andrew Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 4, D:1) a ball python corpse (skeletalised by now) (4, 1, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -7, D:1) a rat skeleton (28, 9, D:1) a +0 dagger a +0 club a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (31, 0, D:1) a +0 short sword (35, -8, D:1) a +0 dagger (44, -11, D:1) a +0 whip a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (11, 3, D:2) a +0 dagger (14, 5, D:2) a ball python skeleton (14, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, -1, D:2) a ball python corpse (skeletalised by now) (20, 5, D:2) an adder corpse (skeletalised by now) (20, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 15, D:2) a +0 chain mail (34, 6, D:2) a +0 scale mail (37, 19, D:2) a +0 dagger (37, 24, D:2) a +0 falchion (38, 26, D:2) a +0 ring mail a +0 club (40, 3, D:2) an adder skeleton (40, 4, D:2) a +0 short sword (41, 5, D:2) a +0 leather armour (41, 21, D:2) a +0 dagger of freezing a goblin skeleton (41, 26, D:2) a +0 hand axe (42, 13, D:2) a +0 short sword (43, 3, D:2) a +0 dagger a kobold skeleton (46, 37, D:2) an adder skeleton (50, 10, D:2) a staff of alchemy (50, 34, D:2) an adder corpse (skeletalised by now) (50, 42, D:2) a quokka corpse (skeletalised by now) (51, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (8, -24, D:3) a +0 club a kobold skeleton (14, -45, D:3) a ball python skeleton (17, -34, D:3) a rat skeleton (26, -40, D:3) a +0 ring mail (28, -30, D:3) a +0 hand axe (29, -20, D:3) a +0 giant spiked club (31, -16, D:3) a +0 short sword (32, -16, D:3) a jackal skeleton (41, -14, D:3) a rat skeleton (41, -2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xuessil's Weapon Boutique a +0 short sword (39 gold) a +0 club (6 gold) a +5 short sword of distortion (448 gold) 6 poisoned darts (46 gold) a +3 devious rapier (292 gold) 6 poisoned darts (46 gold) (1, 0, D:4) a hound corpse (skeletalised by now) (7, 7, D:4) a jackal skeleton (8, 7, D:4) a jackal skeleton (8, 29, D:4) a +0 spear (10, 15, D:4) a +0 dagger of venom (14, 27, D:4) a +0 dagger (25, 19, D:4) a +0 flail (25, 25, D:4) a +0 whip (28, 15, D:4) a +0 mace (30, 28, D:4) an adder skeleton (31, 13, D:4) a +0 robe (33, 0, D:4) a +0 dagger (33, 10, D:4) a +0 rapier (35, 21, D:4) an iguana corpse (skeletalised by now) (41, 18, D:4) a jackal skeleton (41, 19, D:4) a hound skeleton (45, 33, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (8, -10, D:5) a +0 dagger (16, 3, D:5) a black bear skeleton (17, 8, D:5) a +0 robe (18, -3, D:5) a +0 robe (21, 11, D:5) a hound skeleton (29, -4, D:5) a +0 ring mail (32, -25, D:5) a +0 ring mail (32, -2, D:5) a +0 club (35, -6, D:5) a +0 flail a +0 ring mail (36, -5, D:5) a +0 whip an orc skeleton (36, -4, D:5) a +0 dagger a +0 robe (37, -4, D:5) a +0 mace an orc skeleton (39, 7, D:5) a +0 leather armour Level 6 of the Dungeon (4, 2, D:6) the +2 dagger "Nucuomoi" {protect, *Rage Fly Will+++ Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, 7, D:6) a +3 dagger a +0 short sword a +0 whip a kobold skeleton (9, 38, D:6) a +0 ring mail (18, 12, D:6) a +2 falchion of freezing a +0 leather armour (26, 6, D:6) a +0 short sword a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) the Necropolis (25, 42, Necropolis) 15 gold pieces (25, 55, Necropolis) 15 gold pieces (26, 43, Necropolis) 15 gold pieces (26, 47, Necropolis) a +0 pair of boots (26, 48, Necropolis) 17 gold pieces (26, 49, Necropolis) 16 gold pieces (26, 50, Necropolis) a +0 scale mail (26, 51, Necropolis) 8 gold pieces (26, 54, Necropolis) 17 gold pieces (42, 42, Necropolis) a potion of lignification (42, 43, Necropolis) 14 gold pieces (43, 42, Necropolis) 12 gold pieces (43, 43, Necropolis) a potion of mutation (43, 48, Necropolis) 10 gold pieces (46, 14, Necropolis) 16 gold pieces (46, 17, Necropolis) 2 scrolls of summoning (46, 22, Necropolis) a scroll of vulnerability (47, 14, Necropolis) a potion of lignification (47, 17, Necropolis) 8 gold pieces (47, 22, Necropolis) a potion of berserk rage (47, 25, Necropolis) a +0 leather armour (48, 17, Necropolis) 15 gold pieces (48, 22, Necropolis) 25 gold pieces (48, 43, Necropolis) 11 gold pieces (49, 17, Necropolis) 19 gold pieces (49, 22, Necropolis) 4 gold pieces (49, 54, Necropolis) 14 gold pieces (50, 14, Necropolis) 6 gold pieces (50, 17, Necropolis) a +0 ring mail (50, 22, Necropolis) 19 gold pieces (50, 25, Necropolis) 16 gold pieces (51, 17, Necropolis) a +0 mace (51, 22, Necropolis) a wand of roots (10) (51, 25, Necropolis) 16 gold pieces (54, 49, Necropolis) 13 gold pieces (54, 54, Necropolis) a potion of lignification (54, 55, Necropolis) a +0 bardiche (55, 54, Necropolis) 12 gold pieces (55, 55, Necropolis) the +1 dagger of Ewuwasyc {chaos, *Noise rPois Int+2 Dex+2} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen)