Dungeon Crawl Stone Soup version 0.35-a0-1239-g84f435329a (webtiles) character file. Game seed: 8986761847934438495 (classic levelgen) 8302 andrew the Schismatic (level 11, 0/67 HPs) Began as a Gargoyle Fire Elementalist on Oct 6, 2026. Was an Elder of Lugonu. Slain by a death yak (21 damage) ... on level 2 of the Lair of Beasts on Oct 7, 2026. The game lasted 01:02:45 (12527 turns). andrew the Schismatic (Gargoyle Fire Elementalist) Turns: 12527, Time: 01:02:46 Health: 0/67 AC: 18 Str: 12 XL: 11 Next: 28% Magic: 12/22 EV: 10 Int: 23 God: Lugonu [****..] Gold: 253 SH: 0 Dex: 18 Spells: 19/25 levels left rFire + . . (50%) b - fire staff "Fehi Qurph" {rElec rF+ Dex+2 Tloc Fire} rCold + . . (50%) l - orb {Attunement} rNeg + + + (0%) q - +1 ring mail {rC+} rPois ∞ (0%) g - +2 hat rElec + (33%) (no cloak) rCorr . (100%) m - +1 pair of gloves {Stlth+} SInv . (no boots) Will ..... h - amulet of faith Stlth +++ p - +6 ring of dexterity HPRegen 0.31/turn r - ring "Mibitala" {Fly rN++ Int+3} MPRegen 0.18/turn %: faith @: flying A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%), Depart the Abyss (0%), Banish (0%), Corrupt (8%) You were on level 2 of the Lair of Beasts. You worshipped Lugonu. Lugonu was greatly pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You visited the chambers of the Necropolis 1 time. You collected 633 gold pieces. You spent 380 gold pieces at shops. Inventory: Hand Weapons a - a +0 morningstar Missiles d - a throwing net f - 14 stones j - 3 curare-tipped darts k - 5 javelins n - 33 poisoned darts o - 11 boomerangs Armour g - a +2 hat (worn) l - an orb of attunement (worn) m - a +1 pair of gloves of stealth (worn) q - a +1 ring mail of cold resistance (worn) Magical Staves b - the fire staff "Fehi Qurph" (weapon) {rElec rF+ Dex+2 Tloc Fire} (You acquired it on level 2 of the Dungeon) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Jewellery h - an amulet of faith (worn) i - a ring of see invisible p - a +6 ring of dexterity (worn) r - the ring "Mibitala" (worn) {Fly rN++ Int+3} (You acquired it on level 1 of the Lair of Beasts) [ring of positive energy] Fly: It grants you flight. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Talismans c - a mist talisman e - a medusa talisman Wands a - a wand of flame (16) c - a wand of roots (10) b - a wand of light (20) Scrolls p - 3 scrolls of poison t - a scroll of teleportation f - a scroll of fear V - a scroll of vulnerability i - 2 scrolls of identify Potions g - a potion of magic w - 2 potions of heal wounds B - a potion of berserk rage L - 2 potions of lignification r - a potion of resistance c - 4 potions of curing b - 3 potions of brilliance e - 2 potions of enlightenment m - 2 potions of might A - 2 potions of attraction Skills: - Level 7.5 Fighting + Level 5.1 Staves - Level 3.0 Armour - Level 1.5 Dodging - Level 2.1 Stealth - Level 7.7 Spellcasting - Level 1.1 Conjurations - Level 8.3 Fire Magic - Level 10.1 Invocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Scorch Fire 100% 2d9 1% 2 c - Inner Flame Hex/Fire 59% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 100% 2d18 9% 3 Searing Ray Conj 28% 2d5 14% 2 Momentum Strike Conj/Tloc 34% 3d8 19% 2 Dragon Veins Fire/Ice/Erth/A54% 3d(9/9/8/719% 3 Flame Wave Conj/Fire 62% 2d14 22% 4 Stone Arrow Conj/Erth 22% 3d8 36% 3 Confusing Touch Hex 8% N/A 41% 3 Sigil of Binding Hex 8% N/A 41% 3 Vampiric Draining Necr 8% 2d6 41% 3 Iskenderun's Battlesphe Conj/Frge 11% 2d8 77% 4 Martyr's Knell Necr/Summ 8% N/A 83% 4 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26208 Temple (0/1) D:6 Lair (2/5) D:8 Zot: 10491 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Elyvilon Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Wu Jian Yredelemnul Beogh Lugonu Shops: D:6 * D:7 [ Annotations: Lair:1 exclusions: 2 elephants, hydra, oklob plant and rime drake Lair:2 corrupted Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +8) Message History The large abomination disappears in a puff of smoke! The komodo dragon bites the raiju! The small abomination hits the death yak. The small abomination hits the death yak! The small abomination misses you. The death yak gores the large abomination! The death yak gores you! The death yak gores the large abomination. The orange demon stings the death yak from afar. The raiju bites the komodo dragon! The raiju shocks the komodo dragon! The komodo dragon dies! The large abomination hits the death yak!! The large abomination barely misses the death yak. A tentacle flies out from the starspawn's body! The large abomination hits the death yak!! The ynoxinul leaves your sight. The worldbinder calls forth creatures from the Elven Halls! The small abomination barely misses the death yak. The small abomination hits the death yak! The large abomination barely misses the death yak. The large abomination hits the death yak. The death yak completely misses the large abomination. The death yak barely misses you. The smoke demon gestures at the death yak. The death yak is smitten. The raiju bites the death yak but does no damage. The large abomination hits the death yak. The orange demon stings the death yak from afar! The orange demon completely misses the death yak. The deep elf sorcerer hits the death yak with a +2 scimitar. The starspawn tentacle leaves your sight. x2 There is a stone staircase leading up, spattered with blood here. The large abomination refuses to make way for you. (Use ctrl+direction or * direction to attack.) The large abomination hits the death yak!! The large abomination completely misses the death yak. The small abomination hits the death yak! The death yak gores you! The death yak gores the large abomination but does no damage. The death yak gores you!! You die... ~~ #◊.#...## ~~ #..3..#.# .~ #◊.eo..#.# ~Q~~ ##.ZXXX...# ~~.. #e#4xx# #.# #ZeEx# .# X.###4x.## .# ω.....5X