andrew Level 1 of the Dungeon [Shop] Ixuel's Distillery a potion of might (52 gold) 2 potions of might (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of heal wounds (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) (0, 0, D:1) a +0 hand axe (15, 41, D:1) a staff of alchemy (18, -9, D:1) a +2 short sword of speed (38, 20, D:1) 6 large rocks (43, -1, D:1) a +0 whip Level 2 of the Dungeon (45, 13, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (16, -14, D:3) a +0 robe (37, -27, D:3) 4 large rocks (40, -26, D:3) a +0 short sword (57, 7, D:3) a +0 rapier Level 4 of the Dungeon (14, 8, D:4) a +0 dagger (51, -20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, 7, D:5) a +0 flail an orc skeleton (6, 6, D:5) a +0 club a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (7, -9, D:5) a potion of moonshine (7, -2, D:5) a +0 hand axe a +0 chain mail (8, 6, D:5) a +0 leather armour a +0 flail an orc skeleton (33, -15, D:5) Sif Muna's Dabbling in the Escapement Spells Type Level a - Kinetic Grapnel Forgecraft 1 (34, -15, D:5) Sif Muna's Dabbling in the Tektite Spells Type Level a - Sandblast Earth 1 (35, -15, D:5) Sif Muna's Elementary Weather Spells Type Level a - Shock Conjuration/Air 1 (40, 17, D:5) a +0 flail a gnoll corpse (skeletalised by now) (40, 19, D:5) a +0 whip a gnoll corpse (skeletalised by now) (41, 16, D:5) a +0 spear a +0 scale mail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, 16, D:5) a +0 halberd (43, 16, D:5) a +0 spear a gnoll corpse (skeletalised by now) (44, 16, D:5) a +0 spear a gnoll corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Xisma's Jewellery Shoppe a ring of protection from cold (unknown) (375 gold) an amulet of wildshape (unknown) (450 gold) a +4 ring of slaying (540 gold) the ring of the King {rCorr Dex+3} (499 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the ring "Oheuss" {rC+ Str+5 Int+6 Dex+4} (1033 gold) [ring of intelligence] rC+: It protects you from cold. Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). a +5 ring of evasion (unknown) (540 gold) a ring of flight (unknown) (262 gold) a +6 ring of dexterity (unknown) (540 gold) an amulet of chemistry (unknown) (450 gold) [Shop] Husevvac's Assorted Antiques a +0 chain mail (174 gold) a phantom mirror (1160 gold) a potion of attraction (87 gold) a +0 war axe (101 gold) a potion of brilliance (116 gold) 2 potions of curing (174 gold) a tin of tremorstones (2/2) (1160 gold) a wand of acid (4) (487 gold) a +0 hand axe (87 gold) a Gell's gravitambourine (2/2) (1160 gold) [Shop] Fut Vuuxo's Antique Weapon Shop a +2 spear of flaming (469 gold) a +1 flail of protection (302 gold) a +0 flail (94 gold) the +1 hand axe "Hakolunel" {freeze, rPois Dex+6} (923 gold) rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It can be maximally enchanted to +9. a +2 scimitar of holy wrath (615 gold) a +0 rapier (148 gold) a +0 glaive (270 gold) a +0 shortbow (81 gold) a +0 long sword (94 gold) [Shop] Rexuzxatz's Antique Weapon Boutique a +0 falchion (87 gold) a +2 rapier of venom (539 gold) the +7 short sword "Ahela" {elec, Str+2 Dex+3} (1740 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. a +0 flail (101 gold) a +0 heavy glaive (580 gold) [Shop] Wuifakle's Weapon Boutique a +0 falchion (33 gold) a +2 broad axe of electrocution (379 gold) a +0 club (5 gold) a +0 hand axe (33 gold) a +0 flail (38 gold) a +0 whip (27 gold) a +0 battleaxe (110 gold) a +0 spear (33 gold) (0, 0, D:6) a gold piece (17, 19, D:6) a +0 hammer (18, 22, D:6) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (23, -15, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Kufief's Antique Weapon Shoppe a +0 halberd (128 gold) a +0 club (16 gold) a +1 hand axe of venom (339 gold) a +0 war axe (112 gold) a +0 halberd (128 gold) a +0 hand axe (96 gold) a +0 short sword (96 gold) the +8 sling of Massacring {heavy, +Blink rF+ Dex+2} (2172 gold) +Blink: It lets you blink. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. [Shop] Juemefudu's Antique Armour Shoppe the +1 scale mail "Ahairuty" {+Blink rF- Dex+5 Stlth+} (908 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It can be maximally enchanted to +6. a +0 ring mail (124 gold) a +0 chain mail (186 gold) the +7 ice dragon arcanist's scales {IceExpos IceWiz rF- rC++ Str+3} (3047 gold) IceExpos: Whenever you deal cold damage to an enemy without rColdāˆž, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. IceWiz: It increases the success rate of your Ice Magic spells. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (27 gold) a +0 pair of gloves (139 gold) a +0 robe (27 gold) [Shop] Ykkoipp's Assorted Antiques a +0 ring mail (96 gold) a scroll of revelation (180 gold) a wand of roots (1) (57 gold) a scroll of immolation (96 gold) a sack of spiders (960 gold) a +0 war axe (84 gold) Level 8 of the Dungeon (0, 0, D:8) a potion of moonshine (8, 35, D:8) a +0 leather armour (19, 13, D:8) a +0 orcbow (19, 35, D:8) a +0 club (25, 11, D:8) a howler monkey skeleton (26, 11, D:8) a +0 whip (33, 13, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (35, 3, D:9) a howler monkey skeleton (37, 21, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Ykouc's Magic Scroll Shop a scroll of noise (18 gold) a scroll of noise (18 gold) Level 11 of the Dungeon (47, 40, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (63, 21, D:11) a +0 trident Level 12 of the Dungeon (7, 36, D:12) a staff of earth (35, 37, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 longbow (11, -10, D:13) an ugly thing skeleton (46, 22, D:13) the +0 leather armour of the Untouchables {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It can be maximally enchanted to +3. (52, -4, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (59, -12, D:13) a +0 leather armour Level 14 of the Dungeon [Shop] Waniss's Jewellery Emporium an amulet of faith (unknown) (760 gold) a ring of willpower (unknown) (475 gold) an eel talisman (285 gold) a +6 ring of dexterity (unknown) (684 gold) a ring of poison resistance (unknown) (380 gold) a ring of willpower (unknown) (475 gold) a +4 ring of protection (unknown) (684 gold) an amulet of chemistry (unknown) (570 gold) an amulet of dissipation (unknown) (570 gold) (16, 9, D:14) a +0 orcbow (23, 3, D:14) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 5, D:14) a +0 spear a +0 robe a +0 robe an ogre corpse (skeletalised by now) (43, -1, D:14) a shapeshifter corpse (skeletalised by now) (45, 6, D:14) a +0 buckler Level 15 of the Dungeon (0, 0, D:15) 2 large rocks a cyclops corpse (skeletalised by now) a manticore corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (8, 21, D:15) 4 large rocks a cyclops corpse (skeletalised by now) (16, -3, D:15) an ogre corpse (skeletalised by now) (16, -2, D:15) a centaur corpse (skeletalised by now) (16, -1, D:15) a shapeshifter corpse (skeletalised by now) (17, -3, D:15) a tengu corpse (skeletalised by now) (17, -1, D:15) a catoblepas corpse (skeletalised by now) (17, 0, D:15) a centaur corpse (skeletalised by now) (18, -3, D:15) a cyclops corpse (skeletalised by now) (18, -2, D:15) a cyclops corpse (skeletalised by now) (18, -1, D:15) a manticore corpse (skeletalised by now) (18, 0, D:15) a shapeshifter corpse (skeletalised by now) (19, -2, D:15) a centaur corpse (skeletalised by now) (19, -1, D:15) a shapeshifter corpse (skeletalised by now) (19, 0, D:15) an ogre corpse (skeletalised by now) (28, -5, D:15) the +3 falchion "Veufet" {spect, Will++ SInv} Will++: It greatly increases your willpower. SInv: It lets you see invisible. It can be maximally enchanted to +9. (41, 8, D:15) a +0 dagger (46, 40, D:15) a +2 robe of willpower a +0 falchion a +0 chain mail a +0 dagger a +0 scale mail a +0 athame an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 35, D:15) a +1 antimagic halberd a +0 dagger a +0 robe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 36, D:15) a +0 scimitar a +0 plate armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe a +0 ring mail (2, -1, Orc:1) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (3, -1, Orc:1) a +0 dagger a +0 robe (11, 28, Orc:1) a +0 great mace a +0 giant spiked club (19, 16, Orc:1) a +0 dagger a +0 robe (21, 18, Orc:1) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Qiab's Jewellery Shoppe a ring of protection from cold (unknown) (300 gold) a ring of protection from cold (unknown) (300 gold) a talisman of death (660 gold) a ring of resist corrosion (unknown) (240 gold) a ring of wizardry (unknown) (360 gold) a storm talisman (660 gold) an amulet of magic regeneration (unknown) (360 gold) [Shop] Wijoobuafo's Antique Armour Boutique a +3 leather armour of cold resistance (696 gold) a +0 robe (26 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (2610 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 robe (26 gold) a +0 ring mail (116 gold) [Shop] Gojoewoe's Book Boutique a parchment of Dispersal (450 gold) a parchment of Sublimation of Blood (104 gold) a parchment of Eringya's Noxious Bog (450 gold) a parchment of Maxwell's Portable Piledriver (158 gold) a parchment of Nazja's Percussive Tempering (331 gold) a parchment of Death's Door (936 gold) a parchment of Freezing Cloud (331 gold) a parchment of Sirocco (104 gold) a parchment of Rimeblight (590 gold) a parchment of Gloom (158 gold) [Shop] Sump's Jewellery Shoppe a ring of see invisible (180 gold) the ring "Foteid" {^Drain Int+6 Dex+8 SInv} (700 gold) [ring of intelligence] ^Drain: It drains your maximum health when unequipped. Int+6: It affects your intelligence (+6). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. the ring of Leoklask {rElec rF+ Wiz Str+3 Slay+2} (788 gold) [ring of wizardry] rElec: It insulates you from electricity. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the hive talisman of Boguomi {-Tele rF+ Int+2 SInv} (1152 gold) [hive talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a ring of wizardry (unknown) (360 gold) a ring of see invisible (180 gold) an amulet of wildshape (unknown) (360 gold) (25, 28, Orc:2) a +0 hand axe an orc corpse (skeletalised by now) (38, -2, Orc:2) a +2 helmet Level 1 of the Lair of Beasts (14, 6, Lair:1) a +0 scale mail (41, -34, Lair:1) a black mamba corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (0, 1, Lair:2) a +0 morningstar (10, 2, Lair:2) a +0 sling (28, 12, Lair:2) a yak skeleton (53, 27, Lair:2) a death yak skeleton (54, 25, Lair:2) a cane toad skeleton (56, 9, Lair:2) a bullfrog skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (28, 11, Lair:3) a death yak corpse (skeletalised by now) (29, 11, Lair:3) a death yak corpse (skeletalised by now) (31, 20, Lair:3) a komodo dragon skeleton (44, 19, Lair:3) a wolf skeleton (44, 20, Lair:3) a wolf skeleton (45, 18, Lair:3) a mountainshell skeleton (46, 18, Lair:3) a cane toad skeleton (46, 20, Lair:3) a wolf skeleton (48, 7, Lair:3) a blink frog skeleton (48, 10, Lair:3) a blink frog skeleton (49, 8, Lair:3) a hydra skeleton (51, 12, Lair:3) a blink frog skeleton (52, 11, Lair:3) an elephant skeleton (55, 9, Lair:3) a black mamba skeleton (56, -21, Lair:3) a +0 dagger (58, 8, Lair:3) a blink frog skeleton (65, 23, Lair:3) a deep troll corpse (skeletalised by now) (67, 26, Lair:3) a yak corpse (skeletalised by now) (68, 26, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (5, -33, Lair:4) a +0 mace (43, -8, Lair:4) a cane toad corpse (skeletalised by now) Level 5 of the Lair of Beasts (33, -10, Lair:5) the +5 trident of Integrity {freeze, rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. It can be maximally enchanted to +9. (55, 3, Lair:5) a catoblepas corpse (skeletalised by now) (55, 12, Lair:5) a yak skeleton (56, 10, Lair:5) a yak skeleton (56, 12, Lair:5) a dream sheep skeleton (56, 16, Lair:5) an elephant corpse (skeletalised by now) Level 1 of the Spider Nest (46, -6, Spider:1) the +8 lajatang of Liymid {flame, Fly rElec SInv Stlth-} Fly: It grants you flight. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) a scroll of identify (41, -35, Spider:3) a +0 ring mail (45, -36, Spider:3) a +0 chain mail (53, 7, Spider:3) a +0 rapier (55, -1, Spider:3) 3 scrolls of identify Level 4 of the Spider Nest (6, 3, Spider:4) a +0 scale mail (18, 18, Spider:4) a +2 heavy quarterstaff (still there?) a +0 cloak of stealth (still there?) (57, 24, Spider:4) a wolf spider corpse (58, 6, Spider:4) a demonic crawler corpse