andrew Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 27, D:1) a quokka skeleton (11, 33, D:1) a +0 dagger a goblin skeleton (12, 37, D:1) a +0 short sword (14, 4, D:1) a bat skeleton (16, 6, D:1) a +0 club a +0 ring mail (17, 18, D:1) a +0 club a goblin skeleton a frilled lizard skeleton (19, -3, D:1) a ball python skeleton (20, -5, D:1) a +0 short sword a kobold skeleton (20, -4, D:1) a hobgoblin skeleton (22, 10, D:1) a +0 robe (24, 15, D:1) a +0 whip a kobold skeleton (34, -5, D:1) a +0 short sword (42, 46, D:1) a +0 sling (48, -4, D:1) a +0 club (48, 40, D:1) a bat skeleton (50, 8, D:1) a +0 dagger (62, 14, D:1) a +0 spear (64, 18, D:1) a +0 sling Level 2 of the Dungeon (1, 0, D:2) a ball python skeleton (2, -24, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, -34, D:2) a bat corpse (skeletalised by now) (14, -42, D:2) a hobgoblin corpse (skeletalised by now) (22, -38, D:2) a frilled lizard corpse (skeletalised by now) (27, 3, D:2) a +0 robe (28, -14, D:2) a +0 robe (29, -39, D:2) a rat corpse (skeletalised by now) (33, 5, D:2) a +0 dagger (34, -8, D:2) the felid corpse of Natasha (skeletalised by now) (40, -10, D:2) an adder skeleton (40, -9, D:2) a hobgoblin skeleton (41, -38, D:2) a hobgoblin skeleton (48, 4, D:2) the felid corpse of Natasha (skeletalised by now) (49, 6, D:2) a rat corpse (skeletalised by now) (50, -8, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (51, -2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Koats's One-of-a-Kind Rings a +8 ring of dexterity (unknown) (715 gold) the ring "Veej" {Will+ rCorr Dex+6 SInv} (759 gold) [ring of dexterity] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a +2 ring of strength (unknown) (39 gold) the ring "Ovile" {Fly rElec Int+4} (518 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). a +7 ring of evasion (unknown) (858 gold) the ring of Tebruwoe {*Slow rF+ Will- MP+6 Str+8 SH+5} (898 gold) [ring of protection from fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Will-: It decreases your willpower. MP+6: It affects your magic capacity (+6). Str+8: It affects your strength (+8). SH+5: It affects your SH (+5). (8, -34, D:3) a +0 leather armour (12, -27, D:3) a rat corpse (skeletalised by now) (15, -5, D:3) a +0 ring mail (18, -7, D:3) a +0 leather armour (26, -22, D:3) a parchment of Scorch (28, -25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -25, D:3) a +0 war axe a +0 club a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 0, D:3) a rimehorn talisman (43, 1, D:3) a +0 plate armour (47, 3, D:3) a +0 dagger a sewer (0, 0, Sewer) a potion of heal wounds a ribbon worm corpse (1, -1, Sewer) 11 gold pieces (6, 18, Sewer) a +0 short sword a +0 short sword a +0 dagger a kobold skeleton (22, 0, Sewer) a +0 club (23, 0, Sewer) a +0 dagger a kobold corpse a clockroach corpse (27, 6, Sewer) a +0 short sword a +0 dagger a kobold corpse (27, 7, Sewer) a +0 whip a +0 dagger a kobold corpse (27, 8, Sewer) a +0 short sword