andrew Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 10, D:1) a +0 dagger (13, 17, D:1) a +0 club (15, -8, D:1) a rat skeleton (16, 0, D:1) a +0 dagger a kobold skeleton (17, 0, D:1) a bat skeleton (23, -9, D:1) a +2 short sword of protection (26, 2, D:1) a +0 ring mail (26, 12, D:1) a bat skeleton (28, 13, D:1) a hobgoblin skeleton (30, -9, D:1) a +0 club a +0 ring mail a rat skeleton a goblin skeleton (30, -8, D:1) a jackal skeleton a jackal skeleton (32, -8, D:1) a staff of fire (32, -6, D:1) a +0 scale mail (37, 17, D:1) a ball python skeleton (45, 5, D:1) a +0 chain mail (48, -19, D:1) a +0 chain mail (49, -14, D:1) a bat skeleton (51, 3, D:1) 2 flux baubles (51, 5, D:1) a +0 dagger a kobold skeleton (53, -17, D:1) a hobgoblin corpse (skeletalised by now) (53, 17, D:1) a +0 whip (55, 21, D:1) a +0 whip a kobold corpse (skeletalised by now) (55, 22, D:1) a +0 short sword a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (59, 24, D:1) a +0 whip Level 2 of the Dungeon (1, -3, D:2) a +0 hand axe an orc skeleton (5, -8, D:2) a +0 dagger a +0 flail a +0 chain mail an orc skeleton (6, -8, D:2) a +0 hand axe (7, -7, D:2) a +0 robe (8, 0, D:2) a +0 trident a +0 chain mail (24, 16, D:2) a +0 rapier (26, -19, D:2) a +0 ring mail (35, -2, D:2) a +0 dagger (56, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (57, 7, D:2) a +0 robe (57, 9, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of alchemy (0, 2, D:3) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (2, -15, D:3) a +0 hammer (2, -4, D:3) a +0 hand axe an orc corpse (skeletalised by now) (3, -14, D:3) a +0 hammer (4, -15, D:3) a +0 hammer (4, 2, D:3) an adder corpse (skeletalised by now) (4, 4, D:3) a +0 dagger a +0 club a +0 ring mail a +0 war axe a +0 leather armour a rat corpse (skeletalised by now) (5, -14, D:3) a +0 hammer (6, -14, D:3) a +0 hammer (7, -43, D:3) a +0 plate armour (7, -13, D:3) the +0 hammer "Vyt Fob" {drain, Str+2 Int-4 Stlth+} Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, -29, D:3) a +0 mace (9, -14, D:3) a +0 hammer (9, -13, D:3) a +0 hammer (9, -12, D:3) the +4 hammer of Barnacled Defence {venom, rCorr Dex+6} rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (9, -7, D:3) a bat corpse (skeletalised by now) (10, -34, D:3) a +0 dagger a ball python skeleton (10, -14, D:3) a +0 hammer (10, -13, D:3) a +0 hammer (10, -12, D:3) a +2 hammer of protection (unseen) (11, -33, D:3) a +0 flail a frilled lizard skeleton an orc skeleton (11, -14, D:3) a +2 hammer of venom (unseen) (11, -12, D:3) a +1 heavy hammer (unseen) (15, -29, D:3) a bat skeleton (16, -40, D:3) a +0 club (16, 1, D:3) a +0 leather armour (17, -2, D:3) a +0 club (18, -37, D:3) a +0 dagger (18, -23, D:3) a +0 scale mail (22, -39, D:3) a +0 sling (28, -38, D:3) a +0 mace (32, -31, D:3) a rat corpse (skeletalised by now) (34, -18, D:3) a hobgoblin skeleton (34, -9, D:3) a hobgoblin skeleton (40, -38, D:3) a hound skeleton (40, -6, D:3) a rat corpse (skeletalised by now) (44, -27, D:3) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a parchment of Passwall (2, -10, D:4) a +0 trident (9, 6, D:4) a jackal corpse (skeletalised by now) (15, -27, D:4) a +0 club a +0 leather armour an orc corpse (15, 1, D:4) a +0 short sword (16, -25, D:4) a +0 club an orc corpse (16, -24, D:4) a +1 dagger of venom (still there?) a +0 robe (still there?) an orc corpse (still there?)