Dungeon Crawl Stone Soup version 0.35-a0-674-gf2e42f2ff0 (webtiles) character file. Game seed: 742872070330801184 (classic levelgen) 32 andrew the Caller (level 3, -1/24 HPs) Began as a Merfolk Summoner on July 5, 2026. Slain by a kobold ... wielding a +2 devious short sword (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:20 (903 turns). andrew the Caller (Merfolk Summoner) Turns: 903, Time: 00:04:21 Health: -1/24 AC: 3 Str: 8 XL: 3 Next: 27% Magic: 6/6 EV: 11 Int: 16 God: Gold: 24 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . (100%) a - +1 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Missiles c - a stone Armour b - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls g - a scroll of fog Potions g - a potion of magic f - a potion of cancellation {unknown} j - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.0 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 3% 2 c - Call Canine Familiar Summ 17% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 21% 1 Eringya's Surprising Cr Summ 17% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11071 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. As you read the scroll labelled CUUCZE QOSHRA, it crumbles to dust. It is a scroll of enchant weapon. Your +0 war axe glows red for a moment. You climb upwards. There is a stone staircase leading down here. You see here a +0 spear. There is a stone staircase leading down here. You climb downwards. You encounter a kobold. It is wielding a +2 devious short sword and quivering stones. There is a stone staircase leading up here. A bat appears in a puff of smoke. You encounter a quokka. Your bat hits the kobold. The kobold shouts! Your bat misses the kobold. You encounter a frilled lizard. Your bat closely misses the kobold. The kobold barely misses your bat. Your bat barely misses the kobold. The quokka bites you. You barely miss the quokka. Your bat misses the kobold. The quokka barely misses you. The frilled lizard bites your bat. You miss the quokka. Your bat hits the kobold. The quokka closely misses you. Your bat closely misses the kobold. The kobold throws a stone. The stone hits you. The quokka bites you. You hit the quokka. You kill the quokka! The frilled lizard hisses. You closely miss the kobold. The kobold is heavily wounded. Your bat misses the kobold. The kobold hits you with a +2 devious short sword. Your bat misses the kobold. The kobold hits you with a +2 devious short sword. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is heavily wounded. You closely miss the frilled lizard. Your bat barely misses the kobold. The frilled lizard barely misses you. Your bat completely misses the kobold. The kobold hits you with a +2 devious short sword! You die... #.......# #.......# #.......# ##.......# ###........# ..........# #†lK.....# #.@.b....# #<.......# #####.#### # You could see a kobold (ally target), a frilled lizard and a friendly bat (summoned). Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas 2 bats (D:1) 3 endoplasms (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andrew the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 12/19 MP: 5/5 156 | D:1 | Learned a level 2 spell: Call Imp 417 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 538 | D:1 | Reached skill level 5 in Summonings 844 | D:1 | Learned a level 3 spell: Call Canine Familiar 903 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minivault_23 D:2: layout_basic, angelslayer_ecumenical_altar_muddy, hangedman_abyss_or_decor_lesser_grid, hex_tiny, kennysheep_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 51 Melee: War axe || 56 Cast: Summon Small Mamm || 18 Read: Fear || 1 Enchant weapon || 1 Fog || 1 Poison || 1 Stab: Sleeping || 2 Armour: Robe || 28 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 926 | 869 | 57 | 161 | 421 | 2 | 463.0 | Dungeon | 926 | 869 | 57 | 161 | 421 | 2 | 463.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 906 daAuts D:2: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+