andrew Level 1 of the Dungeon [Shop] Tyty's One-of-a-Kind Rings the ring "Ydghorele" {MP+8 Dex+4 Slay+4} (818 gold) [ring of slaying] MP+8: It affects your magic capacity (+8). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Patwej" {rElec rN+ rCorr Str-3 SInv} (450 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). SInv: It lets you see invisible. a +2 ring of evasion (unknown) (72 gold) a +5 ring of strength (252 gold) a +3 ring of slaying (unknown) (252 gold) the ring "Bolim" {rElec rF+ HP+11 Str+6 Stlth-} (1036 gold) [ring of strength] rElec: It insulates you from electricity. rF+: It protects you from fire. HP+11: It affects your health (+11). Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 23, D:1) a +0 short sword a kobold skeleton (16, 1, D:1) an orb of guile (16, 36, D:1) a +0 club (17, -2, D:1) a bat skeleton (17, 2, D:1) a frilled lizard skeleton (18, -3, D:1) a +0 dagger a goblin skeleton (23, -1, D:1) a +0 short sword (23, 31, D:1) a bat corpse (skeletalised by now) (30, 24, D:1) a hobgoblin corpse (skeletalised by now) (34, 5, D:1) a +0 whip (34, 10, D:1) a hobgoblin skeleton (35, 13, D:1) a +0 mace (36, 24, D:1) a +0 dagger (42, 19, D:1) a +0 dagger a +0 club (47, 23, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a parchment of Blink (6, -32, D:2) a bat corpse (skeletalised by now) (6, 9, D:2) a bat corpse (skeletalised by now) (14, -1, D:2) an adder corpse (skeletalised by now) (18, 1, D:2) a ball python skeleton (19, -16, D:2) a +0 dagger (19, -15, D:2) a frilled lizard skeleton (20, -17, D:2) a +0 club a kobold skeleton (21, -16, D:2) a rat skeleton (38, 9, D:2) a frilled lizard skeleton a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 14, D:3) a +0 hand axe (6, 7, D:3) a ball python skeleton (12, 20, D:3) a jackal corpse (skeletalised by now) (23, -2, D:3) a quill talisman (23, 21, D:3) a +0 dagger (23, 22, D:3) a hobgoblin skeleton (24, 21, D:3) a +0 club a +0 short sword an orc skeleton an orc skeleton (25, 21, D:3) a quokka skeleton (30, -19, D:3) a +0 sling (30, 26, D:3) a rat skeleton (30, 28, D:3) a +0 dagger a +0 scale mail (32, 21, D:3) a parchment of Sigil of Binding (34, -2, D:3) a +0 mace (39, -11, D:3) a +0 chain mail a +0 dagger an orc skeleton (43, -14, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (44, 11, D:3) a +0 club (46, -4, D:3) a +0 dagger a kobold skeleton (56, -12, D:3) a jackal skeleton (57, -12, D:3) a jackal skeleton (58, -12, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (5, 1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, 8, D:4) a +0 dagger a +0 club an orc skeleton (12, 9, D:4) a +0 hand axe a +0 leather armour an orb of glass (14, -10, D:4) a +0 whip a +0 halberd (14, -9, D:4) a hobgoblin corpse (14, 10, D:4) 2 darts of disjunction (15, -15, D:4) a +0 flail a gnoll corpse (18, 1, D:4) 2 flux baubles (22, -4, D:4) a +3 trident an orc corpse (22, 4, D:4) a +0 short sword (30, -16, D:4) 12 gold pieces (30, 14, D:4) a +0 club (34, 10, D:4) a jackal corpse (34, 13, D:4) a +0 rapier (35, -24, D:4) a +0 ring mail (35, 10, D:4) a jackal corpse (36, 11, D:4) an iguana skeleton (49, 10, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Tivec's Armour Boutique a +0 chain mail (60 gold) the +10 Black Knight's barding {Ponderous, rPois rN+} (634 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 pair of boots of stealth (215 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (481 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 plate armour (180 gold) (0, 0, D:5) a parchment of Soul Splinter (10, -5, D:5) 15 gold pieces (11, -9, D:5) a gold piece (20, -19, D:5) a +0 club (20, -15, D:5) a +1 mace an orc skeleton (20, -14, D:5) a +0 dagger an orc corpse (skeletalised by now) (22, -10, D:5) a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour an orc skeleton an orc skeleton (25, -12, D:5) a +0 leather armour (32, -5, D:5) a +0 whip