -18, D:1) a +0 sling (39, -17, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 8, D:2) a +0 halberd a throwing net a +0 spear a gnoll corpse (9, 14, D:2) a +0 flail a gnoll corpse (9, 19, D:2) a rat corpse (10, 18, D:2) a frilled lizard corpse a jackal corpse a jackal corpse (30, 25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, -6, D:2) a +0 dagger (37, 1, D:2) a ball python corpse (skeletalised by now) (41, 15, D:2) a +0 plate armour (46, 9, D:2) a +2 hat (51, -12, D:2) a +0 dagger a kobold corpse (skeletalised by now)