andrew Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, 0, D:1) a bat corpse (skeletalised by now) (1, 2, D:1) a +0 leather armour (9, -29, D:1) a staff of fire (13, -31, D:1) a jackal skeleton a jackal skeleton (16, 5, D:1) a quokka skeleton (18, 8, D:1) a +0 leather armour (27, 1, D:1) a +0 sling (28, 24, D:1) a +0 short sword (32, 23, D:1) a +0 leather armour (41, -2, D:1) a bat skeleton (42, 6, D:1) a kobold skeleton (45, -23, D:1) a +0 ring mail (45, 11, D:1) a +0 sling (48, -31, D:1) a +0 leather armour (48, -25, D:1) a hobgoblin corpse (skeletalised by now) (54, 15, D:1) a +0 club a +0 short sword a kobold corpse (skeletalised by now) (58, 10, D:1) a +0 helmet Level 2 of the Dungeon (14, -13, D:2) a ball python corpse (skeletalised by now) (18, -42, D:2) a +0 chain mail (26, -33, D:2) a quokka skeleton (33, -23, D:2) a +0 club a +0 dagger a kobold skeleton (34, -47, D:2) an adder skeleton (45, -44, D:2) a rat skeleton (45, -30, D:2) a +0 scale mail (52, -39, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (27, -2, D:3) a +0 pair of gloves (33, 0, D:3) a scroll of identify