Dungeon Crawl Stone Soup version 0.35-a0-1258-g7c07ddeb80 (webtiles) character file. Game seed: 10254289754702727115 (classic levelgen) 63 andrew the Conjurer (level 3, 0/23 HPs) Began as a Draconian Conjurer on Oct 8, 2026. Slain by an orc ... wielding a +1 mace of protection (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:02 (1948 turns). andrew the Conjurer (Draconian Conjurer) Turns: 1948, Time: 00:10:02 Health: 0/23 AC: 5 Str: 9 XL: 3 Next: 85% Magic: 3/6 EV: 11 Int: 23 God: Gold: 35 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no cloak) rElec . (100%) (gloves unavailable) rCorr . (100%) (no boots) SInv + (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn b - vision talisman MPRegen 0.10/turn %: no passive effects @: vision-form A: glimmercast, see invisible, reduced hp, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles c - a stone Talismans b - a vision talisman (worn) Scrolls T - 2 scrolls of torment t - a scroll of teleportation Potions g - a potion of magic r - a potion of resistance Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations - Level 2.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 13% 1 Kinetic Grapnel Frge 8% 1d4 13% 1 Poisonous Vapours Alch/Air 8% 1d1 13% 1 Summon Small Mammal Summ 8% N/A 13% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 19% 2 Grave Claw Necr 4% 2d7 19% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16027 Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You closely miss the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You barely miss the orc. You tail-slap the orc but do no damage. The orc hits you with a +1 mace of protection. You hit the orc but do no damage. The orc hits you with a +1 mace of protection. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (100% to hit) The magic dart hits the orc but does no damage. The residue of your spell condenses into glimmer. The orc misses you. You condense the glimmer around your hands and fire it at the orc! The glimmering dart hits the orc but does no damage. You barely miss the orc. The orc hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (100% to hit) The magic dart hits the orc but does no damage. The residue of your spell condenses into glimmer. The orc hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * You condense the glimmer around your hands and fire it at the orc! The glimmering dart hits the orc but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (100% to hit) The magic dart hits the orc but does no damage. The residue of your spell condenses into glimmer. The orc hits you with a +1 mace of protection. You die... ### ##.## ##.#.## ##.###.####### #.#####......######## #...................# ##.###§######.#.###.# #.##@## ## #...# #.#o###..# #.### #.#.#..(# #.<.#####. #.##)# #.#....... #.#.#..ß...#.#..####. #.## ..#.ß.#.#..# #.# ..($ ...#..# .###. #.#<.[ #. .#.##.## You could see an orc. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:3) 2 dart slugs (D:1) 2 orcs (D:3) 2 endoplasms 7 hobgoblins 3 quokkas (D:1) 2 ball pythons 6 bats 3 frilled lizards 3 goblins A kobold (D:1) 10 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andrew the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 78 | D:1 | Reached skill level 1 in Shapeshifting 332 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 643 | D:1 | Learned a level 2 spell: Searing Ray 739 | D:2 | Reached XP level 3. HP: 22/26 MP: 6/6 1948 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_basic D:2: layout_basic D:3: layout_loops_ring, nicolae_overflow_four_foyers_diagonal, nicolae_ecumenical_snake_handling, guppyfry_early_orc_mine Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 1 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Vision | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 170 Melee: Whip || 170 Tailslap || 17 Cast: Magic Dart || 15 Searing Ray || 1 Drink: Ambrosia || 1 Moonshine || 1 Read: Teleportation || 1 Summoning || 1 Identify || 1 Torment || 1 Stab: Sleeping || 5 Armour: None || 104 Dodge: Dodged || 83 Form: Vision || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1971 | 1769 | 202 | 289 | 904 | 3 | 657.0 | Dungeon | 1971 | 1769 | 202 | 289 | 904 | 3 | 657.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1043 daAuts D:1: 736 daAuts D:3: 190 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+